Says, not inflation-adjusted. With reason; adjusting those 1960-1980 prices for inflation would make the graph a lot taller.
Pricing "per GB" before 1990 is unrealistic, though; nobody thought in GB or purchased GB quantities, or conceived of GB systems. I remember a moment circa 1973 when I saw an IBM CE about to do an upgrade on a 370 system at Cal Berkeley. He had a box with several carefully-packed, large circuit boards. "So, is that a megabyte?" I asked. "Yup, that's a meg."
Yes, you really need "dollars per amount of RAM you need for standard computing tasks." Windows 11 requires a bare minimum of 4 GB of RAM, Window 10 only needed 1 GB.
I wouldn't go so far as to say "nobody". Electric Boat had 2 GB memory in one of its systems at that time, with the hardware capacity to increase to 4 GB. It sounded insane at the time, but it absolutely existed, and thereby seems reasonable to include it in any research of historical pricing.
I once held in my hand the main part of a ferrite core memory module from the early 70s. It was kilobytes at best.
I also recall looking at recommended requirements for Dungeon Keeper 2 - 266MHz CPU, 64MB RAM and thinking "that's absurd - no such device exists!". I was a kid back then, so what did I know?
Later on in college a friend showed us his absolute monster of a laptop with a whopping 8GB of RAM - he could spin up several VMs on one device! Groundbreaking on a (nominally) portable device.
So yeah, safe to say the notion of gigabytes of RAM anywhere close to a regular person belongs firmly to the 21st century.
The author clearly wasn't implying that these were 1GB chips. They just wanted to show a graph scaled per unit of memory. It could just as well have been per byte, and the graph would've been identical but the values on the left would be changed by a factor of a billion.
You could argue that you'd rather see a "price per typical-sized RAM chip as sold at the time". That would also be a perfectly valid thing to graph (though a bit more subjective), but it doesn't invalidate this one. Since per byte (or GB or whatever you want to say) has continued downward all this time, it makes the recent spike all the more notable.
(I'm not sure it's right to label vacuum tubes and core memory as "DRAM" though.)
turns out things are not that bad! we just rolled back to 2010.
oh, wait, now every app is a browser instance. shit.
EDIT: so, how did I arrive at 2010, you ask? I looked at DDR5 pricing and found the closest pricing per GB in the past. this turned out to be DDR3 memory. I think it's totally fair since it was the latest and greatest thing back then, much like DDR5 is now. although, if we compare DDR3 to DDR3, we still roll back pretty far - a very close to current price was spotted in 2018, '17, 15, '13, and '11.
You could also do a computing pr dollar graph - which would be a similar sharp decline over the past decades - however it won’t show anything like the memory price spike of the past few years.
One could also blame crypto and AI (they're clearly responsible for some of the volatility in the graph), but I can see the curve flatten in the 2010s, just as Moore's law ended.
Look at it this way: while the upfront cost to scale up production is huge, prices are now high enough to justify it even if demand is expected to drop abruptly later on. So if you can wait 5 years for your next PC, 1TB RAM might go for what 64GB would have cost without the AI demand spike.
Granted, if you need a new system before then, you're SOL.
One thing to look out for is supply capacity curiously going offline in 2030 or whatever. That would hint at market power or collusion.
A perfect example of how graphs are often misleading. $/GB is a totally useless unit value because it's an arbitrary size. The unit needs to be tied to the relative usefulness for its time. The y axis should be something like $/average workstation memory or $/requirement for common compute task. It's obvious that ram is expensive right now, but it's not expensive per GB. It's expensive relative to what you need to accomplish a useful task.
If my memory serves me correct (no pun intended), when I was a kid I remember bugging my mom to buy me like 2 or 4 1 MB modules, it was at least 50 bucks or 100 bucks each.
Now everyone's going to talk about how cheap everything is by comparison - but someone needs to talk about how oppressively hungry browsers and OSes are compared to in the past. This is no HIMEM.SYS
Unfortunately, this is unadjusted prices, and this failed to annotate where the cartel years and when the cartel was 'broken up'. Not a bad assignment's work but clearly lacking the domain awareness necessary to report the complete story through graphs.
This is extremely misleading and not very useful. It makes little sense to use pricing per GB during decades when RAM was at most in MBs. In that case, why not talk about price per TB or PB? Then the line will look pretty much flat and horizontal.
TIL someone took over the now defunct jcmit dataset[1] (archive[2]). I expected his dataset to die off when his website did, but I guess someone found the data dump on archive.org and revived it. Which raises a question: how will this dataset fare five years from now?
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[ 3.4 ms ] story [ 39.0 ms ] threadPricing "per GB" before 1990 is unrealistic, though; nobody thought in GB or purchased GB quantities, or conceived of GB systems. I remember a moment circa 1973 when I saw an IBM CE about to do an upgrade on a 370 system at Cal Berkeley. He had a box with several carefully-packed, large circuit boards. "So, is that a megabyte?" I asked. "Yup, that's a meg."
It won't though. One dollar in 1960 is just about ten dollars today. The graph is already in logarithmic scale so it won't make much difference.
I also recall looking at recommended requirements for Dungeon Keeper 2 - 266MHz CPU, 64MB RAM and thinking "that's absurd - no such device exists!". I was a kid back then, so what did I know?
Later on in college a friend showed us his absolute monster of a laptop with a whopping 8GB of RAM - he could spin up several VMs on one device! Groundbreaking on a (nominally) portable device.
So yeah, safe to say the notion of gigabytes of RAM anywhere close to a regular person belongs firmly to the 21st century.
You could argue that you'd rather see a "price per typical-sized RAM chip as sold at the time". That would also be a perfectly valid thing to graph (though a bit more subjective), but it doesn't invalidate this one. Since per byte (or GB or whatever you want to say) has continued downward all this time, it makes the recent spike all the more notable.
(I'm not sure it's right to label vacuum tubes and core memory as "DRAM" though.)
oh, wait, now every app is a browser instance. shit.
EDIT: so, how did I arrive at 2010, you ask? I looked at DDR5 pricing and found the closest pricing per GB in the past. this turned out to be DDR3 memory. I think it's totally fair since it was the latest and greatest thing back then, much like DDR5 is now. although, if we compare DDR3 to DDR3, we still roll back pretty far - a very close to current price was spotted in 2018, '17, 15, '13, and '11.
Granted, if you need a new system before then, you're SOL.
One thing to look out for is supply capacity curiously going offline in 2030 or whatever. That would hint at market power or collusion.
My fellow humans, we have retrograded.
then the price of ram over time for whatever the daily functional workstation a developer would have needed then.
i mean this is a graph of the price of GIGS of ram from a time period when the space shuttle needed like 1 MB.
Just really doesn't feel like it. Interesting.
Now everyone's going to talk about how cheap everything is by comparison - but someone needs to talk about how oppressively hungry browsers and OSes are compared to in the past. This is no HIMEM.SYS
[1]: https://www.jcmit.com/mem2010.htm [2]: https://web.archive.org/web/20250716092935/https://jcmit.net...