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I'm neither a Mac nor an iPhone person, but that's pretty cool. I'd like to know what it means in practice, though. So, you can run Ocaml programs on iOS? What about Apple's libraries? Are there any bindings available?
It shouldn't be much of a problem to get interop working, everything objc goes through objc_sendmsg and everything C is well, C
Yes, there is FFI code to expose Cocoa components via OCaml. Support is nowhere near complete for the entire iOS API, and it isn't factored into a reusable library, but it seems most sample apps have a nice wrapper allowing you to specify any additional component interfaces in OCaml itself without dropping down to Obj-C. Works for a nice class of applications right now, including those based on OpenGLES.
This looks cool, are there any tutorials on how to build a project from the ground up with it? I've hunted around the website without luck.
There are a number of sample/demo apps here that can be used as a starting point: http://psellos.com/ocaml/ Each app has instructions on how to build from source, etc.
For 0.1% of the population, this is amazing. For the other 99.9%, we don't care.
I've been waiting a long time for Jeffrey to get OCaml working on iOS7 - this looks like excellent progress. Though this is just an early version, programming in OCaml is so much better than programming in Objective-C so I can't wait to see this project continue.

OCaml: The original Swift.

You might also take a look at F# running on Xamarin's stack, which is probably a bit more mature.