I'll look into doing this. I'm not sure how things work legally with the unity engine and relinquishing my assets using their game engine as free. I assume all my assets etc are clearly mine to give away without…
It's cool to see things like this, I wasn't aware of. I made something similar for VR around 6 or 7 years ago with full DJ mixing on real vinyl turntables. I got things built so DJs could play their set from anywhere in…
Nice to see United Kingdom using a predictable trajectory. Dismayed by so many other nations just crapping all over the planet without consideration though. The lack of foresight is frustrating.
but you are towing the cable and you'd only get so far down for the counteraction of force from gravity to pull on the cable. Would speed or friction on a cable be a problem.
I agree with this being a user and a VR dev myself. A couple of things that make the experience somewhat tedious is that you can't really get comfortable if you are on a sofa and then decide to lay down and turn…
Its basically changelog notes with each update to the emulator ( usually daily ) and has been very active in recent years. You can also find a wealth of information and upates of various computer and console emulators…
Guys, I don't mean to sound miserable, but please don't turn this into Reddit comments with puns and jokes. Lets keep the signal-to-noise ratio optimal.
Couple of you asked how to set up headtracking. So here goes! Head tracking 6DOF on compatible trackIR games. Should be able to work also with none trackIR games using joystick emulation to map to the head tracker. So…
Thanks for the advice. I've had hearing impairment for about 22 years. My life now is somewhat reclusive simply because of hearing loss. I used to go to clubs but not anymore, I got old. I still own a pair of technics…
Very interesting to read this. I am a DnB DJ and eventhough I'm hearing impaired, I can still beat match because the snappy snare hits and sub bassline flows through me. It is also the optimal range of my hearing.…
I'll look into doing this. I'm not sure how things work legally with the unity engine and relinquishing my assets using their game engine as free. I assume all my assets etc are clearly mine to give away without…
It's cool to see things like this, I wasn't aware of. I made something similar for VR around 6 or 7 years ago with full DJ mixing on real vinyl turntables. I got things built so DJs could play their set from anywhere in…
Nice to see United Kingdom using a predictable trajectory. Dismayed by so many other nations just crapping all over the planet without consideration though. The lack of foresight is frustrating.
but you are towing the cable and you'd only get so far down for the counteraction of force from gravity to pull on the cable. Would speed or friction on a cable be a problem.
I agree with this being a user and a VR dev myself. A couple of things that make the experience somewhat tedious is that you can't really get comfortable if you are on a sofa and then decide to lay down and turn…
Its basically changelog notes with each update to the emulator ( usually daily ) and has been very active in recent years. You can also find a wealth of information and upates of various computer and console emulators…
Guys, I don't mean to sound miserable, but please don't turn this into Reddit comments with puns and jokes. Lets keep the signal-to-noise ratio optimal.
Couple of you asked how to set up headtracking. So here goes! Head tracking 6DOF on compatible trackIR games. Should be able to work also with none trackIR games using joystick emulation to map to the head tracker. So…
Thanks for the advice. I've had hearing impairment for about 22 years. My life now is somewhat reclusive simply because of hearing loss. I used to go to clubs but not anymore, I got old. I still own a pair of technics…
Very interesting to read this. I am a DnB DJ and eventhough I'm hearing impaired, I can still beat match because the snappy snare hits and sub bassline flows through me. It is also the optimal range of my hearing.…