NathanFlurry
No user record in our sample, but NathanFlurry has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
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Hey HN! We posted Rivet Actors here previously [1] as an open-source alternative to Cloudflare Durable Objects. Today we've released SQLite storage for actors (Apache 2.0). Every actor gets its own SQLite database. This…
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Gigacode is an experimental, just-for-fun project that makes OpenCode's TUI + web + SDK work with Claude Code, Codex, and Amp. It's not a fork of OpenCode. Instead, it implements the OpenCode protocol and just runs…
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We’ve been working with automating coding agents in sandboxes as of late. It’s bewildering how poorly standardized and difficult to use each agent varies between each other. We open-sourced the Sandbox Agent SDK based…
- WebSockets for Vercel Functions: How We Built It (rivet.dev)
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Hey HN – we’re sharing a tiny extension to BARE called VBARE that we’ve been using extensively to make schema evolution much cleaner & simpler. After our Protobuf schemas became a cluttered after numerous major changes,…
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Hey HN! Today we're launching ActorCore (https://actorcore.org/), a stateful serverless framework that enables deploying Cloudflare Durable Object-like workloads to any cloud. If you're unfamiliar with stateful…
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Hello! We posted a Show HN for Rivet last year for our container orchestration project (https://news.ycombinator.com/item?id=37188659). In that time, a lot has changed that I think HN will find interesting. Rivet is…
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I’m tired of getting screwed by game backends like Microsoft PlayFab and Unity Gaming Services. To get a simple cross-platform friends system, we’ve bent over backward fighting against their limited APIs to jerry-rig…
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Hey HN! Rivet is an OSS game server management tool that enables game developers to easily deploy their dedicated servers without any infra experience. We recently open-sourced Rivet after working on it for the past…