It's a 3 bit quant of Llama3-8B. I'm sure there are use-cases for that, but it's useless when it comes to tool calls or coding and I wouldn't trust it's factual accuracy either.
You're right, I must have gotten that mixed up. Sorry. I guess floats are still mostly deterministic if you use the exact same machine code on every PC.
You don't need to tun the whole game at a fixed framerate, only the physics. That's actually common practice. The bigger problem is that floating point math isn't deterministic. So replays need to save key frames to…
Both of those flavors are based on the CommonMark spec. There's just some extra features and some forbidden html.
There's a German Wikipedia page: https://de.m.wikipedia.org/wiki/Coinhive
It does work on mobile,but the instructions are cut off. And it doesn't play like normal solitaire. You can move any card, no matter what's on top of it. That makes it much easier.
At the very least, division by zero should not be undefined for floats.
Shouldn't it be `round(x/5)*5` ?
JSON?? I don't want to programm anything without comments. I guess you can easily convert from use yaml or json5, but all the examples are still in json.
You can still make stuff that runs from the boot sector. You just won't have access to fancy graphics drivers. I found this: https://github.com/nanochess/RayTracer
How useful is such a feature in reality? On smaller devices, the web brower almost always covers the whole screen, and even on big monitors, it usually touches at least one corner.
JSON Path: $.store.book[?@.price < 10].title Python: [x['title'] for x in data['store']['book'] if x['price'] < 10] Javascript: data.store.book.filter(x=>x.price < 10).map(x=>x.title)
Someone did actually create a scripting language specifically designed to work with rust: https://rhai.rs/
I use the binary package because Ubuntu only provides a Snap, and that lacked some permissions I wanted (reading installed html docs).
If the schema allows union types, I don't want to deal with unquoted strings.
I thought this would be very simple to do, so I tried it. https://silphendio.github.io/word2vec_alchemy/ That simple demo took me way too long and all that time is wasted because word2vec simply sucks for this use-case.
Matplotlib isn't very friendly to casual users. For even the simplest possible plot, I have to create a subplot and axis. Sometimes I'd like to just plot a function. I don't want to initialize arrays for that. It's easy…
I really hate this article. They compared training ChatGPT to actual copy&paste sites without any supporting argument, complained about how much money OpenAI is making without paying them, and finished with blaming…
It depends on the kind of game he wants to make. If it's about 3D scenery or physics, I would recommend Godot. Just import some 3D models, place them into a scene, add lights and physics, and you need very little coding…
Have you thought about turning this into a linux desktop environment? It wouldn't even be the first Wayland compositor using Godot.
I also don't know what woke means, but I recall that Superhot VR got review-bombed after an "update" removed some content because it contained self-harm.
Leela Chess Zero has been around for a while, and it's almost as strong as Stockfish. It used to be very bad at handicap games because it's trained to maximize the odds of winning and couldn't handle totally lost…
I don't see why this isn't a focus in RLHF. Just heavily discourage confident lies and encourage admission of ignorance. It can't be that much harder than "safety" training. But then we would probably end up with things…
It's a 3 bit quant of Llama3-8B. I'm sure there are use-cases for that, but it's useless when it comes to tool calls or coding and I wouldn't trust it's factual accuracy either.
You're right, I must have gotten that mixed up. Sorry. I guess floats are still mostly deterministic if you use the exact same machine code on every PC.
You don't need to tun the whole game at a fixed framerate, only the physics. That's actually common practice. The bigger problem is that floating point math isn't deterministic. So replays need to save key frames to…
Both of those flavors are based on the CommonMark spec. There's just some extra features and some forbidden html.
There's a German Wikipedia page: https://de.m.wikipedia.org/wiki/Coinhive
It does work on mobile,but the instructions are cut off. And it doesn't play like normal solitaire. You can move any card, no matter what's on top of it. That makes it much easier.
At the very least, division by zero should not be undefined for floats.
Shouldn't it be `round(x/5)*5` ?
JSON?? I don't want to programm anything without comments. I guess you can easily convert from use yaml or json5, but all the examples are still in json.
You can still make stuff that runs from the boot sector. You just won't have access to fancy graphics drivers. I found this: https://github.com/nanochess/RayTracer
How useful is such a feature in reality? On smaller devices, the web brower almost always covers the whole screen, and even on big monitors, it usually touches at least one corner.
JSON Path: $.store.book[?@.price < 10].title Python: [x['title'] for x in data['store']['book'] if x['price'] < 10] Javascript: data.store.book.filter(x=>x.price < 10).map(x=>x.title)
Someone did actually create a scripting language specifically designed to work with rust: https://rhai.rs/
I use the binary package because Ubuntu only provides a Snap, and that lacked some permissions I wanted (reading installed html docs).
If the schema allows union types, I don't want to deal with unquoted strings.
I thought this would be very simple to do, so I tried it. https://silphendio.github.io/word2vec_alchemy/ That simple demo took me way too long and all that time is wasted because word2vec simply sucks for this use-case.
Matplotlib isn't very friendly to casual users. For even the simplest possible plot, I have to create a subplot and axis. Sometimes I'd like to just plot a function. I don't want to initialize arrays for that. It's easy…
I really hate this article. They compared training ChatGPT to actual copy&paste sites without any supporting argument, complained about how much money OpenAI is making without paying them, and finished with blaming…
It depends on the kind of game he wants to make. If it's about 3D scenery or physics, I would recommend Godot. Just import some 3D models, place them into a scene, add lights and physics, and you need very little coding…
Have you thought about turning this into a linux desktop environment? It wouldn't even be the first Wayland compositor using Godot.
I also don't know what woke means, but I recall that Superhot VR got review-bombed after an "update" removed some content because it contained self-harm.
Leela Chess Zero has been around for a while, and it's almost as strong as Stockfish. It used to be very bad at handicap games because it's trained to maximize the odds of winning and couldn't handle totally lost…
I don't see why this isn't a focus in RLHF. Just heavily discourage confident lies and encourage admission of ignorance. It can't be that much harder than "safety" training. But then we would probably end up with things…