comparisons like are really quite trite.. the team I'm on makes heavy use of both technologies mentioned in the article and right now we have much better results with native code when it comes to mobile applications..…
http://en.wikipedia.org/wiki/Fast_inverse_square_root
Ya uh huh no, the whole not actually valuing other peoples time thing comes off badly and will build up resentment to you quickly just having the attitude that brings this up you may as well write the software…
Wait until they figure out the mighty powers of rc4 and other shitty stream ciphers beware... once the info$ec experts start skimming wikipedia more for probability distributions and cryptography we are doomed! doomed!
meh
good for you ...
what bullsh*#t
not really, plus there is a real limit to what people want to link their facebook accounts to and what they want to use it for
Theres just to much spam on the store , I tired searching for a game I saw on some website called mr runner there were 5-6 clones of the game from different publishers with slight changes to the title I couldn't figure…
All of the white really hurts my eyes and makes it unreadable .. not going back there anymore
Release early & often has worked very well in my appstore experiences but it can't be used as a excuse to release something unpolished or buggy... it's better thought of as a trim the fat methodology
tl;dl another apple experience fluff piece circa 2007.
We've got the engines but where are the games?
this is the sad truth.
The bigger they are the harder they fall.
p0nce is doing some nice work here, I don't understand the whole flash hate fest angle .. I can understand why folks dislike flash when it comes to media or badly designed webpages .. but when it comes to game…
comparisons like are really quite trite.. the team I'm on makes heavy use of both technologies mentioned in the article and right now we have much better results with native code when it comes to mobile applications..…
http://en.wikipedia.org/wiki/Fast_inverse_square_root
Ya uh huh no, the whole not actually valuing other peoples time thing comes off badly and will build up resentment to you quickly just having the attitude that brings this up you may as well write the software…
Wait until they figure out the mighty powers of rc4 and other shitty stream ciphers beware... once the info$ec experts start skimming wikipedia more for probability distributions and cryptography we are doomed! doomed!
meh
good for you ...
what bullsh*#t
not really, plus there is a real limit to what people want to link their facebook accounts to and what they want to use it for
Theres just to much spam on the store , I tired searching for a game I saw on some website called mr runner there were 5-6 clones of the game from different publishers with slight changes to the title I couldn't figure…
All of the white really hurts my eyes and makes it unreadable .. not going back there anymore
Release early & often has worked very well in my appstore experiences but it can't be used as a excuse to release something unpolished or buggy... it's better thought of as a trim the fat methodology
tl;dl another apple experience fluff piece circa 2007.
We've got the engines but where are the games?
this is the sad truth.
The bigger they are the harder they fall.
p0nce is doing some nice work here, I don't understand the whole flash hate fest angle .. I can understand why folks dislike flash when it comes to media or badly designed webpages .. but when it comes to game…