I'm not really sympathetic to the way that this article suggests the owners of excess housing are suffering from too many rentals on the short term market. These are folks who are wealthy enough to own excess housing…
Sure, I mean, those are definitely related.
As far as I've read, they aren't sure about human to human transmission. Roughly a dozen people have had H5N1, but they all plausibly could have gotten it from poultry handling. Which means a) no need to panic, but…
Is it unreasonable to be worried about H5N1 flu killing someone? That seems like something to be keeping an eye on, and I'm glad the WHO is.
I wonder this. It's the route I want to go if I get laid off (or if I find the right business to get into).
Valve has been historically quite comfortable with Nazis and white ethnonationalists on steam. There are limits, but Valve generally doesn't care about making sure steam/Valve games are friendly places to players. If…
"Why not Rust?" is a question I ask about game development a lot these days. I'm an engineer with a decade of experience as a web services engineer, and 5 years of game development engineering. Rust seems like the right…
I'm not really sympathetic to the way that this article suggests the owners of excess housing are suffering from too many rentals on the short term market. These are folks who are wealthy enough to own excess housing…
Sure, I mean, those are definitely related.
As far as I've read, they aren't sure about human to human transmission. Roughly a dozen people have had H5N1, but they all plausibly could have gotten it from poultry handling. Which means a) no need to panic, but…
Is it unreasonable to be worried about H5N1 flu killing someone? That seems like something to be keeping an eye on, and I'm glad the WHO is.
I wonder this. It's the route I want to go if I get laid off (or if I find the right business to get into).
Valve has been historically quite comfortable with Nazis and white ethnonationalists on steam. There are limits, but Valve generally doesn't care about making sure steam/Valve games are friendly places to players. If…
"Why not Rust?" is a question I ask about game development a lot these days. I'm an engineer with a decade of experience as a web services engineer, and 5 years of game development engineering. Rust seems like the right…