I see these more fundamentally as arising from whether a good feedback loop is possible or not. The same is fundamentally true for human experts; you need validation that your work was good or not, or you cannot…
> You can, but nobody does. I for one, have far more rigorous quality checks in my hobby projects (where AI coded), than I ever could justify when I hand-coded them. I'm not claiming to be everybody, but surely a good…
Phrasing it as a UI shortcoming is underselling it. The search mechanism itself was dumb[1] and therefore the user had to be more intelligent. As an example, knowing synonyms for what you were searching for, in order to…
Indeed. I'm honestly shocked that we're still having to evict bad query plans in 2026. And "you changed a variable", ha, that sounds like an actual reason. How about "data statistics were automatically refreshed and you…
>they do track object across video frames which for me it's the minimum a system like this should do. All previous FSD systems are just Fake self-driving. I'm pretty sure Waymo does this. It's hard to imagine not using…
> is that not enough? what else do people want? I've bounced off NMS several times, despite having tried quite hard to get into it. So, my take is based on ~20 hours of early game, from 2025ish. Probably the best…
Aside from the other reply, pi makes it _really easy_ to build your own usage tracking and limit machinery. I would normally advise against such efforts for a variety of reasons (such as inaccurate tracking, etc), but…
Several people have given the opinion in this thread that DF is basically immune to having a tutorial; I am trying to figure out why. I don't see a tutorial as an end-to-end blueprint of everything the game is capable…
Yes, I think we're in agreement overall. I think the hate typically comes from the mis-application of various tools; overly complex solutions for simple problems. There's nothing wrong with patterns per say, or…
I agree with Gabe Newell's take, however it absolutely is _also_ a money issue (which Steam went a long way to alleviating with regional pricing). Median PPP ratios for other continents are: Asia ~2.76x, Africa ~2.76x,…
Aside from the skills mentioned, I recently found that asking the model to create a simple HTML presentation to walk you through it's proposed design can do wonders. Fine tune your prompt to your liking (language style,…
> Tbh, I think it's a terrible question. I think it's a terrible _interview_ question, partly due to it's "IQ test" nature, but mostly because it's a pretty hard problem and I really wouldn't expect someone to be able…
I've been using a plain ASD-STE100 prompt for a little bit now, and while I somewhat prefer the text that agents produce while being told to use simplified English, it does not necessarily change the overall structure…
> Somebody on the forums posted a tool that converts generic joystick axes to keypresses, but not sure how well that works. I don't have a TSC-X, but did frown a little bit that there wasn't a generic support for…
Somewhere around the initial ChatGPT release, I was experimenting with having the model draw various types of ASCII art. I believe the first time I ran into a doom loop might have been when I asked it to draw a giraffe;…
If we're going with a math analogy, I guess it's a bit like teaching them integrals in 3rd grade. You can do it, they probably have the raw IQ for it. But they won't really understand and appreciate it at a deep level…
Aside from the pragmatic reasons, I think it's a good idea to separate out cardio, muscle-building, and flexibility into its own separate categories, and ensure you consistently dabble in each. Obviously there can be…
I don't see this as a binary thing. Legally we tend to draw a clear line between child and adult for pragmatic purposes, but I don't think my responsibility of intent disappears just because someone hits a magical…
To be fair, this topic seems to be quite divisive, and seems like something that definitely should be discussed during an interview. Who is right and wrong is one thing, but you likely don't want to be working for a…
I find the chess comment fairly weak; while chess is a "perfect information" game (in that you have full information about every piece on the board), at every level that chess is played at there will be unknowns about…
I completely agree, it's fantastic both for general fitness, and as a way of exploring. I do this on a smaller scale on a daily basis, walking the 8-10 km route to or from my work (when we have office days). This is…
Availability is definitely a factor, but I feel that a far more important aspect is that a YouTube feel is personalised. It's A/B testing you for weeks on end, and has a pretty good idea of how to get maximum…
Because obviously, we can be trusted completely!
> Why not! Responsive layout would be the biggest reason (mobile for one, but also a wider range of PC monitor aspect ratios these days than the 4:3 that was standard back then), probably followed by conflating the…
Godot is a great engine, and .Net support is very good. You can't go far wrong with it, especially for small 2D games.
I see these more fundamentally as arising from whether a good feedback loop is possible or not. The same is fundamentally true for human experts; you need validation that your work was good or not, or you cannot…
> You can, but nobody does. I for one, have far more rigorous quality checks in my hobby projects (where AI coded), than I ever could justify when I hand-coded them. I'm not claiming to be everybody, but surely a good…
Phrasing it as a UI shortcoming is underselling it. The search mechanism itself was dumb[1] and therefore the user had to be more intelligent. As an example, knowing synonyms for what you were searching for, in order to…
Indeed. I'm honestly shocked that we're still having to evict bad query plans in 2026. And "you changed a variable", ha, that sounds like an actual reason. How about "data statistics were automatically refreshed and you…
>they do track object across video frames which for me it's the minimum a system like this should do. All previous FSD systems are just Fake self-driving. I'm pretty sure Waymo does this. It's hard to imagine not using…
> is that not enough? what else do people want? I've bounced off NMS several times, despite having tried quite hard to get into it. So, my take is based on ~20 hours of early game, from 2025ish. Probably the best…
Aside from the other reply, pi makes it _really easy_ to build your own usage tracking and limit machinery. I would normally advise against such efforts for a variety of reasons (such as inaccurate tracking, etc), but…
Several people have given the opinion in this thread that DF is basically immune to having a tutorial; I am trying to figure out why. I don't see a tutorial as an end-to-end blueprint of everything the game is capable…
Yes, I think we're in agreement overall. I think the hate typically comes from the mis-application of various tools; overly complex solutions for simple problems. There's nothing wrong with patterns per say, or…
I agree with Gabe Newell's take, however it absolutely is _also_ a money issue (which Steam went a long way to alleviating with regional pricing). Median PPP ratios for other continents are: Asia ~2.76x, Africa ~2.76x,…
Aside from the skills mentioned, I recently found that asking the model to create a simple HTML presentation to walk you through it's proposed design can do wonders. Fine tune your prompt to your liking (language style,…
> Tbh, I think it's a terrible question. I think it's a terrible _interview_ question, partly due to it's "IQ test" nature, but mostly because it's a pretty hard problem and I really wouldn't expect someone to be able…
I've been using a plain ASD-STE100 prompt for a little bit now, and while I somewhat prefer the text that agents produce while being told to use simplified English, it does not necessarily change the overall structure…
> Somebody on the forums posted a tool that converts generic joystick axes to keypresses, but not sure how well that works. I don't have a TSC-X, but did frown a little bit that there wasn't a generic support for…
Somewhere around the initial ChatGPT release, I was experimenting with having the model draw various types of ASCII art. I believe the first time I ran into a doom loop might have been when I asked it to draw a giraffe;…
If we're going with a math analogy, I guess it's a bit like teaching them integrals in 3rd grade. You can do it, they probably have the raw IQ for it. But they won't really understand and appreciate it at a deep level…
Aside from the pragmatic reasons, I think it's a good idea to separate out cardio, muscle-building, and flexibility into its own separate categories, and ensure you consistently dabble in each. Obviously there can be…
I don't see this as a binary thing. Legally we tend to draw a clear line between child and adult for pragmatic purposes, but I don't think my responsibility of intent disappears just because someone hits a magical…
To be fair, this topic seems to be quite divisive, and seems like something that definitely should be discussed during an interview. Who is right and wrong is one thing, but you likely don't want to be working for a…
I find the chess comment fairly weak; while chess is a "perfect information" game (in that you have full information about every piece on the board), at every level that chess is played at there will be unknowns about…
I completely agree, it's fantastic both for general fitness, and as a way of exploring. I do this on a smaller scale on a daily basis, walking the 8-10 km route to or from my work (when we have office days). This is…
Availability is definitely a factor, but I feel that a far more important aspect is that a YouTube feel is personalised. It's A/B testing you for weeks on end, and has a pretty good idea of how to get maximum…
Because obviously, we can be trusted completely!
> Why not! Responsive layout would be the biggest reason (mobile for one, but also a wider range of PC monitor aspect ratios these days than the 4:3 that was standard back then), probably followed by conflating the…
Godot is a great engine, and .Net support is very good. You can't go far wrong with it, especially for small 2D games.