eropatori

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  1. Hi HN, MorphMove is a perfect-information game inspired by fast chess and NYT games. It has 4 rules, games are fast, and it can be much harder than it seems. I’ve been trying to calculate a perfect-play outcome, but…

  2. Hi HN, I’ve built MorphMove, a perfect-information game with only 4 rules with considerably more depth than it may seem. If you have feedback, I'd love to hear it. I’m especially interested in knowing if the game is…

  3. Hi HN, I built TiltBump, a small mobile web game where you tilt your phone to bump blocks off a board without falling off yourself. It runs in the browser, no install or signup needed. It uses motion/orientation…

  4. Do you know what should go in that last point? Do you believe others (developers or not) know? - Doctors: do no harm. - Lawyers: defend the client, but do not lie to the court. - Judges: be impartial. - Journalists:…

  5. Here's a game my kids and I vibe coded, inspired by another game I saw here a couple of days ago. This one is supposed to be hard, but not hard to understand, and it's cooler on mobile. This was my first pure…

  6. Show HN: Hybrid Markdown Editing (tiagosimoes.github.io)

    Shows rendered preview for unfocused lines and raw markdown for the line or block being edited.