Collaborative DAW and mixing applications need to exist soon. There is a lot of really cool stuff that could be done in this space. Opportunities are endless and both at the professional and casual consumer level…
So this is why people say ideas are worthless? Because this idea was worthless from day 1. Definitely a worthy learning experience though.
Ideas are worthless. Great Ideas are worth their weight in gold.
It is fantastic marketing if you ask me.
In pro gaming not so much. What I mean here is "casual" pro gaming. This is a big issue in FPS games. Smaller player driven leagues have a hard time weeding out cheaters in games like counterstrike and other fps's. This…
Pretty impressive. Much of this money likely goes to further tournaments and such anyways so a lot of the money is probably finding its way back to players.
Wouldn't it be better if Blizzard employed them? Set up internal league systems and actually embraced e-sports as a revenue generating area? I think the next evolution of e-sports will be a big name company actually…
yeah but how much? has a market actually taken form or are those casters who are making money nothing more then novelty?
I predict e-sports to develop almost identical to american sports. Thus, before any real money can be made (for players and distributors/producers) elements of american sports need to be echoed: big money backers…
Very cool, good brainstorming tool.
Collaborative DAW and mixing applications need to exist soon. There is a lot of really cool stuff that could be done in this space. Opportunities are endless and both at the professional and casual consumer level…
So this is why people say ideas are worthless? Because this idea was worthless from day 1. Definitely a worthy learning experience though.
Ideas are worthless. Great Ideas are worth their weight in gold.
It is fantastic marketing if you ask me.
In pro gaming not so much. What I mean here is "casual" pro gaming. This is a big issue in FPS games. Smaller player driven leagues have a hard time weeding out cheaters in games like counterstrike and other fps's. This…
Pretty impressive. Much of this money likely goes to further tournaments and such anyways so a lot of the money is probably finding its way back to players.
Wouldn't it be better if Blizzard employed them? Set up internal league systems and actually embraced e-sports as a revenue generating area? I think the next evolution of e-sports will be a big name company actually…
yeah but how much? has a market actually taken form or are those casters who are making money nothing more then novelty?
I predict e-sports to develop almost identical to american sports. Thus, before any real money can be made (for players and distributors/producers) elements of american sports need to be echoed: big money backers…
Very cool, good brainstorming tool.