kkukshtel
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Some of the "use html as an output format for LLMs" conversations of the last month inspired me to put together this package. The idea being, if we are outputting HTML, we maybe care less about the idea of…
- I got a golden ticket to the slop factory (thoughts on the Sora app) (kkukshtel.substack.com)
- Casual Productivity with LLMs (kylekukshtel.com)
- Diffusion Models are the next frontier of AAA Gamedev (kylekukshtel.com)
- Creating an AI 2027 Wargame with Gemini 2.5 and Claude Code (kylekukshtel.com)
- Lessons learned after spending $200 vibecoding with Claude Code and Cline (kylekukshtel.com)
- I wrote about what I learned from extensive use of Claude Code and Cline (kylekukshtel.com)
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Hey HN — I've been working on creating small games with LLMs for the past year or two and found that one thing they have been bad at generally is creating story worlds — they tend to generate clusters of similar…
- Interview on building a simulation engine for Solium Infernum (4X strategy game) (gamedatapodcast.com)
- Compiling My C# Game Engine to WASM with NativeAOT-LLVM (kylekukshtel.com)
- Interview with Arnold Rauers (Tintytouchtales) on mobile game architecture (gamedatapodcast.com)
- All of Hades 2's Lua files are editable on disk [video] (youtube.com)
- Thinking critically about GenAI in gamedev (and what it's good for) (kylekukshtel.com)
- Cory Doctorow on AI Art and Copyright (pluralistic.net)
- Show HN: I built a non-linear UI for StableDiffusion (youtube.com)
Hi HN, I built out this prototype of a way to explore image generation models outside of the "feed" paradigm. I often felt like the linear feed didn't accurately represent how I would branch off of different generations…
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As the title says. I saw the Grayskull chips go live and am interested in picking one up, but have seen little about how to utilize it for hobby/side project purposes (or even how you would "route" a model to use the…
- Spite-Driven Development (blog.kylekukshtel.com)
- "I am to human consideration what the generated images are to actual sandwiches" (robhorning.substack.com)
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A few months ago I was surprised to find that there was still no easy way to share a collection of images with someone in a way that was 0-friction, editable, and private. So I made the software that I wanted to use.…
- Show HN: No-frills photo gallery site (mood.site)
- Cantata: Factorio Meets Turn-Based Starcraft with a Sprinkle of Civilization (store.steampowered.com)
- Creative AI's Potential in Independent Game Development (blog.kylekukshtel.com)
- Heisenfunctions, Incremental Determinism, and the Future of Programming (blog.kylekukshtel.com)
- Serendipitous Prompting for AI Image Generators (blog.kylekukshtel.com)