And how did you find out about that?
Certain logic programming languages like SWI-Prolog [0] and Picat [1] have this built-in. [0]: https://www.swi-prolog.org/pldoc/man?section=tabling-memoize [1]: http://retina.inf.ufsc.br/picat_guide/#x1-210001.5
Congratulations! I think you have "discovered" QML, my favorite environment for rapid GUI development, incredibly intuitive. You may want to to look into that for inspiration.
Very cool project but I fear that this approach will only work for relatively simple glyphs that can be broken down into 3 sections (main, :before and :after) whereas Chinese characters, for example, may take up a few…
The UI is not based on HTML, it's QML. It's a GUI declaration language similar to XAML from MS. The whole QML described UI is an accelerated OpenGL scene backed by Qt technology so the performance should be much higher…
And how did you find out about that?
Certain logic programming languages like SWI-Prolog [0] and Picat [1] have this built-in. [0]: https://www.swi-prolog.org/pldoc/man?section=tabling-memoize [1]: http://retina.inf.ufsc.br/picat_guide/#x1-210001.5
Congratulations! I think you have "discovered" QML, my favorite environment for rapid GUI development, incredibly intuitive. You may want to to look into that for inspiration.
Very cool project but I fear that this approach will only work for relatively simple glyphs that can be broken down into 3 sections (main, :before and :after) whereas Chinese characters, for example, may take up a few…
The UI is not based on HTML, it's QML. It's a GUI declaration language similar to XAML from MS. The whole QML described UI is an accelerated OpenGL scene backed by Qt technology so the performance should be much higher…