Like the other commenter, my mind also fixated on the mouse cursor. Great post on the fonts, but I spent most of my time seeing how the strange cursor behaved. I don't like it much, especially because there's some…
Location: Rochester, NY Remote: Yes Willing to relocate: Yes Technologies: - Professional: Python, Gitlab, Jenkins, CI/CD & general DevOps work, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity…
This and 'The Games That Weren't' [1] are my favorite coffee table books. Like another commenter, I tend to just open to a random page and it's always a great tidbit of learning about gaming's history. [1]:…
Location: Rochester, NY (soon) Remote: Yes Willing to relocate: No Technologies: - Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity Résumé/CV:…
Location: California, USA Remote: Yes Willing to relocate: Depending on location Technologies: - Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity…
Fiction: "Yumi and the Nightmare Painter" and "Tress of the Emerald Sea" - Two of Brandon Sanderson's "secret projects" that he released this year and easily my favorites of the bunch. Tress is just such a fun adventure…
I was introduced to Calvino this year and picked up Invisible Cities for the first. It was amazing how evocative the descriptions were. If On A Winter's Night is a great place to go next, but I don't think you can go…
Oh for sure, I'm with you. Old graphics work has this mindset of avoiding transparency passes stuck in my head. Certainly a small part of the bigger problem.
Agreed. Once a file/page reaches a certain size, I find minimaps to be a mostly unintelligible blob. Maybe it'd be solved by just making it bigger, but then we push into the problems of screen real estate and what not.
I'm sure it's negligible these days, but there's also the concern of an increased graphics load since you'll have to do an extra pass for the transparency. But I don't want to dive too far into the mindset of…
Precisely my thoughts. The fact that this exists is so cool, but it's clear some more tuning would have to be done for "proper" balance. 'Subterranean Crush' is exactly 'Flesh to Dust' but two mana cheaper and 'Silent…
The hardest part of the hardware experience for me so far has been the waiting. I recently took the next step in being a keyboard nerd and have been tinkering with custom macro pads. Currently printing the bottom of a…
I followed microtrailers, it was awesome getting the brief snippets of EVERYTHING. I hadn't seen that you'd made a new one until now, definitely giving that one a follow!
I'm not sure if I can say abandoned YET, but I thoroughly enjoyed working on Braggle (https://braggle.app/), which is a site that lets you create rooms with your friends to post your scores for the various Wordle…
https://calebmakela.com It's nothing fancy, the site in itself is a personal project spawned from wanted to write more and have a presence. It's built with Hugo and some gross hand-spun CSS. Though, after seeing some of…
Like the other commenter, my mind also fixated on the mouse cursor. Great post on the fonts, but I spent most of my time seeing how the strange cursor behaved. I don't like it much, especially because there's some…
Location: Rochester, NY Remote: Yes Willing to relocate: Yes Technologies: - Professional: Python, Gitlab, Jenkins, CI/CD & general DevOps work, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity…
This and 'The Games That Weren't' [1] are my favorite coffee table books. Like another commenter, I tend to just open to a random page and it's always a great tidbit of learning about gaming's history. [1]:…
Location: Rochester, NY (soon) Remote: Yes Willing to relocate: No Technologies: - Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity Résumé/CV:…
Location: California, USA Remote: Yes Willing to relocate: Depending on location Technologies: - Professional: Python, git, Gitlab, Jenkins, CI/CD, C#, C++ - Hobbyist: React, JavaScript, HTML/CSS, MongoDB, MySQL, Unity…
Fiction: "Yumi and the Nightmare Painter" and "Tress of the Emerald Sea" - Two of Brandon Sanderson's "secret projects" that he released this year and easily my favorites of the bunch. Tress is just such a fun adventure…
I was introduced to Calvino this year and picked up Invisible Cities for the first. It was amazing how evocative the descriptions were. If On A Winter's Night is a great place to go next, but I don't think you can go…
Oh for sure, I'm with you. Old graphics work has this mindset of avoiding transparency passes stuck in my head. Certainly a small part of the bigger problem.
Agreed. Once a file/page reaches a certain size, I find minimaps to be a mostly unintelligible blob. Maybe it'd be solved by just making it bigger, but then we push into the problems of screen real estate and what not.
I'm sure it's negligible these days, but there's also the concern of an increased graphics load since you'll have to do an extra pass for the transparency. But I don't want to dive too far into the mindset of…
Precisely my thoughts. The fact that this exists is so cool, but it's clear some more tuning would have to be done for "proper" balance. 'Subterranean Crush' is exactly 'Flesh to Dust' but two mana cheaper and 'Silent…
The hardest part of the hardware experience for me so far has been the waiting. I recently took the next step in being a keyboard nerd and have been tinkering with custom macro pads. Currently printing the bottom of a…
I followed microtrailers, it was awesome getting the brief snippets of EVERYTHING. I hadn't seen that you'd made a new one until now, definitely giving that one a follow!
I'm not sure if I can say abandoned YET, but I thoroughly enjoyed working on Braggle (https://braggle.app/), which is a site that lets you create rooms with your friends to post your scores for the various Wordle…
https://calebmakela.com It's nothing fancy, the site in itself is a personal project spawned from wanted to write more and have a presence. It's built with Hugo and some gross hand-spun CSS. Though, after seeing some of…