Ask HN: Which great products didn't succeed?

278 points by mrborgen ↗ HN
I've often heard the claim that the startup graveyard is full of great products that didn't succeed (e.g. because the startup wasn't good enough on marketing, or because they didn't solve a big enough problem).

What are some examples of this?

If there are examples of truly great products that eventually died, I'd like to study them more in-depth.

646 comments

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Lotus Improv

Google Inbox

SGI workstations

Sun NeWS

Google Reader

Google Wave

Losing reader essentially killed RSS feeds for me. I tried importing my lists into other apps but it became a hassle
Give feedly another try. I've been using it ever since Reader got killed.
The Sun Ray was ahead of its time. After Oracle bought and killed it, "the cloud" kicked up and is exactly what the Sun Rays were built for in the first place. Oops!
From the original NCD X-terminal to the current Citrix-based smart terminals there's definitely something compelling about putting the compute elsewhere and displaying graphics locally. Nvidia have to be very worried about Google's Project Stream because of the cloud model: someone aggregating compute and render resources means net selling less than when each person has their own.

It also means far less opportunity to exfiltrate data. There would be no Snowden if he had a dumb terminal that refused to mount storage USB devices, for example. I'm kinda surprised the intelligence community didn't go all in on dumb displays for that reason alone.

Nvidia already has a product for game streaming that you can use today though!
That's going to happen to Nvidia anyway. They must be blind if they can't see that. Even today a very small percentage of gamers are using Nvidia chips, as most games are played on mobile. This is why desktop gaming hardware is getting more expensive every year, as it's becoming more and more of a niche market.
What was the advantage of these over doing the same with Linux and PC hardware? The Sun Ray looked slick but like everything Sun made was ridiculously overpriced and slower than commodity PC gear.

I don't see the advantage of thin clients over network booted thick clients anyway. It's way more performant and more economical to execute client software on the client CPU.

The ability to pull out your smartcard, have the desktop go away, then plug your smartcard in somewhere else and have your desktop come back was pretty impressive.
Indeed. When we got them for the lab I was working in, this was a feature that blew my mind.

The segregation and amplification of the server/client roles is what makes me connect it to modern cloud computing. Your local device capabilities (speed and space) isn't nearly as important as long as it has a capable Presentation Layer and a network route.

Parse (although it lives on as open source and other providers, see. https://buddy.com/blog/parse-buddy-forever-free-full-feature... for example)

Microsoft's WPF

WPF hasn't succeeded? What am I missing?
WPF definitely falls in the didn't succeed category. Microsoft grossly mismanaged everything around WPF and C# during the Sinofsky era. It's doing much better on the C# side today but the UI developer community left WPF long ago and will never return.
WPF is still pretty much the standard on Windows but it definitely could be much better. They just abandoned it and then went on these weird detours with Silverlight, WinRT and now UWP.
I suspect the actual standard on Windows today, as hated as it is here on HN, is now Electron.

The HTML based UI ecosystem is just so much richer and better supported than WPF that any theoretical advantages WPF might have are dwarfed by the practical considerations of just build it in Electron and be done with it.

"I suspect the actual standard on Windows today, as hated as it is here on HN, is now Electron."

You may be right :-)

Yes with VSCode being the poster child of that movement (I.e. towards web tech for desktop apps)
No, Eclipse. Just think about how many "enterprise grade" applications are built on Eclipse.

OT: At one of my former employers we were building a PLC. The sister team was building the IDE to program the PLC, and the compiler.

All of us were behind schedule. But our colleagues from IDE world staged a presentation for the whole project including top management (owner, CEO etc.) where they showed how far they were.

They showed how they have multiple windows inside the main application window, minimizing and maximizing those. Syntax highlighting. Basically everything Eclipse is giving you for free. Actual business logic: none to be seen.

WPF evolved into XAML. WPF is considered stable and feature complete.

Now they are working on cross-platform and that's why it had a feature freeze ( + because of graphics). It's now being added in .net core though.

So it's not dead at all

How does firebase compare to what parse was?

Edit: I’ve used firebase a lot and found it to be a great experience, enabling some of the most rapid product development I’ve ever done. Real-time db, login, cloud functions, and integration with google cloud are all great. Just wondering if there’s something cool or different about parse/buddy worth looking into. Also curious if it was different than firebase and wonder if it died because it wasn’t.

At least when I was using it a few years ago, I found Parse to be more intuitive and polished. Their DB browser and filter/query tools were terrific, and a great deal of the platform was (eventually) open-sourced.
WPF is horrible architecture. It's most important purpose is a to serve as case study in how not to design software.
I'm glad I'm not the only one that thinks that. Creating a WPF application feels like wading through treacle to me.

I remember the delight I had when I started using VB4, the immediacy and productivity. WPF is the polar opposite to that.

Swype.

It disappeared from my phone this week and I'm in shambles.

Isn't this integrated in all modern keyboards?

At least Google keyboard does it now!

If I use the default keyboard instead of swiftkey on my iphone I can't swipe for words and have to peck at the screen like its 1860. So unless there's a setting I'm missing somewhere, no.
If it's gboard, you might have to enable it in settings.
What phone is it, I use gboard (even though my Huawei has a Swype keyboard), Settings > Language & Input > gboard > glide > enable glide input.

But if it's an Android just use settings search?

It's an iphone not android. I was letting the commenter know that it's not integrated in to apples keyboard, at least as far as I can tell.
Gboard is pretty weak in comparison. Much worse spelling and its custom dictionary may or may not work, I have no idea.
Swiping input yes, but the implementation of Swype was superior to the others like Swiftkey.

I can't really describe, but it was better at capturing the words I swiped and also handled multiple languages better.

Multiple languages with Google Swype is indeed awful.
Along the same lines is Fleksy. They had a completely unique approach to typing.

It was abandoned and later bought out by Pintrest.

Man, I was just this week thinking about reinstalling it. It's the only phone software I've ever bought. They took some features away a couple years ago so I uninstalled it in a snit, but I've been using gboard for gestural spelling and it's just crap. Over 50% needs respelling and/or returns nonsuggestions.
That’s too bad, years ago I switched from Android to iPhone and the only thing I missed was Swype. I still miss it. Later Swype became available on iOS but it was never as good as the Android one.

If it’s gone that’s one less reason to switch back to Android.

Rdio. Music Streaming service. Not sure what happened after they closed up shop but the UI was beautiful and they had great performance.
I really miss Rdio! Just disagree on the performance a bit.

The UI was fluid, but their network performance would take a hit from how their API had been designed: every action on the app would trigger a large JSON payload download (and sometimes upload).

It definitely felt nicer than Spotify.

I was sad when I had to switch to Spotify. Rdio was clean. Even today I don't understand Spotify.

Rdio also had an amazing recommendation engine from Echo Nest. Even though that company got bought by Spotify it took them a long time after the acquisition before they had decent recommendations.

Something I've been trying recently is the Spotify progressive web app.

Pros: Snappier to use, faster to open, never see the "Updating spotify" interstitial.

Cons: Spotify quits when I cmd-q Chrome, completely different UI layout to the thick client, doesn't understand the OS-level media control keys.

Venture backed, took a big bet on Vdio that the market didn't care for, probably couldn't meet growth goals compared to their burn.
Failing cause of taking vc money seems to be a recurring theme..
The interface got rolled into Pandora Premium after they were acquired.
After Rdio was cancelled, I never bothered to sign up for another streaming service. I, too, miss their beautiful UI.
Whyd, an audio platform for unfindable records.

Closed and recovered as OSS by the former dev of the company as « OpenWhyd », and still accessible for free on a server, but he’s getting tired.

WebOS
It's on my LG TV, and it's great
I'll hopelessly upvote and/or comment any positive mentions of WebOS. I still miss the Palm Pre.
I have tried to get rid of old unused tech stuff, but can't get rid of my old Pre. The feel of it even without turning it on is a thing of beautiful design. Combined with WebOS which was the best at the time and for a while after. Palm built a better mouse trap but still died.
Windows Phone

Zune

I’m a Linux die hard fan, but the Windows Phone was indeed a great product. I liked mine!
Never owned one, but interested about what made it great?
I had one. I think the interface was great. The OS was buttery smooth. Can't really remember the details but I really liked it.
Ah cool. Btw, my question was not sarcastic - just genuine curiosity.
Great user experience overall. Very fast and everything seemed tightly integrated.
Flat/Metro UI, live tiles, jump lists, dark mode. (I'm still using mine as a daily driver)
Here are some examples of what I liked about using Windows Phone (7, 8):

- The default keyboard is great.

- Jump Lists: Alphabetical list navigation. (e.g. list of contacts, list of installed apps). For quickly getting to letter 'r', you tap one of the letters to bring up a grid with all the letters, then can easily tap which letter you want to get to. Whereas, iOS has a tiny list of letters on the side. Android sometimes has this tiny list of letters, too. I prefer "1 easy tap, 1 easy tap" is nicer to "1 fine/precise tap".

- Icon-buttons would have labelled text. To save space (I guess), the text was omitted but was still accessible by expanding the menu.

- IIRC, older WP models had a hardware camera button (on the side, for taking pictures or opening the camera app). Later on, the cheaper WP models dropped this.

That said, the lack of apps is what really kills it. :/ e.g. you might only need 2 or 3 apps which you can find on Android or iOS, but not on WP.

I still don't understand how MS managed to mess up Windows Phone. My girlfriend had one for a while and it was excellent.
Windows Phone 7 didn’t come out until late 2010. Then WP8 required new hardware. By the time they could have built any kind of momentum Apple and Google were eons ahead of them.

iPhone 4 was released before WP7.

It’s a shame, my WP8 phone is still my favorite smart phone ever.

Google's monopolistic abuse is a very under-reported part of this story.

No Google app suite, which Google is absolutely allowed not to make. So Microsoft made the apps for free for Google, google said no, then Microsoft released their own brand clients (e.g. Microsoft YouTube client, Maps, etc) and Google shut it down with lawyers.

Can any platform survive without Google ecosystem support? If Windows Phone was the case study then likely not.

I commented something like this last time I saw this sentiment on HN.

You forget, or I forgive you if you never knew, that google made really good apps on the old Windows Mobile. Google Maps was especially good on WinCE. Then Microsoft declared all Win32 apps dead in favor of a very half baked Silverlight runtime that didn't have such luxury features as sockets or scrolling that actually works. So if I were calling the shots on Google's end at that time, no way I am going to advocate for a massive rewrite onto a runtime that doesn't work well for a very small number of users.

Microsoft's own boneheaded actions killed Google's goodwill for its mobile platform.

You likely have commented that multiple times, since it seems like a copy/paste to a completely different discussion. It isn't relevant here.

Microsoft made the apps for Google, then when that failed released them themselves with no expectation of Google taking over/paying for support. So your point isn't at all relevant to what happened in the Windows Phone situation.

As I said right at the start of my post: Google is fully entitled to refuse to produce apps for Windows Phone. That isn't the problem here, Google effectively blocked their API on that specific platform and their strong market position strangled the platform to death.

You missed that they had Google apps, then MS threw out the platform and replaced it with something non-competitive and very confused about what an app was or could be.

The apps that MS made for third parties were rush jobs and poorly maintained over time, and because the Silverlight runtime was not up to the job, performed poorly. They did not well represent their respective brands. They were nowhere near the quality of Google Maps for WinCE circa 2009, to say nothing of how they stood against their contemporary equivalents on iOS and Android.

Would you really want a bad app, that cannot do what your real offerings do, out there representing you, with your name and logo?

> The apps that MS made for third parties were rush jobs and poorly maintained over time

The Google apps Microsoft produced worked extremely well right up until the day they got pulled due to legal threats. I'm not sure what this is a reference to.

> because the Silverlight runtime was not up to the job, performed poorly.

XNA ("Silverlight") was only one of the platforms Windows Phone supported. It also had support for Windows Phone App Studio and the Windows Runtime. The Windows Runtime never had poor performing characteristics and was the most popular platform after WP8's release.

> Would you really want a bad app, that cannot do what your real offerings do, out there representing you, with your name and logo?

No, but since that wasn't the reality I don't see the relevance of the question. It is largely a strawman situation where the apps were bad (they weren't), had bad performance (they didn't), and were developed using "Silverlight" (they weren't).

You say you post this information a lot on this site. It is unfortunately you didn't research before the first time you posted it.

No official apps, and the store was full of crapware. Microsoft should have curated their app store it until it got some traction.
there were a lot of problems. One that hasn't been mentioned is that MS's idea of Windows Phone was that all the apps would match the OS's design. A lot of big companies did not want to do that.
As a user I have to say I did want that. Windows Phone peaked with WP8 though, IMHO. W10M has always been weirdly buggy, inconsistent and not performing as well.

I guess the two API and forced hardware changes did most to cement its demise.

One simple reason: No support for OpenGL ES.
They reset the ecosystem multiple times and required developers to rebuild/rewrite their apps each time. Not a smart move when you don’t have many apps to begin with.

Store curation was also an issue with tons of garbage in there that shouldn’t have been allowed.

(comment deleted)
I had a Zune 120 and I still miss it. What a great, simple player.

On the other hand, it would have gotten a -7 rating on the ifixit scale. The hard drive got jostled one too many times and stopped working properly. I've fixed a lot of phones, but the Zune turned out to be unopenable, if that's even a word.

Actually, that's a lie. It did ultimately open, but the casing cracked repeatedly.

The UI/UX design on the Zune HD is one of the best I've ever used on a handheld device. I also loved the contextual information that would be loaded on to the device for each artist. There'd be a short bio with links to different artists that were strong influences, and you could journey down a rabbit hole of discovery. The hardware was also extremely satisfying for the time. I think it was the first oled screen I ever laid eyes on, and I was a big fan of the sharp angled metal body. The only thing I wasn't a fan of was the volume controls that couldn't be easily controlled while the device was inside your pocket. But other than that, the zune hd as a whole is one of the few pieces of tech that I felt joy interacting with every time I picked it up.
The Zune (media players) and Windows Phone (upto 8, not even 8.1). The fluid interface with focus on readability and content.

The photos app was amazing. Live tiles are amazing. The music player and it's live tile was amazing. The performance was the same whether on a low end budget phone or the top of the line model.

So many good ui and ux decisions like the lack of hamburger menus and placement of all menu items along the bottom of the screen with the extra items being hidden away in a drop-down using ellipsis. System wide light and dark themes jazzed up using an accent color that all of your apps respected.

The People hub (contacts app) was the central point for all social media. Facebook and Twitter were integrated. I didn't need fb messenger. Skype and fb messenger were integrated with the messaging app.

Damn, I wish we made it.

The Amiga.
I feel like just because a product fails to dominate the planet doesn't mean it didn't succeed.

Amiga achieved quite a lot in terms of engineering for it's time.

Usenet, IRC, RSS, XMPP, ... Well, still rockin'
Really enjoying TheLounge for IRC lately. FreshRSS as well.

Any recommendations for self hosted XMPP stuff?

I still run a pretty basic ejabberd on Fedora. I've heard better things about Prosody, nowadays. (A while back I didn't transition to it due to some incompleteness in IPv6 support, but I'm told that that has since been fixed.)
Prosody. I self-host for a small group of friends. Setup is well documented and easy.
Fun fact, Google uses IRC as a communication channel for incidents[0]. IRC is stable, simple to host and connect to, and easy to log. So all of Google could be on fire, but the incident responders have a simple tool to use to communicate that likely won't die.

[0] https://landing.google.com/sre/sre-book/chapters/managing-in...

Is this something folks outside Google can access to get a human being in Google?
Lord no. In what universe would it make sense to let random people spam a channel you're using to coordinate an emergency response.
Intake/ingestion.
Avenues for that already exist. But the signal from those kinds of things is so so low compared to the noise that you often need multiple layers of moderation and filtering before anything useful.

A direct line from $random user to the on call is a recipe for disaster (ie your sres quitting) when you have many users. Engineers aren't first line tech support and those roles shouldn't be confused.

Of course. And my thinking when posting my first comment was the cliche critique that Google has no human tech support. I wrote it a bit tongue in cheek after trying to get a human at another tech firm for several weeks now.

I fully understand what you're saying and mostly agree. Thoughts on having registered users of certain products having access (e.g. Domain purchasers, Google app admins [office? What is that product suite called these days?])?

Outsiders would be -v devoiced.
Then this doesn't solve GPs problem (being able to communicate with insiders) and leaves the problem of needing to worry about all communication being public. That means people's names, commands, tools, architecture, etc. Which is certainly something I'd be curious about, but there's no good reason to take those risks.
The game Warframe uses IRC for its in-game chat. They've obfuscated the authentication though, so it's not possible to just login with something like irssi. I'm sure other games do this as well.
Osu! also uses IRC for it's game chat, but it's not obfuscated . IRC is good enough for game chat, you don't really need anything more, unless you want to integrate voice-comms too. Actually, I once made multiplayer-over-IRC in a game jam, as the interface is so simple and flexible.
As a person who has to use Slack (and its walled garde) every day at work, I miss the simplicity of IRC. I think it probably lost out due to stagnation when it came to features and ease of use for the technically non-inclined. But at least it was (and is) completely open.
last.fm

Although it didn't die yet, it certainly doesn't live up to its potential.

I know last.fm entirely as a site that you get in search results for song titles and lyrics but forces you to log in. What service does it provide exactly? Was it just a very early streaming site with great seo?
No, it started as a "scrobbling" service where you could send data about each track you listened to from the player and service of your choice. For a brief time it was a decent social network and recommendation tool, and it could have been a lot more with the volume of data collected but has languished.
It was a streaming site which also had plugins for various media players to let you track what you listened to.

Then you could see tables of what you listened to most, see what your friends listened to, and get recommendations.

I think what happend is that last.fm failed to get deals with the recording companies, while Spotify succeeded (somehow?).

Nowadays I use Spotify like everyone else, but I feel like last.fm gave me much better recommendations. Probably because it had many many years or listening history.

Yeah, you used to be able to stream on Last.fm, then only in UK, Germany and Japan (iirc), and now it uses a little Spotify widget.
As someone who scrobbles everything I listen to, I love last.fm There's a lot of other active scrobblers and music communities who use their last.fm profiles to compare their music tastes. Developers have made their own scrobbling extensions for youtube and soundcloud, as an example. Other cool projects use last.fm's API to aggregate someone's scrobbles and make cool visual charts. Every online music community I know of uses some form of this data to share what they listen to.
As an avid scrobbler I'd say their problem was they couldn't get their focus straight. The real power of the service is the data, the stats of the users. Instead of focusing on hardcore users who try to scrobble everything they listen to, last.fm tried to force the unnecessary streaming as a way to grow user base, at the same time limiting and not developing data analysis, social parts of the service ("neighbours"), closing groups, etc., alienating many along the way.
Google Inbox. And I don’t “find my favorite Inbox features in Gmail”. If you can’t tell I’m still bitter about it :(
Also Google (reader/fiber/insert several dozen other cancelled Google programs)
Like Google+ that shuttered just days ago. I loved the Lisp and Raspberry Pi communities there. It was surprisingly productive, and probably entirely because of the features (and missing features) that scared people away from even trying it.
Email enhancement products need an offbeat name like Superhuman, not a noun every email program already has (inbox). Seeing it in the App Store, how would I know I don’t already have it?
It’s so good and I already miss it so much I’m kinda considering attempting to clone it. At least the features I particularly liked anyway.
Just curious, which features are you bitter about?

I was a long-time Inbox user and was dreading the day I'd have to switch back to Gmail. But now that I've done it, I've found that I don't really miss Inbox at all.

Personally it's the bundles and pinning. The bundles just worked more consistently than Gmail's tabs and made it feels fast (and safe!) to quickly archive a bunch of promo emails you weren't currently interested in.

Stars can be made to work like pinned e-mails, sort of, but it not consistent across the mobile app and the website and the UX just feels unresponsive in comparison. Pinned emails were much better separated than starred emails are today.

I think a bonus aspect was just design. Inbox didn't have to support as much legacy as Gmail and its design ended up being really sleek. Inbox overall just felt faster than using Gmail.

Bundles are like thematic inboxes. So I can go into work mode, family mode, news mode and stay there for a while but look only at things that have not been taken care of yet. If you try and replicate that with a filter, inbox actively prevents it (label: something AND in:inbox). It won't show anything. Even apple mail allows that. Also the de-emphasis of read/unread status. You can archive without reading more than the subject, and it doesn't show in all the unread counts etc. When unread counts are so much in your face, it's hard to ignore them.
For me, it was the way purchases and travel info were displayed.

Right before the shutdown I've booked a fight and hotel for a conference in June and it was showing as a big card in inbox. After the gmail switch there is nothing displayed, I have to go hunting for confirmation emails. So sad to see inbox go.

Same here: I was struggling to find the confirmation to show the hotel at the desk a few days ago while in Inbox it was immediately clear.
Not OP. My only issue with the Gmail app is the ads that sneak in.

Using Spark for Android and it seems to be scratching the itch so far

I miss the inbox UX & UI in particular.

Gmail seems slow and cluttered by comparison.

Trip bundles, pinning, mail previews. Inbox was much cleaner than Gmail. Gmail also feels slower than Inbox - spinners on startup.

And other UX issues: seeing previews of images right in the email list, font/UI makes it harder to find things vs Inbox. Inbox was a much nicer UI/UX.

Ads are annoying but I would have been fine with ads if it was integrated in Inbox.

And look, I understand that it doesn’t make sense to invest in/maintain two heavily used email clients. But the most infuriating thing is the trip bundles. That was my most used feature and such a distinguishing aspect of Inbox that it’s almost insulting that Google would tell me I can “find my favorite features in Gmail” when it’s blatantly not there.

I would pay to still use Inbox.

Can you explain why it doesn't make sense to invest in two email clients? Particularly if you make one of the two premium?
Internal politics (Inbox was a clear threat to Gmail UI) and product adoption cannibalism
I miss snoozing emails right from notifications on Android a lot. With Gmail I need to open the app to snooze more than two hours.

Inbox: drag&drop a screenshot, then make it an attachment. Gmail: save it as an image in a folder, then select the attachments and browse to the file.

Apart from what’s already been mentioned (bundles, general UI, speed etc), the killer feature for me was how Reminders were integrated into the email itself. When an email came in that I couldn’t quickly resolve and move on, I’d write the short ToDo to myself about what I specifically need to do.

Back in Gmail I go to my flagged/starred emails and I know I’m supposed to do something about the email, but many times I’ve forgotten what what specific action was, so I open up the email, read through it and realize that I for some reason or other won’t take the action right now. Having to ”rediscover” actions in emails is such a waste of time. With Inbox there would be clear ToDos written, so I could easily scan a list of emails and pick the right one to take action on.

Also very useful with emails containing many actions within, but only one or a few are left unresolved, or an email with useful links for future reading, so easy to specify what in the email I should focus on and thus ignore the rest.

RIP Inbox. Miss you dearly.

Maybe you can add a Draft to the thread with a note to yourself about what the next action should be.
As a workaround, I kind of like that idea!

The other option is to keep the next actions in a separate list (or app), with a link to the email. Then you face the problem of context switching between 2 apps, so yours is better.

I just with that I didn't have to open the email to see the note I'd written myself; Inbox was so clever that the reminder was right under the subject line.

Besides bundles, the duplication of categories and labels hurts. Labels are second class (can't have a tab for instance) and categories are not user-generated. Lack of abstraction and orthogonality, a.k.a. "tacked on"
While we're talking GOOG, I miss Reader :(
Mailbox suffered the same death after dropbox acquired it.
I am bitter as well. It is the first shutter by Google that was annoying for me. I wish they at least open sourced it.
anyone switched to an entirely different email provider as a result of this? have success, and which ones? starting to use gmail again and it's pretty annoying.
It is sad that Google just kill any product if it doesn't reach the size of 1 billion users.
Nokia linux tablets/phones n800x series and their Maemo OS
Maemo was great. I still have an N770 and N810 kicking around.
I still have mine but its literally a brick . The screen broke many years ago , so I used it back in the day to hack the ps3. Someone coded the geohotz hack into a payload in the kernel on boot up. Oh memories.
you reminded me of the nokia lumia 920. great design, camera, and screen, but hampered by a nascent os. nokia really seemed (seems?) to understand hardware.
Software too. The Nokia-made apps on the 920 were all extremely polished and worked perfectly with the rest of the phone.
Sega Dreamcast. All Sony had to say was "PS2 is coming next year" and everyone stopped listening to what they could get today.
Even if they hadn’t, the PS2 is one of the greatest consoles of all time. It would have been a difficult competitor to go against.
It could have held it's own technologically, except that SEGA were complete dumbshits and their console supported burned CDRs out of the box. That was a coup de grace.
I had a friend with a Dreamcast he had to mod it to play CDRs as the Dreamcast had a different CD format to hold more info. They had to reduce the CD to fit in a 700M CDR. Most games didn't use the full CD.

Google mod chips some time they had them for the Playstation and XBox to use CDRs.

You didn't have to physically mod the Dreamcast console.

An exploit was found due to the console support for CD's with multimedia support, called MIL CDs. Initially a bootdisc was needed which you swapped with a CD-R, later all dumps of games were done in such a way that the exploit was bundled.

You are correct though in that some games used the full 1GB+ capacity of the GD-ROM format and assets had to be removed/compressed in some cases.

It may not have helped, but let's not call people complete dumbshits for leaving a loophole in their DRM. That was a mistake that could happen to anyone, and the outcome was decided by then anyway.

Now botching the Saturn launch because of political infighting between the Japanese and American branches of the company? If you're going to call them complete dumbshits for anything, that's what I would pick.

Sony tried to do the same in 2005 when Microsoft released the XBox 360, only they kept pushing back the release date. Thankfully their E3 2006 press conference was such a flop that in a bit of karmic justice it forced them to stop resting on their laurels and compete for marketshare again.
There was precedent. Sony destroyed the SEGA Saturn's USA launch by simply walking up to the microphone at E3 in 1995 by saying just one word: $299.
Saturn's launch was destroyed by a sudden release with too few retailers onboard. E3 was just a byproduct of that.
Agreed. Although the PS2 was fantastic in its own right, the Dreamcast was way ahead of its time (especially with network connectivity) and wasn't given a fair shake.
Dreamcast was developed and released far too early to stand a chance.
Changetip was neat but got acquihired and shut down
Drop.io. Got bought by Facebook I think and was unceremoniously shuttered.

Last.fm, well. I really miss it.

Windows Phone and especially the Metro Design (although some of it carried into Modern UI).

Last.fm is still around! Although I guess you could say they didn't succeed, per se.
Notion Ink Adam Tablet [1] Pixel Qi Display [2]

Altogether not a truly great tablet, but I loved the idea of the Pixel Qi display. Normal colored LCD when being used indoors with backlight enabled. But outdoors in the bright sun, the colors faded away and it became some e-paper like reflective display. That way you could use it for watching movies in the dark and reading books on the beach ;-)

Sadly the tablet had a lot of other flaws and the colors of the LCD weren't as good as the AMOLEDs we are used to today, but every time I see one of those ebook readers with b/w display I wonder why the Pixel Qi displays didn't make it.

[1] https://en.wikipedia.org/wiki/Adam_tablet

[2] https://en.wikipedia.org/wiki/Pixel_Qi

I was actually googling them this past week to see what happened to that company and the guy who started it. Looks like he's doing a computer vision AI company. But I remember seeing the first Notion Ink tablet ages ago at some online coverage for CES and thinking it was the coolest thing out at the time. A shame it had so many production issues. Even the second iteration had a clean design and a cool screen on the spine of the device.
IMHO, Pixel Qi should have gone full-bore e-ink replacement. They’re color was always embarrassing. But, in black and white mode it was wonderful. Super crisp, 60fps and low power.
ex-employee at notion ink. thank you for the love.
I have an OLPC laptop, and I still love that screen.
Canonical Bazaar

Microsoft Encarta

> Microsoft Encarta

This was replaced by Wikipedia for me, but I really enjoyed reading about stuff without any distraction (read: Internet access at home)

You can still do that- the Wikipedia dumps are available, and without media they come up to some ~15 GB for the English Wikipedia. Kiwix (one of the browsers for the dumps) is even available for Android.

They have been an almost literal life saver for me in 2012-2013.

> Canonical Bazaar

As I understand it, The Breezy project is an active fork, and is also reportedly compatible with Git file storage:

https://launchpad.net/brz

OS/2
Well OS/2 v3.0 became Windows NT so sort of succeeded, just not for IBM or in name (unless you count cash registers).
Spiritually maybe. The lineage between the two isn't official.
That's not particularly accurate. Windows NT was based on VMS. OS/2 is quite different. The interfaces are related, but the same is true for all Windows variants on the grand timeline.

The good news is that if you are feeling particularly nostalgic and have a 16 or 32 bit processor (or emulator), you can relive the OS/2 glory days with ArcaOS from https://www.arcanoae.com/arcaos/ It'll cost you about $130 for a personal license, but if you want it, it's still there, and still supported.

Dave Cutler (one of the designers of VMS at DEC) led the development of WNT at MS. While some ideas may have trickled down, WNT isn't "based" on VMS. If it was, it would be a lot better :D

(Still waiting for the x86-64 VMS port to be completed... https://www.vmssoftware.com/products_roadmap.html)

Correct in the official sense, and it fits the EEE mantra to a T.

As we all know, transposing each initial by 1 from VMS gets you WNT. Rather like the HAL/IBM Space Odyssey factoid.

Anecdote: OS/2 ISV was responsible for bringing the Start button back to Windows.
Yahoo Pipes was an excellent tool for mashing up RSS feeds.
I had one of the most complex Pipes rigged up to automate the collection of all the content I created or favorited from all over the web. It merged them all into a single rss feed which my very simple bit of python code scraped and output as static html on my "blog".

When yahoo killed off pipes I found https://github.com/nerevu/riko and realised that the visual aspect of pipes was holding me back.

Having said that, the visual aspect of pipes was what made it easy for me to get into the whole idea of "stream processing". So I have a lot to thank the pipes team for.