I'm unreasonably excited on all things Steam nowadays. I still like my PS5. And the PSVR2 is quite amazing for the games it has. But Steam has been amazing in getting back into games for me in ways that I did not anticipate.
This being a whole system that will allow you to put whatever software you want onto it makes me think that it might actually succeed at being what the Vision Pro wanted to be.
Steam Frame is running SteamOS on ARM, and is capable of playing games standalone, which implies ARM support in Steam. Through granted, it could be in a limited form.
The whole "foveated streaming" sounds absolutely fascinating. If they can actually pull off doing it accurately in real time, that would be incredible. I can't even imagine the technical work behind the scenes to make it all work.
I'd really like to know what the experience is like of using it, both for games and something like video.
I'm disappointed it seems to have dropped lighthouse tracking with the previous Valve Index. Especially because with the Valve Knuckles controllers are my favorite with how they strap to your hand.
Excited to see that it uses LCDs instead of OLED! One of the things holding me back from head-mounted displays is the short lifespan / burn-in issues of OLED. Also loving the replaceable batteries on the controller.
At last! I really enjoyed my time with the Oculus Quest 2, but could not stomach having Meta in my house/on my network. I sold it and resolved to either wait until I could get a good deal on an Index or Valve came around with something new, and now I can look forward to VR again!
Is the steam controller registering as a joystick and a mouse? It could be amazing to manage my current media center! As I cannot make KDE detect my current controller as a mouse
Why? You can use rechargeable AA batteries and if you want you can swap them out and basically never have downtime for charging. Also all embedded batteries degrade over time which is a non issue here
Whoo - first party support - including a graphics stack on ARM!
I hope this means the GPU and drivers is advanced enough to run fully featured modern video games.
Windows for ARM was kinda sunk by the fact that the GPU wasn't compatible enough due to the crappy drivers and outdated GPU uArch optimized for mobile games.
I'm still kinda on the fence about VR, but I hope ARM + Linux succeeds in a big way and this'll make a truly handheld Steam Deck possible.
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https://store.steampowered.com/sale/steamcontroller
No prices listed for any of them yet, as far as I can tell.
Why? VR headsets are a dying fad of the 2020s. Way more excited for SteamOS on ARM.
https://github.com/FEX-Emu/FEX
I'd really like to know what the experience is like of using it, both for games and something like video.
GABEN
GABEN DON'T LEAVE ME HANGING WHAT IS THE PRICEEEEEEEE
Here's hoping it will be like the Deck and we get Frame OLED in a year or so.
I hope this means the GPU and drivers is advanced enough to run fully featured modern video games.
Windows for ARM was kinda sunk by the fact that the GPU wasn't compatible enough due to the crappy drivers and outdated GPU uArch optimized for mobile games.
I'm still kinda on the fence about VR, but I hope ARM + Linux succeeds in a big way and this'll make a truly handheld Steam Deck possible.