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> Sublime Text license keys are no longer tied to a single major version, instead they are now valid for all updates within 3 years of purchase. After that, you will still have full access to every version of Sublime Text released within the 3 year window.

I really love this model.

Isnt it just a simple subscription model with a 3 year term?
Depends on details but +most+ "subscriptions" sadly increasingly mean you can't use any version whatsoever once you stop paying for it.

I'd call it purchase plus support period but it may be the enterprise IT geezer in me :->

Yeah, I would go with that too.
I think this implies that after 3 year, you can keep using whatever is the last version you were using. It's basically license to get what you have right + any versions in the next 3 year.

JetBrains also has a similar license for yearly subscriptions, where you can keep using whatever version was supported at the end of the license.

> whatever version was supported at the end of the license

No. The version you will perpetually have access to is the last version released one year before the expiry of your license. So if you get a one-year license and don't renew it, you only retain access to the version you first bought, not any new ones released during the year.

Ah, my bad. They should fix that.
They already did... somehow. iirc their original plan was that you'll lose your license after you stop paying. But due to a big backlash against that, they changed it in a way that you can keep the license for product available 1 year before you stop paying.
It's not broken. You're basically buying that version of the software with some benefits for a year; and they make it nice and easy to get the next version with benefits. If you decide to quit, you leave with exactly what you already paid for in the first place. Sure, it's not as nice as the Sublime Text model, but it's a fair, decent, and non-broken model.

In contrast, subscription software expects you to pay in perpetuity so they can take risks with your money instead of their own on new versions and features. Generally nothing is guaranteed to you at all, only access to whatever version of the software is current. No guaranteed support, upgrade times, or anything. And when you leave, you get nothing at all.

Jetbrains license works slightly different.

You get a license and access to all updates released for duration. But if your license is not renewed at the end, you lose access to updates in the year/time since you bought the license.

You still keep original version at the time you purchased license for as long as you want, though.

I'm fairly certain the Jetbrains subscription model is:

(Edit, I had to look it up, the exact wording is:) "You will receive perpetual fallback licenses for every version you’ve paid 12 consecutive months for.

Other notably nice app/programs that uses this or similar sane, friendly models including Sublime Text 4 and Jetbrains products:

- Agenda (Mac, iOS) Planner/journal

- Manic Time time tracker (Windows, maybe Mac). This can easily save you many hours a month or help you increase billing.

feel free to add more examples here, we should make some positive noise about companies that don't abuse their customers.

(Please don't misunderstand me: Open source is often even lovlier but there are plenty of lists of Free/Open source software.)

I let my rider license lapse and I did have to "downgrade" to keep using it.
But only to the last version that you had paid for 12 months, right?
I only had one year, so it was the release when I first paid.
So you are forced to downgrade in some (many?) cases?
No, with a subscription you lose access after 3 years.

This is purchasing (not subscription), but that includes 3 years of upgrades too.

Subscription models like Office365, Creative Cloud, etc., lock you out of the software version you’re already using when the subscription expires. In this approach, you can continue to use that version just fine. (And even still upgrade, if you’re yet not on the newest version your license extends to.)
A lot of subscription models would lock you out after expiry, plus obviously the terms are usually much shorter.
Not really since you don’t lose access to prior versions. It’s more like buying the old Photoshop CDs but then getting three years of updates with that purchase.
Not really. Subscription means that the thing stops working once you stop paying. This is a purchase with included maintenance subscription, a bit different (and much better).
It has the added benefit that you can continue to use an outdated version.
Mostly, but allowing access during the window on an enduring basis is generally not typical of subscription models.

This is more like dated entitlement than subscription.

Most subscriptions have much stronger pressure to renew, including inability to install or download outside subscription period, version limits, software quits working, and, and, and...

It's the sketch model just extended out. At least with this you don't have a version blocker if someone sends you a file made in a newer version.
Yeah, text is nice that way.
Normal subscription models make you lose access to the software if you stop paying. With Sublime Text's new license model you retain full access except to updates released after the 3 year period has lapsed.
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I just wish it was a little cheaper. Every time I think about buying a license I realize it’s like 30-40 USD more than I expect and I chicken out
Well, it is not far off a good game and some DLC.
It's not really much though... Software engineers make that in an hour or two, that's reasonable price for 3 years of updates of the primary tool... And it's a business expense. And as the sibling comment says, a game costs about the same.
$100 in an hour or two?

Only in a small part of the world.

Okay then, five or eight hours, or a week.. for 3 years of updates - still peanuts considering that this is programmer's primary tool and business expense deductible from tax base.
To be fair in most of the developed world it is more like 4-6 and there is always Emacs, Vim, Atom, Code for free. An embarrassment of riches for nothing.
It depende on the country. In my country (Brazil, where minimum wage is less than US$ 1/hour) a software developer earns about 1/4 or 1/5 (or less) compared to US salaries for a similar job. Spotify, Netflix and YouTube Premium here are much cheaper than in US.
I mean contractors - my bad, I should've been more clear... I'm used to everyone being a contractor. Employees should get license from employers. Is contracting rate also that low in Brazil?
I agree, I think it's hugely discriminatory against majority of world.
TBH, the rest of the world will just pirate, and if they make a good income eventually that is more the international standard, they can buy with their own cash. I don't think sublime has top of the line DRM.
I live in India, and I find the price a bit too high. But that does not mean I will pirate the app. I will use other free alternatives until I can afford the program I want to use. So, asking Sublime to reduce the price to cater to people like me is a valid request, IMO.
Sublime can be downloaded for free though. It just bugs you every few days asking if you would mind paying. That’s my situation now. I’d love to through some cash their way since it’s a great product, but it’s just a bit too steep.
Seems ignorant of currency-free or low-currency lifestyles, barter culture, gift culture, volunteerism, etc.
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Any chance you can get your employer (if you have one) to buy you a license? Some employers will help out their staff by buying licenses for IDEs, or textbooks or stuff like that.
It's worth noting that business licenses work a little differently than personal licenses:

> Business licenses are sold on an annual tiered subscription basis, at $65/seat/year for the first 10 seats, $60/seat/year for seats 11-25, $55/seat/year for seats 26-50, and $50/seat/year for any further seats.

Life is expensive and getting more expensive every day. The median home price is twice as expensive as when sublime released for $70 in 2008. Everything from a car to a loaf of bread is more expensive and your developer needs pay for housing and loaves of bread too. As it stands the new permanent price of 99 is only 41% higher than in 2008.
Yet wages didn't rise at the same speed as those expenses...
The wages in the type of work for which a Sublime Text 4 license is required most certainly rose since 2008.
I agree with this very much. Both Sublime Text and Sublime Merge are quite cost prohibitive, particularly so for individual users. I've mentioned this here and elsewhere before and often others will attempt to deflect this with getting an employer to cover it or that it isn't much for a developer, but that only holds true for a smaller subset than they realize.

One can buy a copy of Windows 10, an entire operating system, for about the same price (or often considerably less!)

That’s not a fair comparison. Windows has much more general appeal than a text editor, so many more sales to pay off R&D.
Тhere is a story about a Jewish tailor whom it took 1 month to sew the pants. So the customers tells him Look it took god 7 days to build the world and you were making pants for a month... And the tailor answers Yes, but look at this world and now look at these pants... Same here.
It always sucks to see whenever the comparison is made between pricing offered by a small developer team vs. an enterprise with hundreds of thousands. Microsoft could likely sell Windows for free and still profit from the ecosystem network effects and upsells of its cloud offerings.
Wait, does this mean my license from 2014 isn't going strong anymore?

Edit: I've upgraded. I've felt guilty for years for how much mileage I've gotten out of Sublime. It is one of my most used applications.

Still going strong for ST2 or 3, whichever you bought.
So do I. Makes a ton of sense. I am going to buy a license. This program is worth every penny.
Why's that? It depends how frequently a major release happens. If it stays at "4.x" for 5 years, I'd way rather have the "tied to a single major version" license :)
That's the problem, though. The old model gives Sublime weird incentives, where they would be better off bumping major version more often to force people to upgrade. Or push features back until next major. And if they don't do, they are basically working for free for a few years.
If it stays 4.x for 5 years, it is effectively tied to a single major version. You get all the updates for that major version.
That's not what OP quoted though -- the new licensing model says you get all updates for 3 years (regardless of version number).

So with the new license model, let's say v4.7 gets released at 3 years and 1 day, you won't get the v4.7 update. Whereas if the license was tied to major version, you would get 4.7 and onward, until the dev decides to call it 5.x

That is a good model, but I'm a little confused about the transition. My license from 2015 obviously doesn't include ST4, but does it still include all versions of ST3 since it was purchased before this change? Or was it retroactively updated to only capture ST3 versions released during that 3-year window?
I can't imagine they retroactively changed it
I like how I started years ago by saying “Notepad sucks, let me try Notepad++ and Sublime Text”.

Now it’s almost an IDE, but still a great text editor!

I find it hard to believe anyone would use Notepad past the “wow I can edit this HTML file” phase. I found PSPad years before I started working.
Note the "years ago" part. Options were limited for non terminal free/cheap options for a long time.

Wiki says PSPad came out in 2001, I'd guess this experience predated that.

In 1999, I made a Starcraft blog entirely in Notepad. There may have been other options at the time but my download speed was < 28k in rural Tennessee.
Notepad is on every system
I can’t seem to find it on my Mac :)

Joking aside, even if it were on every system, I don’t see it having much use outside of the very, very rare edit in a system that isn’t my own.

The last I saw inside a Mac was around the time the Lisa was being developed. Did they ever get right click to work?

Textedit would be the Mac version.

I'm a IntelliJ/WebStorm user (I use IntelliJ but for mostly JS/TS/X), what's the level of support for these tools vs VS Code for example?
It colors the words, mostly
I am also phpstorm user but I use sublime text exclusively for quick edits or for projects I have not set up "proper IDE" yet as opening whole project folder is much faster in sublime text and there is no need for import or index step which are quite slow on first open
Does anyone still choose Sublime over VS Code? I wonder what plugins I'd miss from a frontend dev perspective.
I sometimes do, sublime is a significantly faster and sometimes that works with my "though" process better than vscode. Pretty much, I use sublime text when I want to do something fast, and vscode when I want maximum compatibility.
I use Sublime for editing and formatting large CSV/JSON files. It’s much faster than VSCode which I find freezes for my use cases.
I tried out VS Code after using Sublime for a while, and almost immediately switched back. I may have liked it if I used it more, but VS Code felt comparatively slow, and it seemed like there are a ton of tiny UI elements scattered in every corner, all trying to get your attention about something.
Yes. VS Code is too damn slow.
i begrudgingly use VSCodium at work because they don't have a licence for sublime text and they probably wouldn't buy one if i asked. i swear it takes me twice as long to do things but maybe with time i will get more used to it.

one thing i do like about it is how easy it is to create split screen documents just by dragging then to the edge of the screen

Just tried ST4 over the weekend and decided to switch from VSCode. Basically got everything set up exactly the same, but ST4 feels a lot better/faster.
I was a Sublime user, then Atom, and now I’m a VS Code user. In 2021, what reasons are there to use Sublime over VS Code? Performance is the only one that comes to mind, but there are surely others... right?
I tried VSCode and Sublime each for a month earlier this year.

I was surprised to find myself deciding on Sublime at the end of it.

It came down to performance but also clutter. Sublime is fast. But also, VSCode just had too many panels and bells and whistles.

And VSCode's defaults were just all wrong. Like trying to autocomplete every other word when I'm typing text in a .txt file -- it's not even code! I couldn't believe how many random options I had to hunt down just to make typing usable and not trying to insert a million things.

Typing in Sublime seems to operate... just how I expect it to.

Now that you say it, I also feel that VSCode defaults are wrong. It’s a bunch of small things that feel off.
Yeah, I use VS Code daily but it took me a very long time to set it up in the way I liked. Everything from colors, text/menu sizes, fonts, toolbars to shortcuts and more. I'd say ridiculous customizability is a big benefit of VS Code in that regard.
The defaults are there to onboard people, or to work for people who are light users. Any tool, not just VSCode, you use for hours with every day is worth spending some time configuring to the way you want and work well in. Learning it, configuring it, and even extending it with your own plugins, can pay huge dividends for your productivity.
Teams is also full of "doing too much" in the GUI too for what its worth. Seems to be modern Microsoft's thing.
I think Atom also does that. I need to escape a lot during typing text files. Notepad++ also does that. But I do understand getting auto complete comfortable is difficult.
I don't like the super flat UI of VScode. I can see where things start and end.
With Sublime Text, I enjoy not having to turn off data collection and thinking about if updates enable them again.
I prefer the performance, design, configuration management and plugin ecosystem of Sublime to VSCode. I also found Sublime Merge growing on me despite not intending to use it, so I think it's something about how the developers think, not just the one tool I've gotten used to.

I don't know how to describe it, but there are a lot of little aggravations Sublime avoids.

What Sublime doesn't have anymore is the community zeitgeist. I definitely feel more like I'm sticking to tried-and-true as a user these days, than something innovative, even though it's still innovative.

I've tried to make the switch from Sublime to VS Code a few times, and a few things consistently hang me up:

* Performance, like you mentioned. I've very used to opening hundreds of megabytes of line-delimited data in my editor; anything that can't keep up with that immediately ruins my "tempo."

* I don't really understand how to customize VS Code's UI. It has a lot of little toolbars and widget panels that I don't want (I have everything except for the edit buffer on Sublime removed), but I can't find any obvious way to permanently remove them. Maybe I haven't looked hard enough.

* This one is largely my fault: 10+ years of Sublime Text have broken my brain, and VS Code's default bindings are just different enough to cause me significant annoyance. I'm sure I could spend a couple of hours fixing them, but I'll admit that the thought gives me pause.

On the other hand, I really like VS Code's session sharing feature (other than the shared undo/redo buffer). I'd love to see a version of that for Sublime!

FWIW, VS Code has a "zen mode" view which hides everything other than the editor window, which kinda makes it comfortable for people coming from vim, sublime and the like. Try it out sometime.
Thanks. Wasn't aware of this. I'm probably never going back to the default view.
> I don't really understand how to customize VS Code's UI.

I don't think you've tried :)

View => Appearance has options for toggling all the "bars" ("status" bar, "activity" bar, "side"bar).

Also zen mode is a very nice way to toggle to a mode without any toolbars (you can customize which show up in zen mode; just open the settings UI (Preferences => Settings) and type "zen".

I switched to sublime text because VSCode makes you write

  /**
   * Block comments like this
   */
where as I wanted to write

  /**
    Block comments like this
  */
Seems like a trivial thing but it irritated the hell out of me. I didn't want the editor to put little asterisks in. I didn't ask it to. But it did.

Sublime Text just does what I ask.

I've tried using VS Code after years of coding in Sublime Text but quickly returned to ST - VSC just felt so slow, bloated, sluggish and overall unpleasent that all other features didn't matter because it simply made writing code irritating, it felt like the IDE is more important than the actual code you write and the editor is less important than all the bells and whistles.
I've tried VSCode a few times hearing it was better for Elixir. I have a strong dislike, bordering on hatred, for IDE's. I don't want a bloated environment that gets in my way with features I don't want but seemingly can't turn off. VSCode feels like an IDE to me. Back in the day I moved away from Eclipse to Sublime and built command line tools to do what I needed with building releases (Ant - does that still exist? LOL I don't do java anymore).

When you realize you want VSCode to look and feel like Sublime, and spend hours trying to tweak settings, turn things off, use Sublime keybindings, etc. why bother? Just use Sublime. Also, I like paying indie devs for their work.

Right now the majority of development I'm doing is Python/JS/TS. I've been really liking the Pylance extension by the MSFT team for VSC, it is so much faster than Mypy etc.

Then for JS/TS, the out-of-the-box support is what won me over from being a ST user for nearly 10 years.

Interesting, they have a limited 10 days offer $99 USD to $80 USD. https://www.sublimehq.com/store/text

Was this always the case for new revisions?

If I had to guess it’s because the announcement of the new version drives a large amount of traffic to site and they want to entice people with a sale while the new features are still exciting.
This is the first sale we've ever done. Thought really it's more of a delayed price increase :)
> TypeScript, JSX and TSX Support

It doesn't seem like Sublime ships with the Typescript language server by default, not sure if I'd call syntax highlighting as support.

It's the same support we supply for every language. Syntax highlighting drives our goto-definition, goto-symbol, auto-complete and more.
This is interesting. Does that mean that it's not possible to goto-definition for a file that isn't open? What about goto-definition of a file in a different module?

Combining syntax highlighting and code navigation seems like a reasonable approach, I'm just curious how it works.

Goto-definition, goto-anything and now auto-complete use the folders you have added to the project (under Project > Add Folder to Project…). We use all these things internally to navigate our (relatively large) C++ codebase.
From the announcement text, I assumed Language Server support as well. Not your fault, since you haven't mentioned it specifically.

However, Language Server is way more than syntax support and a huge time saver for Typescript developers. You'll need it to attract Typescript developers, especially since your customers are likely to be advanced users.

There's a package for it at least.
This repo seems to disagree: https://github.com/sublimelsp/LSP-typescript (please correct me if I am wrong, I can't test it now)

Perhaps you need to install TypeScript compiler into the project? VSCode bundles that too, ST4 might not.

The language server isn't included, but the syntax is.
Sublime Merge by the same folks is also fantastic. My favorite visual fit client
My workflow at the moment is VS Code for TS/JS but Sublime Merge for when I need to interact with git, ignoring the built-in VS Code stuff.
I feel bad using VSCode after years of supporting Sublime (by purchasing a license). However the one case where I do use sublime repeatedly? When I need to open an editor QUICKLY. It boots faster than VSCode, and frankly, it finally broke me of my constant habit of VIMming now that I have it on my mac, win and linux boxes. I am eager to try V4, but I'm so deep in VSCode now, I don't know if I can find my way out! I can even cross compile C and debug in VSCode!
To me, VSCode competes with IDEs, Sublime competes with text editors. Startup speed accounts for a solid 95% of that distinction. If I need to make a quick edit to a file or write down a temporary (but reasonably persistent) note, the only tools I've tried that let me do that in less than 3 seconds are Sublime, Notepad, and Notepad++. Among those choices, Sublime is the clear winner in overall usefulness and functionality.
Settled into neovim for startup speed. My VSCode editor has vim keys too, so ... ohm! :)

edit: My only gripe with VSCode currently is that it seems too eager to correct my typing.

I actually battle vscode every freakin day over autocomplete. It's really bad if you're writing php and happen to have a // phpcs somewhere, it'll convert <?php to <?phpcs which makes no damn sense.
By itself VSCode won't autocorrect you. You should take a look at your extensions settings.
Sometimes after I type a variable name (the whole word, not partial) it autocorrects it into something else. I am in the habit of hitting Esc after each word now.
For my use case, autocomplete of any kind is useless, so I turn it all off. When "in the zone" anything that distracts from getting ideas out of my head as quickly as possible is annoying. Also, zen-mode, FTW.

    "editor.acceptSuggestionOnEnter": "off",
    "editor.quickSuggestions": {
        "comments": false,
        "other": false,
        "strings": false
    },
    "editor.wordBasedSuggestions": false,
    "extensions.ignoreRecommendations": true,
That's an excellent point. There really is a continuum that I overlooked.
Not just startup speed, but speed/efficiency, period. I use Sublime a lot to manipulate decently large csv, json, etc. files. Multi-cursor text wrangling still works well even with 10s of thousands of cursors, VSCode chokes hard way before that.
Agreed, it's nice and fast. Sublime is my go to for notes, storing quick tidbits, quick macros (this has saved me lots of time), data editing, little bits of quick code, and SQL scratch pad. There is probably a ton more I could be using it for.
Same. I don’t tend to need an IDE all that often. More often I want to read code and I need something that opens up FAST with good support for a WIDE variety of languages out of the box. ST ticks that box for me.
For me, I use Goland and Pycharm as IDE, and VS Code as editor. I also used Sublime, but found that VS Code somehow surpassed it, and startup speed is also very fine (if you have strong computer :-)).
VSCode is much much faster than the popular IDEs (namely, IntelliJ) in my experience.

I'd say it occupies a middle point between full IDE and text editor.

Very true, the more features a product has the slower it opens. That middle ground is why I don't use VSCode

If I want the best IDE, its something from JetBrains. It's definitely the slowest to open up, about 9 seconds on my machine, and I wouldn't think of opening a multi GB json file in it, but past that initial open its just as fast as sublime (again on my machine).

If I want the fastest text wrangler or dealing with a massive file, its Sublime. Having used all 3, VSCode just leaves me wishing I opened one of the others.

The best thing about VScode is that it is a really good (just not the best) IDE that is also free

Is VSCode still fast after you add enough plugins to make it reach feature parity with IntelliJ?

I've tried VSCode a few times through the years, but it always seemed like I needed at least a dozen plugins to get all the features I have out-of-the-box with PhpStorm. I guess it's a philosophical difference between modular components and a big ol' monolith (though, beneath the hood, IntelliJ IS modular... most of their software is just a branded collection of plugins, though all the major ones are first-party instead of community-driven like in VSCode).

you're comparing a text/code editor with a full fledge IDE. VSCode is _not_ an IDE, it is a glorified text editor with an amazing plugin system. if you need an IDE for what you do, use PHPStorm. I myself still use Visual Studio for a lot of the stuff that I do in .Net as I find I need the features it has.
I mean, let's be honest, the difference is getting blurrier and blurrier as "text editors" gain more features over time. And workflows, too, aren't that clear-cut... is it wrong for a "text editor" to include built-in autocomplete or git support? What about project-wide regexp search, or is that a better tool for grep? Etc.

At the end of the day, I don't care what a program is classified as, only if it can do what I need it to do. Like many here, I've used Sublime for its speed on simple edits and other editors/IDEs for more complex dev work. That's fine. But VSCode occupies that in-between space, offering a mix of performance and features.

The holy grail for me would be something like PHPStorm but with better performance. I wonder if Java has something to do with it, vs it being built as a native OS app? I don't remember Visual Studio (the full IDE, not VSCode) being this slow, ever, even on old Windows 95 machines. And even back then it was pretty feature-complete too, especially compared to VSCode if not IntelliJ.

I guess my underlying question is whether it's really impossible for an IDE to be both fast and featureful.

I haven't had issues with plugin bloat, personally.

A nice feature is you can disable/enable plugins per workspace so you can only load your Java plugins for your java projects, etc.

Maybe I'm weird, but I don't usually close VS Code, so this isn't an issue for me.
I don't think I've ever manually closed my text editor outside of reboots.
There's very rarely a good reason to do so. The vast majority of times when I find people saying that they use a tool for its startup time, it's not because they actually have a good reason for not keeping their editor running (e.g. memory usage), but instead because they just don't want to.
`emacsclient` gives you the best of both worlds. Instant startup, with as much added sugar as you can stomach.
I don't understand the startup time issue. Tools I use regularly like VS Code, IntelliJ, etc. are constantly running on my machine. I pay their startup cost once per reboot. Once they're running, they open files* as fast as Sublime for me. There maybe other use cases, but startup time feels pointless to me.

*files of sizes I work work. I don't care about gigabyte-sized files; if I do, vim or my existing ST3 license are good enough.

I don't want to take any thunder away from Sublime but VSCode basically opens instantly on M1.
You almost definitely speak the truth, but that kind of attitude towards performance is why so many apps are so awful to use now. Especially if you can’t afford the newest Mac.
M1 macs are the first Apple devices where I feel you're getting excellent value for money and they are super affordable for what they are.

These are professional tools, you're going to need to invest into hardware to get a good experience - if you value your time at all you'll be spending a good ammount of money on a laptop, high quality chair, good desk, monitor and peripheral.

If you're an amateur or a student then you can afford to wait.

It's like me complaining that my amateur drill overheats on hard surfaces and I can't drill through stuff realiably without cracks - if I need to do a few holes here and there the cheap stuff will do, if I do this for a living I'm expected to have gear that will save me time and improve my results.

Performance is a feature, and it doesn't rank very high past some critical threshold (which is why people switched to VSCode - other features matter more)

You sound like a really amateurish marketing firm.
What am I selling exactly ? The idea that it's ridiculous to expect people to optimise professional tools for your 5+ years old hardware ?
Vscode existed long before m1 macs. I think designing software that only has acceptable performance on hardware that doesn't even exist yet is where the contention lies. That's hyperbole but I think what is being discussed is more the tendency of developers to be lazy when it comes to performance because the latest and greatest hardware makes their software snappy.
Sure. If it works on 5 year old hardware, it almost certainly works even better on new hardware. I don't find this an unreasonable expectation.
Works on != runs fast, I think vscode runs on raspberry pi or something along those lines.
The one I’m using is $1000. That’s a bit pricey, but strikes me as reasonable value for money. Especially since this is the best performing laptop I’ve ever used.

I get what you’re saying though. Many folks might only have budgets in the range of $500-800. With any luck, other manufacturers get their shit together.

I think GP was actually saying that with any luck the editor devs get their shit together and make their apps load fast even on older hardware.
Some people have budgets of $0; they have to use the device they're using currently. I'm already feeling empathy for them in a year or two once all their apps are written by software engineers on Apple silicon Macs who don't test performance on older hardware…
If their budget is $0 then Sublime Text isn't an option, so I'm not sure what you're arguing here.

Sublime Text costs $100.

Sublime Text can (and is) used by many people who pay nothing for it. And, to be clear, I was talking about apps in general, not just Sublime Text–which is one of the few apps I trust to not fall victim to the issues I described.
All of the worst performing apps on OSX are cross-platform.

So not sure why you're feeling sympathy when you will have exactly the same performance issues only without the power and efficiency of the M1 SOC.

That is true, but it's possible to avoid using those. What you can't avoid using the actual OS itself. Try booting into Yosemite sometime and comparing your computer's idle resource usage to the latest Big Sur and you'll see what I mean: try as I might, I cannot get the computer to use less than 5% CPU usage, while this used to be trivial.
Buying recent computer hardware for software performance reasons is hardly new, and hardly seems like something to be avoided.
Sublime opens just as fast

On my, 2015 Macbook pro (16 GB RAM)

and my 2012 Macbook pro (2 GB RAM).

Instantly.

Nothing else on my 2012 Mac opens that fast. Not MacVim. Not emacs. Not TextEdit. Not even the terminal.

Emacsclient is instant on any hardware I ever tried since the early 90s. I don’t understand why people differentiate below the 100ms level.
Everything opens instantly on M1. Enjoy it while software hasn't slowed down accordingly.
I mean... I would hope pretty much anything opens ~instantly on the most absolute cutting edge custom-designed SoC from one of the richest companies in the world. hahah ;)
Spotify must have missed the memo because it's by far the slowest app on my computer.
For now... Wait a few months/a year and they will find a reason to "take advantage" of that increase in performance and slow it back down again.
For people not fortunate enough to own an M1, it’s a slow to start typical Electron app. Don’t get me wrong, I love and use VS Code. But performance isn’t in the same league.

Sublime Text basically does what you describe above on ANY hardware.

Anecdotal, but on my Intel/Windows laptop, VSCode opens instantly and has my sizable project loaded in <1s.

I have one Electon app that I wrote myself and it's pretty fast as well even though it deals with a boatload of things, and I didn't really put any special effort in to achieve that.

Both on my current laptop (which is admittedly a 10th gen i7) and my older one (8th gen i5).

Not to say that Sublime doesn't load faster. I'd almost be surprised if it doesn't. But the whole "Electron apps are slow" trope really needs to go.

It doesn't open instantly on my work (Windows) desktop. But then I don't care as I generally open it and leave it open all day.

Same with Spacemacs. because of the way processes are more expensive on Windows, Emacs/Spacemacs is many order of magnitude slower than it is on *nix (the other places I use it). I tolerate it as I can't live without magit and Org and other staples.

I find the crappy Slack app (another Electron app) is also slow to open, load and update. So much so, I prefer to use their web client in a browser.

Anecdotal, also, but that's two Electron apps which are sluggish on fairly recent (3 years) hardware.

> Emacs/Spacemacs is many order of magnitude slower

Look into emacsclient.

A good tip, and I indeed already use it.
Saying it's a trope is wild. In almost any comparative metric you could think of, they are slow.
takes my M1 mac about 3s to open
macOS does a notarization check with Apple servers the first time, can take a while. On subsequent runs the certificate is cached, so should be much quicker.
VSCode opens <1 second on my Dell XPS as well.
On M1, Sublime is still faster than VSCode to open. The bouncing icon is not even done bouncing back down that the whole project is open in Sublime. Yes still very fast in Vs Studio, but there's always something nice about Sublime being able to get to a file so quickly.
I have VS Code running 99.99% of the time. If it's open then it pretty much loads any file < 50mb instantly for me.
I don't get really get this "quickly" thing. I just checked, on my 2014 MBP my VSCode takes < 3 seconds to open a project from shutdown, including opening 14 files. Checking Sublime Text 3 it's faster (1.5 seconds?) but 3 seconds it's not enough for me to care.

I tested "Visual Studio". It takes ~10-12 seconds. For some reason VSC code fits within my threshold of "fast enough I don't feel like I had to wait at all" where as visual studio feels like I'm waiting. I guess your threshold is lower than mine though.

My favourite aspect of sublime is that the "sessions" are so reliable.

I often just open it to jot something down, and before I know it I have 15-20 notes on separate pages, I'll consolidate and save them to a file somewhere or delete them if necessary.

It's just a super reliable scratchpad and a versatile modern textfile editor.

Pages as in tabs that are not saved to files?
This is exactly how I use Sublime Text. It's probably a workable development environment, but there are too many solid alternatives for that purpose for me. But as far as a quick text or code editor, there is nothing else I'd rather use.
> When I need to open an editor QUICKLY.

I solved this need long ago with BBEdit (hi Rich!): I leave it running all the time. It is the only application that starts with my user login, and it is always available.

I can relate. Huge fan of ST. I switched to VSC because of some integrations that were not available on ST. I hated it, it was only out of necessity. Everything on VSC just felt... sluggish, compared to ST. There's this barely noticeable input lag. Autocomplete seems to lag ever so slightly. The startup is just a smidge too slow. And so on in all dimensions.

Alas, now I'm used to it, and I can't go back because of the same integrations that made me switch in the first place, and new ones I've found since. All the crispness and snappiness is gone in favor of deep features. I accidentally became an IDE-guy.

> Alas, now I'm used to it

I tolerate it, but I hate it every day. So much bloat, so many useless notifications and fragmented interface.

Yeah, it's rough. A good thing about VSC is that it's atleast as configurable as ST is, though. You can disable a lot of functionality if you just take the time to read up on the config. You'll never make it as smooth as ST, but it's worth it to reduce the friction. If you're forced to use it, might as well make it as decent as possible.
I don't think sublime really compares to IDE's like vscode and jetbrains products.

It sorta is in just the text editing realm similar to vim and emacs. Sure it can do more but I feel like it's not fair to compare it. That said sublime text is probably the only text editor I ever used that comes even close to competing with vim and emacs for text editing.

> When I need to open an editor QUICKLY

Do you actually ever need to open a new editor? Why not just start whatever editor you want when you boot up, and then open files in it?

You probably don't shut down and start up your web browser every time you want to open a new site, so why would you do the analogue with your text editor?

> Do you actually ever need to open a new editor? Why not just start whatever editor you want when you boot up, and then open files in it?

Speaking only for myself and not the GP: due to a lifelong habit of putting things away when I'm finished with them, I always close windows and quit applications when I'm done using them for my current task.

> You probably don't shut down and start up your web browser every time you want to open a new site

Not literally every time I visit a new site, but yes, I quit my browser every time I'm finished with my current browsing session, even if I might end up launching it again in 10 minutes for a different reason.

> due to a lifelong habit of putting things away when I'm finished with them, I always close windows and quit applications when I'm done using them for my current task

...but that's not a need - that's a preference, a habit, with no root in any utility or tradeoff.

> but yes, I quit my browser every time I'm finished with my current browsing session

That puts you in the minority of tech users, at least, if not computer users in general.

> That puts you in the minority of tech users, at least, if not computer users in general.

Is that an anecdote or is that assertion derived from some study?

I, too, close all windows/processes when I'm through with use. The overwhelming majority of people I've worked with have all done the same; of course that is anecdotal.

Happy to see Sublime still enjoying major version releases; i say this as a religious Textmate 2 user. Monocultures are rarely good for innovation and these projects monetizing in a sustainable way is a tide that raises all boats.

Also, a few comments here are asking versions of "What does Sublime have that $MY_EDITOR doesn't?" For many the answer is simply "experience". The idea of swapping off of TM2 for me is daunting because of the sheer number of keyboard shortcuts i've memorized. Most i don't even know by heart but rather by hand position.

How feature-rich an editor is should be less important than how feature-complete your understanding/usage is.

> How feature-rich an editor is should be less important than how feature-complete your understanding/usage is.

As someone who's in BBEdit five days a week, I definitely understand this. :)

It still doesn’t suck?
Anyone know of a good vi plugin for sublime ?

The last time I tried, all the plugins were significantly laggy and while nvim was functionally complete, it had this annoying behavior of switching out of insert mode if sublime lost focus. Apparently that's by design too.

Sublime itself was super snappy though. unfortunately a good vi/vim mode is a requirement for me.

Ditto. This is my dealbreaker w respect to vscode.
NeoVintageous is the one I landed on after trying...

- vintage mode

- sublimesix

- actualvim

NeoVintageous is the most complete, up-to-date Sublime Vim plug-in. It is a fork (I think?) of Vintagous, whose author went on to make Six, both of which now seem abandoned.

NeoVintageous comes with many more features out of the box (Vim plugins like Abolish, Surround and Sneak!). Since choosing it I haven't had to install or do any additional tweaks (apart from customizing a few settings).

Highly recommended!

Highly recommend NeoVintageous! How does it perform in Sublime 4 so far?
I really wish that Sublime would add an integrated terminal panel. None of the packages I’ve tried that do add a terminal view, work the way the way I want them to. It’s really the one feature that’s holding me back from even trying to switch away from VS Code.
I prefer having my terminals separate from my editor, personally
Agreed. Set up your terminal to automatically come to the front with a keyboard shortcut. To me this seems better than having it built in to the editor in every way.
Same here. I was a huge terminal in editor user, but VSCode crashed on me a couple of times resulting in restarting all the terminals and the processes which I was running. Since then I always use an external terminal.
The whole set of Remote Development extensions is a game changer. You can be remote and it feels like being local with the terminal, debugger, files and language server.

It's especially useful when your laptop is running a different OS than Linux which is often the target.

I just hate the overly zealous autocomplete that fixes good words into bad words and forces me to hit Esc every time.

I'm on Linux, but have remote vscode into my desktop at the office and macincloud for testing on mac...

One day, I'l figure out how to automatically provision a Windows VM in cloud too, clone from github and connect with vscode.

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Sublime Text is the only editor I use outside of vim. It's worth every penny.
Does Sublime have good support for Vue.js, specifically code formatting? I briefly looked a while back and all the plugins seemed ancient.
I used it before, it's very nice. Just wish they'd do a FreeBSD version, then I'd probably still use it.
This is my most used software. I loved it.
This is the future of software even though sublime text isn’t new. People need to understand that the incentive structure surrounding the development and maintenance of software is as much a part of the software as the code is. Open source doesn’t work for the vast number of cases. When Linus dies, the only real example of a successful open source software project will die with him. Making things free doesn’t make you virtuous.
I suppose It's joke.

There are countless successful open source projects (libraries , frameworks and languages).

Open source have come to stay, besides, nobody forbidden you to put a price if you have a opensource project and you want to give a premium experience, with extra features, maintenance or even a technical support.

Not a joke! There are reasons why this fundamental truth has been obscured for the short amount of time that software has existed on a meaningful scale. One of them is the unique property of software not needing any physical resources to be created or distributed. The other is the cultural circumstances surrounding software historically, where often people were being pioneers with their contributions, contributing to the grand vision of computers and the internet which only very recently has been realized. And the average programmer historically was very intelligent and wealthy. It was a set of circumstances that created the illusion that the shackles of capitalism had been broken. But they haven’t. And as the circumstances change it only becomes more clear that free labor won’t be a successful model for software. And this doesn’t come as a surprise to anyone who has closely scrutinized the whole picture.

And the whole thing is made worse by the politicization of free software. People respect free software because it is “virtuous.” It’s a very short sighted notion that shares its roots with communism. If pure intentions counted then both might be successful but unfortunately it’s not the case.

To say that Linux was the last free software was obviously hyperbole. But the conclusion I have drawn is correct and you will see this whether you reflect on it now or stick around long enough to see the economics play out.

Hello HN,

I'm one of the developers at Sublime HQ. We're all very excited about this release. If you have any questions you'd like to ask I'll do my best to answer them.

Congratulations on the new release though, it's been my favorite editor for years. Just a heads up, when you upgrade an existing license, the instructions say to click on Help > Enter License, but you have to remove the current license before you can enter a new one.
Yup! I just ran into that too. Also, it looks like I could have upgraded my existing license for $70 via going that route, instead of buying a new one for $80. (Np for me, I'm a huge fan, but for other existing users check out "Help" menu before buying a new license)
Thanks, we've added some instructions for that.
About Sublime Text says that I have a Single User License registered. Is it going to prompt me to upgrade, or am I grandfathered in some way? I bought this Sublime 3 license in Feb 2018. Just trying to understand what's going on. The app itself is great so far, especially the GPU performance.
Your license is still valid for all versions released before Feb 2021 (3 years after purchase). Once you update to a version released after that date you will see a "LICENSE UPGRADE REQUIRED" in the title bar. Under `Help > Upgrade License` you can then purchase an upgrade. There is also a popup prompting for an upgrade if you've entered an "expired" license anew.
Is there a Raspi version yet?

That would make my little embedded dev station just perfect! Would migrate it all to that new Pi 400.

Arm64 builds are available to download just like any other version. The port was done on a RPI 4, but it's also been tested on a PinePhone and a Nintendo Switch.
Nice. I could have checked. Has been a while. Have been just running a version. Thanks for taking the time.
Are there any plans to open source the GUI system? It could be a hugely beneficial for a set of cross platform apps.

Thanks a lot for creating this piece of software art. I’m a user since the v1 and no matter what the editor du jour is, I always fallback to ST and Vim.

This question has been asked a lot, so thankfully I've got an easy answer: You don't actually want to build on top of our UI toolkit. We make breaking changes all the time, there's very little documentation and no release cycle at all. This isn't a problem for us as we have in-house knowledge and can fix any breakages trivially, but you don't want every open source project to have to maintain it's own fork of a UI toolkit.
I completely support this. I write a ton of open-source software, and have many published packages.

Each one that I publish is a Responsibility. Like a parent that has children, the package is no longer “completely mine.” All changes and fixes are made, keeping in mind that someone may be dependent upon my work.

I’ve been writing SDKs -literally- my entire career (I can link to my very first engineering project, in 1987, where I designed a hardware system, and a companion SDK).

A perfectly legitimate reason for keeping code private, is that I am not willing to support it for any use, other than my own personal use.

There is no obligation to support the code at all though. You can release it once, say it’s unsupported, and let the community pick up maintenance / forks if there’s enough interest. Otherwise, no harm done.
> and let the community pick up maintenance / forks if there’s enough interest.

This almost never happen, even when the interest is very high... I love open source and free software, but we should face that this point is more a fantasy than a real thing.

I would say, it depends on the codebase and documentation. Taking up a abandoned mess of undocumented spaghetti code? No thank you. And most "open sourced" repositories are like this.

But the ones that have at least rudimentary documenation, something a new maintainer has something to work with - those are the few ones, that might be picked up by some community. Rare, yes - because there is not much fun in writing documentation on your personal pet project in your free time. But it might be still worth it.

In practice it doesn't work this way. Saying it is "unsupported" does not mean people will respect that boundary, nor will it prevent people from contacting you expecting your time and attention, which is what actually happens. There is significant overhead to open sourcing software.
People won’t respect the boundary if you host the code on github, because it’s just too easy to open issues or pull requests.

However, what about just releasing a zip file with the sources and linking it on your downloads page?

Someone should make sourceavailable.com - A service that automatically pulls my private repos from GitHub and makes it available as open source to other programmers. A read only version of GitHub, without the isssue/PR overhead.

Code should be easy to read/download on https://sourceavailable.com/username/repo

Someone bought the domain after I wrote this comment. Hope they’re working on this idea :)
Some people did close the issues and store them in a directory as plaintext on the repo. Want to report a bug ? make a PR. the extra little friction was added so that you need to spend a little time (and having spent that little time you might as well research a bit your bug or read the doc). Bonus point, your project is now completely portable.
This.

Even for code I didn't publish (like corporate SDK internals), I have been contacted (which took some work, because my employer did not like customers interacting with Engineering), and told (not "asked" -told) to make changes to our corporate, closed-source SDK to suit some rando's tinkering around (also, for extra credit, said rando hadn't even purchased one of our cameras).

Even open-sourcing has its caveats.

Anyone that has spent any time at all, on most tech forums, have seen the "Open Source Holy Wars" being fought.

I tend to use the MIT license. I won't go into the reasons why. I write OSS, and I support it. I choose to do so under MIT.

In the past, I have been contacted (I make it easy to get in touch with me), and told that I was a "corporate shill" for not using GPL.

That's always a great way to start the day.

Also, our corporation had to fend off a few legal threats, because some of our software looked vaguely like some GPL stuff (I guarantee it wasn't -they were anal about the GPL), so zealots would sometimes throw sueballs (or vague threats, thereof) at us.

At least the patent trolls would do a little bit of homework before attacking us. These folks wouldn't even bother wondering if they might be mistaken before unleashing the hounds.

Can't you just ignore them?
You could extent your UI toolkit and profit from it. make it open source and make it free for open source projects and with fee for commercial projects. It's very beautiful and sleek UI and the market of UI are lacking in this area. a lot of people demand this UI toolkit and asking you to release it is a prove that it will be a successful product.
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Vim has Vimtutor; could Sublime have its Sumblimetutor too?

I've been using Sublime for years now and yet I barely use most of its "well known features" and I feel ashamed of myself.

I know there are tutorials out there, but I am a chronic procrastinator and I just can't bring myself to watch them while at home.

You could use philosopher John Perry's method. Put every activity on a To Do list, ordered by importance. Procrastination is doing lower-down items instead of higher-up items. Perry has the top of his list filled with so many awesome items that even things lower down are still well worth doing.

So, it sounds like you could add more awesome things to do to the top of your list, until your procrastination becomes things like..watching Sublime tutorials. He explains his method in detail on this page:

http://www.structuredprocrastination.com/

Oh that is wonderful. Thank you for sharing.
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I was surprised to see "By default, GPU rendering is enabled on Mac, and disabled on Windows and Linux". Is there any reason I shouldn't manually enable GPU rendering on Windows/Linux?
Windows and Linux have a much larger variety in hardware and drivers and much lower prevalence of high-dpi monitors. So we felt that for now it would be better to leave it disabled by default. This may change in the future.
Is there a DPI threshold that would benefit most from GPU support?
As always it depends on the hardware. I've personally found that things start to get slow at >1440p.
Is there a typing latency penalty to GPU rendering?
Latency in fact would be reduced due to faster rendering. Remember that it needs to go to the GPU eventually anyway in order to output to a display.
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Can you at least turn it on this time? I stopped using ST because scrolling was so incredibly choppy on linux. It always lagged a second behind and felt so unresponsive.

Edit: just read the patch notes, the ans is yes. Awesome!

Thanks for introducing the multi select feature in text editing. There may have been other editors before which had but Sublime was where I first encountered this and where it felt natural. It has saved me countless keystrokes! I use VS Code now but it has started getting slower and it may be time to go back to sublime!
IMHO, VS Code makes for a fine cross-platform IDE (for those that like IDEs) but is a bit heavy-weight as a text editor. I tend to use them both in different situations. If I want something that is FAST on very large files or projects, with superb language support for large numbers of languages and markdown - I use ST.
Yep, I switched to VSCode for general day-to-day coding, then to Jetbeans, but I still kept ST3 around for doing things with text. If I want to manipulate some text (even in large files) quickly, thats my goto tool.

New installs get ST3 installed by default, even if I don't have a plan to use it on that machine, I treat it as if it was a Notepad on windows back in the day.

Wonderful piece of software.

I use sublime 3 pretty frequently, and am aware of this feature, but haven't experienced a moment where this was useful, or at least, not more useful than just running find-replace (which is fantastic on sublime with its pattern matching and speed and what not btw). How do you use this effectively?
I like the visual feedback with the multi select where I can select all the occurrences of a variable and then change the name at the same time without leaving the editor by just using the shortcut.

For find and replace, I have to leave the editor and go to a different tool window. Also, my regex skills are sometimes lacking when I want to find something on a deadline. I only use find and replace when I have to do the same refactor across files.

I will try:

1. Select something at one line

2. Select other occurances of this something using CTRL + d

3. Move the cursors with the arrow keys, by using ALT + Arrow to jump to word boundaries HOME to jump to the beginning of the line for Ll lines that had a cursor on them, END to jump to the end, draw selections by holding SHIFT while doing any of that.

The thing is, when you got this it can be much faster than crafting up a regex in Search/Replace even if you are good with regexes.

Congratulations on the release!
Congrats on the release!

I was an avid user (and paying customer!) of ST1 and ST2. Somewhere along the way I switched to VS Code. Why should I use ST4 over VS Code today?

Perfs! If you don't want to wait 4h for files to load. When I see my colleagues trying to open files on VS, I can't understand how that's acceptable.
For what kind of files? On windows code once opened in a workspace context opens normal source files of a project almost instantly.

Are you talking about cold boot or huge log files?

The only place for me code breaks down is with long jsons/js files that haven't beet prettified and are a long long string.

That is not true about vscode anymore. It is fairly performant now.
"Fairly" performant vs the blazing speed of ST?
I am wondering if it's possible for Python plugin to add custom UI elements?

For example, if I am using Julia/R I want side panel that shows all my current variables in memory. Is Sublime plugin system capable of adding UI components such as variable/plot viewer and add custom interactions to those UI panels(i.e. zoom/rotation for plots)?

That's not currently possible, no. The only custom UI elements can be done using minihtml (a subset of html).
> For example, if I am using Julia/R I want side panel that shows all my current variables in memory.

Mind sharing how you do this in R? Thanks!

I was thinking about something similar to the Environment panel in RStudio. You can also see all variables in a given session using ls()
As a developer, I tried to use a lot of code editors, my main criteria being performance, and I've stuck to ST since the first day I used it. Your editor is awesome and in term of perf you're far ahead. Thanks for your work, and also thanks a lot to adding the M1 support with ST4! I didn't expected it (ST3 works fine with Rosetta on M1) and it's much appreciated.
I've loved Sublime for years, and it's always the first software I install on a new machine. I even voted with my pocket by buying a license.

However, since we started using Yarn workspaces (for JS), I've needed to switch to VSCode because its auto-import is just so much better, and it's one of those things that's hard to go back from, once you're used to it. Sublime text already indexes my code for search, which can probably be used for path suggestions / automatic imports without affecting performance too much maybe? I dunno.

I wouldn't mind it being a plugin either (before Yarn workspaces, I'd use FuzzyFilePath plugin which worked pretty well). But native support would mean the performance would be on par with what I've come to expect from Sublime Text :)

a bit of a weird one... is there anyway I use my license for version 4 on version 2?

my day job has a fixed list of binaries that are permitted to run (by digest)... 2 is on the list, and 4 isn't

(quite happily using 4 now at home!)

Congrats on the release!

Are there any plans for some kind of combo deal now that Sublime Text and Sublime Merge licenses are aligned?

There already is :)
Any link? I’ve used SM on and off just as I was excited when it first came out - I really like it.
When purchasing a new license or upgrading there's a checkbox for the bundle.
Thank your for bringing into the world this beautiful tool. I paid for ST2, ST3 and SM and it brought a lot of joy into my work. I'm more into VSCode now (ST python editing experience has been lagging behind), but I keep ST close for out of project editing.

I hope one day you will release your UI toolkit. Since it's crossplateform, fast, and plug into Python, it could be a wonderful alternative to PyQT, wxWidget and the like, and we really need something in the Python world.

Good luck to ST4.

Thanks for the kind words :)

> I hope one day you will release your UI toolkit. Since it's crossplateform, fast, and plug into Python, it could be a wonderful alternative to PyQT, wxWidget and the like, and we really need something in the Python world.

Note our UI toolkit is really adjacent to python - there's no integration there at all. See here for my answer in relation to releasing/open sourcing our UI toolkit: https://news.ycombinator.com/item?id=27230608.

Do you have any plans to add first class support for SSH based or docker based remote development workflows?

The current Rsubl implementation kinda works. But is a bit hacky for reliable everyday work.

We've certainly talked about it, but there aren't any concrete plans yet.
I love Sublime, I've paid for every version and I did the same for my devs for many years (when I had a company cc!). I would just like to say remote editing is the only thing I use vscode for. If ST had remote editing I and probably a lot of other people would use it more.

Once again, love sublime, just a suggestion :)

Install xserver (also works on Mac and Windows) then ssh -X to the container. Start sublime on the container, and the gui will show up locally.
For one off things, it's easy enough to just use something like WinSCP or ssh + vim. Having to count on a remote environment having all of the X client software installed to do X forwarding and sublime text to boot is going to leave a lot of people disappointed. If subl supported remote editing out of the box the presence of any extra software beyond, say SSH, becomes something no one needs to care about. Bonus, your local install is already configured and setup exactly the way you like it.
Not sure if it matches your use case or not, but I use sshfs with Sublime Text and it's just as good as local editing.
I remote edit with ST. I choose File | Open to get the native Open dialog, type 'sftp://my.dev.server' and press Enter. Username and password logs me in. Then I navigate to the folder I want, and open a file or folder in ST.

I don't use VS Code. How do you do it there that is so much better?

I would second this - it works really well in VSCode and it's something I would happily pay for.
This is my #1 feature I'd like to have.

If you decide to add it, please make it flexible enough to configure all options OpenSSH provides.

There is a SFTP plugin that supports this to some extend but it's a serial file sync, not parallel like VSCode so it's painfully slow in comparison.
I can see personal licenses get the 3 years worth of updates that you've mentioned elsewhere in the comments here. However, business licenses get 1 year of use before it expires, but I can't tell if that includes upgrades from ST3 to ST4. Can you clarify what the status is for that?
Business licenses follow the traditional subscription model. The licenses don't expire, but they do get revoked once the business either revokes them or stops paying. Because of this there is no upgrade from ST3 to ST4 - it's simply included in the subscription.
I like the fact I can upgrade my 3 licence ! Whoop whoop. Will take it for a spin - thanks for that hard and continued work.
The UI of ST is fantastic and like most people here I love it.

However, opening big files doesn't work too well, it seems the program wants to load the whole file in memory. Any change on that front?

ST4 has a number of performance improvements in relation to large files, but we don't plan on not loading the whole file into memory as this is a core assumption in the entire UI stack.
Could you configure a user setting for max file size? I have clicked very large files by accident plenty of times and it makes ST hang.
I'am using it since 2 years, and i planned to pay the license as soon as a have a stable income.

For me it's the best second editor, i always have it open when i do an operation. I have different main tool / editor open but always sublime text as a second tool.

Thanks for keeping a 32 bit version also.

Thank you for your great work. For HTML / JavaScript, Sublime is simply amazing and a joy for me to use.
I would love to use ST on FreeBSD and Solaris natively, i know it's a niche and probably not worth the time, but still here i said it.

BTW: Thanks for a great Editor.

Sublime is awesome, thanks! I've purchased an upgrade straight away.

Can you pretty please fix the issue where files deleted/renamed outside sublime are shown as unsaved? It often ends up with a lot of wasted debugging time until I realise I'm working on the wrong file

Please show "filename (deleted)" on the title, instead of "filename •". Thanks!

Very much this, this is basically my only gripe with Sublime Text!
You can make modified tabs more visible with the "highlight_modified_tabs" setting.
That does not really address the stated problem.

The problem is that you can’t distinguish between a file that exists (where saving would overwrite the file) and a file that doesn’t exist (where saving would create the file).

This doesn't solve the issue. To make things clearer, here's how you replicate it:

* Open file1.txt in sublime. This shows up as "file1.txt" in Sublime.

* In the terminal: mv file1.txt file1a.txt

* Back in Sublime it will show "file1.txt •" as if it's modified and unsaved. Saving that file will now recreate that file, and you'll end up duplicating the file and editing the wrong file.

Instead, what should happen is when you delete/rename file1.txt it should show "file1.txt (deleted)"

Try the same thing in any other editor (e.g. VSCode), and it handles it correctly.

I’d say if the file got renamed, the editor should just use the new filename. The name of the file is just metadata, not its identity.
How is the editor supposed to know the new filename?
Try renaming a file from the Finder currently open in Numbers (macOS). Notice how Numbers picks up the new name. So definitely possible, on macOS at least.
On MacOS the file name is only meta data, ie the file has an internal id that does not change, but on other platforms filesystems the filename might be the identifier.
If it's renamed in Linux the inode number will remain the same. (Good luck finding where the new file is, I guess Sublime would spot it if it's within the currently opened directory/project with inotify)
Every operating system supports subscribing to file and directory changes. That is how the editor can detect there was a change in the first place.
This is not a good solution for two reasons:

1) If the file was renamed and its contents changed - what should the editor do? Load the changes underneath the user? If yes: user #1 mad because now the only copy of file contents was wiped in OS, and now by the editor in what was originally a mistake. If no: user #2 mad because updating file outside of editor didn't update it within editor as they'd hoped.

2) If the file was only renamed - but renamed by mistake - to something generic or wrong: user #3 mad because original filename (which may also have been a location) is now lost.

In all cases, the optimum solution is to clearly indicate to the user that the file name or contents have changed, preserve both the contents and the filename/location, and give the user the option as to how to deal with this given their particular situation.

This should be a separate indication than that what seems to be currently offered which is to conflate user initiated changes, and OS initiated changes as the same thing. If this is the case, they are not the same thing, and this should be clearly reflected in the UI so that the user is alerted and can decide what to do.

anything improved for Rust?
There are a number of improvements to the rust syntax.
I want you lot to get a lot of funding for this because ST is the best editor IMO and it shouldn't be abandoned
My favorite editor. Thank you so much.
Regarding the licence upgrade options: Are there any solutions for users owning a single licence for both Sublime Text 3 and Sublime Merge? My Sublime Merge licence for example is still valid for 2 years from now. If I try to upgrade my current licence and want to bundle them together it says the price is 152 USD. Any options for users like me to not make them pay twice when choosing the bundle licence?
We don't currently offer anything like that. Your current best bet would be to consolidate licenses into a bundle at a later date.
Hey there, subl is absolutely the best when you quickly need to open and edit a huge file. You cannot, however, do that when the file only has 1 line. Do you think it might be possible to get that fixed at some point? Opening a 1 line 1GB file on a modern machine brings subl to a complete halt and regex editing is sheer impossible.
This is a known limitation that we're looking at addressing in future updates.
Not that any other editor but Vim seems to do this without issues, but it is one of the things the whole experience of Sublime leads me to believe would already be possible :)
So is your internal mem structure/unit of operation split on new line? Sounds like you need to refine that to include a max character count sub line structure.
> Opening a 1 line 1GB file on a modern machine brings subl to a complete halt and regex editing is sheer impossible.

Is this a common operation for a text editor?

Perhaps not super-common, but at work we have to deal with XML files that are 4-500MB in size that don't contain newline characters. Every now and then we have edit them.

It's at least something I'd expect a premium text editor to handle without issues.

Yeah, plenty of people edit files like xml or json in text editors.
Sublime can do big files without any issue, the specific use case here is if it all sits on a single line. Most XML/Json files are not single line, but yes it happens.
If you are manipulating data, it could be. Logs can easily get big as well.
It's common when working with big API responses which are indented using plugins after loading. Most APIs do not serve whitespace in their responses, so it's crucial that the editor won't freeze up on initial load.
try turning off syntax highlighting, if you haven't. that speeds up ST dramatically on large files, in my experience.

or give UltraEdit a try. it opens huge files with ease.

Hi! I'm struggling with the same problems (Debugging huge ASM.js files). The best modern, non-vim editor to handle such files I've found is Cuda Text: http://uvviewsoft.com/cudatext/

Absolutely top tier lightweight code editor for special tasks.

UltraEdit can open huge files (multiple tens of GB) in seconds.

worth a look if you do this a lot.

I didn't know about UltraEdit - just tested on my files that I work with: 50MiB of ASM.js code in ~20 lines.

UltraEdit is very sluggish - to the moment it's not usable to work with.

I did a very subjective comparison between few editors in terms of speed in working with such file (flow is: open, find, manually edit, save). And in my eyes here is the result: 1. Cuda Text 2. Sublime 4 3. VS Code 6. UltraEdit

Please note: I only tested the workflow that I work on daily basis. I can see that UltraEdit can do much more that Cuda Text, and in different test cases probably it will be a much better choice. But not for me.

I concur with trzeci that UltraEdit is by far the slowest in editing large text files compared to the other contenders being discussed here. I was not aware of CudaText before but just gave it a try also and it seems fairly rock solid compared to ST.
Thanks for this, I absolutely like it for the most parts.

My only complain with Sublime is that if I have 100s of unnamed tabs opened, it gets very difficult to find a particular tab.

I wish there was somewhat better tab organisation possible. Maybe there are some plug-ins, I did check last time when I was frustrated with it.

Does anyone else face this issue or have I been using it wrong?

You can use it however you like, but the moment I get to so many tabs open I can't read the titles of all of them is the moment I know I have too many tabs open and just start closing old ones, likely with "close others" action.

You have ctrl tab and alt-# but once tab names are no longer visible/readable I don't see the reason to keep so many open. I think the filetree view is exactly how 100s of files should be organized for finding a file you can't remember the name of or ctrl-p for quickly opening a file you do

You have ctrl tab and alt-# but once tab names are no longer visible/readable I don't see the reason to keep so many open

I make extensive use of layouts with several panes, bookmarks and, for longer files, opening multiple views into the same file and code folding. I find these tools particularly helpful when editing or reviewing sets of related files. This happens a lot for me: application code and its tests, front-end and back-end code either side of an API, code defining types/constants/interfaces and code using them, or sometimes larger numbers of related files when these kinds of pairings multiply. As long as everything stays open, ST preserves all of that display context independently for each file/view. Closing and reopening would lose that context every time.

I tend to open multiple windows instead. Though, to be fair, I usually do that on a per project basis. I try to close tabs once I realize I'm not going to be using them in the near future.

Basically the exact opposite of my browser habits, where I easily have 100 tabs open at any time, lol.

How difficult would it be to make a Sublime-Text-for-terminals?
It's by no means ST for terminals but Micro is well worth a look if you haven't seen it. It has sane keyboard shortcuts, nice syntax highlighting, mouse and multi-cursor support.

https://micro-editor.github.io/

Could you give a high-level description about what does sublime do in order to handle large files?
Ropes, a fast syntax engine and lots of caching/optimisation. Maybe there will be a blogpost on this one day.
Do you expect that working with Python codebases will get better with this release? I mean it in the context of code completion and other "intelligence" features.
Code completions have massively improved for every language with syntax highlighting.
That's very good news. That was my only pain point with ST3.
Are there any plans regarding first class support for LSP (or, more generally and perhaps more useful, first class support for extensions providing semantic knowledge about the code)?

I know that LSP plugin exists, but, anecdotally, folks are having trouble with it. Which i think is understandable https://lsp.sublimetext.io/features/ says Show Code Actions: UNBOUND, and this is the second most useful thing in LSP (the first is extend selection), it’s not that the plugin is wrong: it’s just that you can do only so much if the editor lacks first class UI/UX concepts for features, required to expose LSP to the user.

We've worked hard alongside the developers of the LSP plugin to improve support for it with ST4 and will be continue to do so in the future.
Can you share any comments from the discord beta testers about the LSP in v4?

Or are the majority of the user-facing improvements to the LSP plugin still to come, based on the foundational work that just rolled out?

I didn't have much to do with LSP or the plugins during development, but from what I've heard most of the work has already been done. LSP has had a ST4-specific branch for quite some time.
Yeah, this is crucial to me. I was formerly a paid user of ST3 before switching to VSCode, but gave the ST4 beta a try a month or so ago. I couldn't get the LSP to work for me for Elixir, so I ended up back on VSCode for now.

I figured I'd wait until the non beta release, and try again.

The sort of minimal deal breaker level of support for me is being able to jump to definition. The symbols, if I understand correctly, are based on the syntax configuration, and for the common Elixir one, it includes the type definition line, each function head, and the callsites of the function, which makes it nearly useless for symbol navigation.

I figured LSP would help in this regard, but I couldn't make it work. The docs were vague, and I think I had to put some JSON configuration structure in some file, but nothing I tried I guess was the right file or right structure.

Still, I love everything else about Sublime and am excited now for multi-tab-select, so I'll probably give it one more try. Hopefully LSP is better integrated or documented by now.

Hello, one of the LSP contributors here.

Just wanted to share my thoughts on why LSP as an open source plugin has more benefits than getting first class support from ST devs.

Cons of getting first class support from ST:

- ST is closed source. That would mean that the LSP source code would be closed source too and that would not allow other people to contribute to it.

- Implementing the LSP client in c++ won't make the user experience faster. The speed mostly depends on the speed a language server returns a response to the LSP client.

- ST devs would shift focus on implementing the LSP spec which is mainly driven by Microsoft and the spec is somewhat driven by VS Code functionality. So ST would chase after offering the same functionality as VS Code, but then always be a step back.

Having LSP as a plugin allows the best for both ST users and ST devs. It allows ST users to contribute to the LSP plugin, while ST devs can focus on making ST more awesome on their own way and adding new API-s.

All I can say is that LSP already has first class support, because the ST devs have specifically expanded the API to allow LSP to implement certain features. :)

Let me also give an insight why keybindings are UNBOUND :)

Each person has different criteria of what is important, Some people like code actions, some think it is the goto definition command, but almost all keybinding in LSP are UNBOUND. The main reason is to not cause conflicts with default keybindings.

Here is an example for code actions. Most editors use `ctrl+.` to trigger code actions, but `ctrl+.` is a default ST keybinding used to go to the next modification in the code.

A lot of people consider it bad if a plugin overrides default keybindings, so LSP lets the user decide what keybinding to assign to LSP commands.

Hope the explanation helps.

https://news.ycombinator.com/item?id=27232271

I love this editor, but this detail annoys me:

https://i.imgur.com/wu6ZfSa.png

Folding code with curly braces doesn't "eat" the brace. It's indent-based, not syntax based. There is a 2 or 3 years old issue on their github, and they don't plan to fix. A little annoying for a paying editor.

Here is the github issue: https://github.com/sublimehq/sublime_text/issues/101

Maybe they fixed it and I did not look up new settings?

This is in fact an issue we're going to address. We already have a large amount of work done towards it, but it didn't make it into this release.
Great to hear it has not been abandoned :)
Is there a reason why ST re-indexes everything on every update? (I'm fairly sure it didn't used to).

My workflow involves keeping 9 sublime projects open most of the time (damn microservices), and restarting sublime after an update makes my computer very slow (not unusable, not noticeably laggy) for 5-10mins each time.

Relatedly, sublime has an excellent changelog window, but it only shows up after you've already updated! It would be really nice if I could see the changelog before I decide whether to update or not...

When the syntax definitions change, the symbols that need to get indexed change as well. Hence the project needs to be re-indexed. There are settings for controlling how many resources the indexer is allowed to use.
I love Sublime Text and use it for everything from code to notes and todos. Thanks for all the hard work!
Hi there,

Thanks for this release! I use ST every day and I love it: the speed, the efficiency, everything.

The one thing I miss, though, is manipulating files from the left panel (moving files especially). I know there is a plug-in doing that (Side Bar) but it lacks drag-and-drop support.

Any plan to have it natively in the future?

It's been on our radar but hasn't been a high priority so far. You can currently use rename to move a file across directories using `../` or similar.
OMG this is so convenient! Just fall in love with this behavior. It'll be even better with autocomplete ;)
I didn’t know that, thanks!
Do you plan to add an integrated terminal to ST at some point?
We do not have any plan to do this, though there are some features we're looking at for improving existing terminal packages.

I personally wouldn't ever use a embedded terminal, as their user interaction inherently conflicts with the rest of the application. ctrl+w for instance needs to both close files/tabs as well as delete a word in the terminal.

Any chance of a Windows ARM64 version since macOS/Linux have one?
I can't really say one way or another. Given that we can't feasibly test on the large variety of ARM devices out there I think it will depend on how maintenance free the ARM Linux builds are and how much people ask for a ARM Windows build.
for typescript it would be nice to hover any word and see it's type. is that a planned feature?

I noticed that you can only see the type of a type

That kind of feature requires integrating a TypeScript compiler, akin to an IDE. Sublime Text is first and foremost a text editor and such doesn't have that kind of information. You may want to look at plugins like LSP for that.
I love Sublime Text and have purchased licenses for each version. Thank you very much!
Hello. How was the transition on the Windows side to UWP?

It looks great.

Sublime Text is still based on win32, not UWP.
Oh interesting. I had previously read a limitation of changing the title bar to use a dark theme was based on sticking to win32. Sounds like that hurdle was overcome in a different way - either way I'm appreciative.

Here's a reference to the discussion on the 'dark theme': https://forum.sublimetext.com/t/support-dark-theme-on-window...

We overcame that hurdle by painstakingly recreating the default Windows titlebar(s) in our own UI toolkit.
I don't have any questions, but I would like to thank you and the rest of the team at Sublime HQ for developing such terrific products. I've used Sublime for various purposes for about 7 years now and just purchased, I think, my third license for it. And if I had to label any of my dev tools as a "must-have" for the way I want to work, I would probably put Sublime Merge first.

Thank you so much!

Congrats! When the payday hits I will buy it. I've been waiting. I know I could have purchased an ST3 license and got this but...I am weird.
Question about license upgrades. The page says:

> Note you can upgrade to the bundle from either a Sublime Text or Sublime Merge license.

Right now I have a ST3 license and would like to upgrade it to both ST4 and Sublime Merge.

If one upgrades to a bundle now, will it be possible in the future to upgrade the bundle license to a single product one? Or is the only option to buy a new single product license instead?

(I’m ok with it either way, I just want to find out so I can plan better.)

Currently you can only upgrade from a bundle to a bundle, but the exact behavior hasn't been fully decided on yet. I'll look into clarifying that.
Is the team considering making an "HTTP Client, done Sublime" at some point?
what do you mean? like a Postman? a browser?
Yes, something that could do what Postman does.
Is there a way to go back to the trapezoid-style tab UI instead of the rounded new Chrome tab UI? I didn't see it in any of the preinstalled themes but maybe there's a flag somewhere.
Use the `"file_tab_style"` setting. Do note that the older tab styles are missing some features, like highlighting the focused tab.
Thank you! I know this isn't much, but I just bought a license based on this comment. I didn't know it was possible but Sublime 4 feels even faster!
Hi Ben

When will ST4 show up on Homebrew?

https://formulae.brew.sh/cask/sublime-text

Thanks for taking the time to answer questions

We only ship downloads from sublimetext.com. Any other avenues like homebrew, flatpak, etc. are supplied by third parties with no relation to us. Sublime Text on macOS has its down update mechanism that you may prefer over homebrew.
If anyone reads this later, ST4 is now the downloadable from Homebrew
Could it be that you‘ve already been using the new GPU rendering in SublimeMerge but not ST3?

That would explain the visual corruption issues I sometimes have with Merge but not ST3. In Merge some actions, sometimes (mostly in the settings) corrupt the application window (sometimes also after minimizing and sleep) on my MacBook. To me it looked like a rendering/GPU issue. It looks like blocks of pixels having different colors, lines shifted, etc.

Yes we've been shipping the hardware accelerated rendering with Sublime Merge for some time now. A bug report would be welcome (Under Help > Report a Bug)
How can I save groups of tabs so side views won’t get lost if I switch to another tab?

Edit: ctrl+tab saves, but mouse clicking a tab loses

How can I open find results in a split view?

How can I open definitions and references in split views without using the mouse to hover and click?

Edit: F12 and shift+F12.

Is there any chance you'll be adding support for moving the sidebar to the right? This is the one stopping me from moving back to sublime.
We do have something on the backburner for this.
Do you use Sublime Text for development?
I've been using Sublime Text long before I started working. I use it for any code or text related functionality. Of course it's also used internally by everyone working on our products.
If you could say one thing to a person currently using vs code to get them to try sublime, what would that be? It can't be "speed".
Would you ever consider a licensing model similar to Cockroach DBs BSL where older versions fall into the public domain/are open sourced once they're no longer revenue generating? Or perhaps once a new major version is out?
Are there any chances for better Vim mode?
It's interesting to see how much more performant Sublime is on Windows & Linux than it is on macOS.

https://www.sublimetext.com/blog/articles/hardware-accelerat...

On a 4k display, to render:

* Windows is 3-7ms

* Linux is 3-17ms

* macOS is 18-30ms <-- 10x worse than Windows best

Anyone have ideas on the cause the poor performance of macOS relative to Windows or Linux?

Would also be interesting to know how this compares to VS Code, since a large reason why people choose Sublime over VS Code is due to performance.

That table isn't a comparison between operating systems, it's data points to show how OpenGL compares to software rendering. The hardware used for each operating system is vastly different. The macOS benchmarks were run on a 2015 macbook air, whereas the Windows and Linux benchmarks were run on workstation desktops with dedicated graphics cards.
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I used to use Sublime a couple years back, I do not remember having a paid license though. When I had a slower laptop (I ran Arch on an 8GB/i5 4th Gen) I felt the need for a faster editor.

Today, I tried Sublime Text 4. It is definitely faster to launch and overall UI felt more responsive even in a couple clicks. But I could not see how to browse within the components/files (Ctrl+Click usually) in the folder that I opened (TypeScript/Deno project). VS Code does that without much effort. I could not see how to set debug breakpoints on the editor gutter (left).

I have an i5 9th Gen/20GB laptop now and I would still like a faster editor/IDE. I would be happy to take a license too. But getting debugger and project level browsing setup should be really easy and I feel VS Code does this, even if the overall UX is a bit slower. Plus plugins like Prettier, Git viewer and some other tooling.

I will spend some time but if anyone takes some time to figure these out, please share them. We need more editors so that we do not end up having one winner and then the winner starts becoming a slow monster...

VSCode seems to have a larger and healthier plugin ecosystem but I still find sublime text so much nicer to use.
I was a trial user for years back in the Sublime Text 2 and 3 days, then moved over to Atom when it was the hotness that was clearly Sublime Text inspired.

Atom was just never fast enough. I still use it to this day, but I recently purchased a Sublime Text 3 license just to use Sublime Text 4 while it was in development and now I use that alongside Atom.

It really is incredible how immature Atom was. You literally could not multiline search and replace. Incredible.

One of the features I am most excited about it tab multi-select. The simplicity of using it versus traditional pane management is really key, in my opinion.

Instead of having to manage groups and the files within them, tab selections are very fluid and low overhead. From the user experience perspective, I think they are as fundamental as multiple selections and Goto Anything are.

There are some docs at https://www.sublimetext.com/docs/tab_multi-select.html. However, I recommend opening a folder and holding down ctrl/cmd when selecting files from the side bar, Goto File, tab bar, Definitions popup, etc.

It integrates well with ctrl+tab, and the Definitions navigation flow is pretty user-friendly.

Oh wow! Thanks for pointing this out, that really does sound interesting. Until your comment, I had thought tab multi select meant you could do multicursors now across tabs.
Wait, older versions of ST were NOT rendered by GPU?
I'm still using Sublime Text 2 on macOS Mojave and sometimes, but not always, if I take a screenshot of it, the text gets captured without syntax highlighting despite being highlighted on screen. So it's definitely doing some graphical shenanigans to render text as fast as it does.
No, previous versions rendered purely on the CPU. We did use the GPU on macOS to draw to the window itself, but actually rendering the frames was still done on the CPU.

Unless you're doing something graphically intensive you don't need a GPU at lower resolutions. At higher resolutions (or with much slower CPUs) you do need a GPU to keep up though.