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I am looking forward to async stack traces being more legible. It might encourage developers to actually read and use them.
For the features that overlap between golang and .Net, can someone please let me know why people choose .Net over golang for non legacy systems? As far as my limited knowledge goes, go is much more efficient in syntax and memory.
Go isn't as much fun. And is usually slower for my work until I bump up the GC and then it uses roughly the same amount of memory.

I have also found c# async to be lighter than go's concurrency story, and dotnet11 is going to make that much more clear.

Now: I write software for fun, not for money.

Native interop is much better in .NET, that matters a lot for some systems.
There's one (usually minor) caveat here, which is around strings. In .NET, like Windows*, strings are UTF-16. If you call into native code that uses UTF-8 strings extensively, then they have to be marshalled (when passed to native code) and unmarshalled (when received from native code), which takes additional time and memory. I've run into this lately, which has led me to write special CStr/CString types (idea borrowed from Rust) to avoid unnecessary, especially round-trip, (un-)marshalling.

* = Technically, Windows now supports the UTF-8 "code page" where applications can use UTF-8 natively, but all NT system calls use UTF-16, so the conversion still has to happen somewhere

C# in .NET 11 adds support for UTF-8 string literals (`ReadOnlySpan<byte> str = "Some sample string."u8;`) which is a step to making such interop easier.

The Runtime has explored attempting "UTF-8 native" string storage as a platform feature especially for Linux FFI, but yeah Windows using UTF-16 is still a compatibility issue where platforms themselves just don't agree.

That is an urban myth, CLR was designed with support for C++ in mind.

Also Go is at the stage of C# .NET 2.0, and still plenty of lacking language features.

I really think the creator of C# made a disservice to the .NET community by picking Go for the Typescript rewrite.

Go still has a better deployment story. Single static binary deployment are king. On .Net 8 I was hitting random compatibility issues with single binary application bundles, with System.Data.SQLite, and other libraries. (had to use that one and not he Microsoft one for some legacy compatibility reason, maybe around Guid handling maybe)
Is cp -r/xcopy/robocopy a folder (with or without tar/zip wrappers) that much harder than single file deployment?
Yes. If you need to install runtimes.
In .NET 5+ you shouldn't need to install runtimes, though. Self-contained folder full of DLLs output is the default publishing build today and very reliable at this point (and doesn't have the same restrictions as trying to AOT compile and treeshake everything into a single self-contained EXE).

Obviously, there's a trade off in size having a whole folder of files, some of which would be redundant with other applications, but folder of files using xcopy only deployments have seemed to become the standard in .NET. (Or perhaps more commonly, folder full of files added to a minimal "no runtime" Docker container overlay.)

I don't think I've ever seen a global install of a .NET 5+ runtime. I wouldn't be surprised if some Enterprise was doing it for some belief in HD space savings, but I've certainly not seen it. Just file folder deploys.

From your description you certainly weren't using AOT compilation, and forgetting about CGO.

Static linking as the only way in most platforms, we moved into other mechanisms for a reason.

In Go the only way to do plugins, without shipping everything as source code is to use microservices, the more fashionable name for multiple process with OS IPC.

I'd presume you can still do dlopen despite your binary being statically linked... but I have not expermented in the topic, I did dlopen in Linux libc, and Assembly.Load and P/Invoke in .Net (no AOT).

I wasn't using AOT, it was not something I needed/wanted, but for a TypeScript compiler it would make more sense. I only tried single file binary compilation, as I didn't want to deploy the runtimes, wanted to have them embedded to the air-gapped systems in a simple copy and runway (no installers, etc).

Yeah, but that beats the purpose of static linking in first place, especially if the plugins require access to the host process APIs.

Doable, but requires a bit more of extra work, and Go plugin package is basically abandoned, it was not yet been removed due to backwards compatibility.

> still plenty of lacking language features

Fans of Go (myself included) prefer this. The small feature set is a feature, not a bug.

The history of generics and Go is enough to keep me away from that mess of a language forever.

Go seems actively hostile to it's users, especially in comparison to C#.

with Go, they have made one commitment. The language will always be backwards compatible. So code written in today's go should still be able to be compiled in 30 years using the compiler of the day. That means when adding new language features, they are very, very, very particular and stubborn about it.
Every mature programming language places a very high priority including C#. Microsoft introduced generics, LINQ, async/await, pattern matching, records, nullable reference types, and numerous other features while maintaining a very high degree of backwards compatibility.

But either way, this merely provides an excuse as to why Go is actively hostile to it's users. Backwards compatibility and language evolution are not mutually exclusive.

I thought they changed how variables are captured in for loops at one point didn't they?
There have been changes in Go already, even if minimal.
I know it's not quite as important in the agentic world, but the .NET tooling (across Visual Studio, JetBrains Rider, and C# Dev Kit for VS Code) is just awesome. Some people might frown upon full-blown IDEs, but sometimes they're just incredibly handy.
Even the non-visual stuff is pretty awesome, claude is able to trace and profile .NET code without skills or MCPs.
What's go's equivalent of LINQ?
SQL strings
Linq is not an ORM.

It is universal interface to query diverse sources of data. Most often you use linq to query arrays or lists. This is implemented as a set of extension methods on IEnumerable. Implementations for other data sources exists, most prominently Entity Framework which translates linq queries to sql queries.

At former jobs, because people know it and switching from .Net <-> Go generally isn't worth the time to learn other language.

Sure, having a runtime is downside but difference in container size for your average CRUD App doesn't really matter. Performance IME is very similar.

Ops type here.

golang also has a runtime
Technically yes but since it ships with binary, effectively, most people don't care.
Go is not much more efficient, compared to NativeAOT - though it can be faster in some areas. The big reason why someone would want to use C# is that it's a more expressive language. You can even write your DB queries with LINQ (C# lets you express code as data), making them type-safe.
The tooling and development UX.

Put things like their remote debugging experiences side-by-side and you will quickly learn why some of us go for the Microsoft tools rather than the others.

Exactly C# with .NET is batteries included type of ecosystem where most of stuff is done by Microsoft and if someone is experienced with the stack he can whip up enterprise ready app in no time.

I don’t have much experience with Go lang but what I have seen, there is lots of things one has to implement on his own. Which has its own merits, but to go from 0 to full fledged enterprise app you need more time.

Go is also very much a batteries included language when it comes to their standard library. Like it even comes with an ORM. Most people use the Http server that comes with standard library. even more so now that the router for it is a lot better.
The languages are very different. C# has much more powerful abstractions and is a much larger language in general. That is both an advantage and a disadvantage.

My experience with Go is a while back, before it got generics. While I liked the overall idea of a language with little syntax and a focus on simplicity, I didn't really like Go in the end. It was a weird mix of too low-level and high level code. It exposed low level details that I don't need to think about in C#, and it is missing convenient abstractions like LINQ.

Personally, I like async/await in C# more than Go concurrency. I know this is heretical here, but I don't care about function coloring or any of the abstract advantages of other concurrency approaches. Async/Await in C# works for me (in non-legacy code) and is easy to understand.

the main problem with the .net async/await is the immediate execution of a call returning a Task, without control over where it may execute. F#'s asnyc was way saner and easier to understand in my opinion.

I'd beg to differ on the easy to understand... last time i worked with this stuff like ConfigureAwait only has cargo cults and no real good explanation, and wasn't covered in any recent version of eg. CLR via C#... Distributed tracing and thread management were totally bitten by async, also the way iterators and LINQ were broken... that was when I got off the train, as it broke the best abstractions for line of business code so that instead of designing an IO pipeline lazy developers could simple put Task.Run around blocking IO calls at the bottom of the codebas, and ... yeah, we are back at function coloring.

This brings me to: I winder for what kind of apps did you find it a delight, because for extensive data wrangling leveraging multiple calls it was a pain.

Modern .net is surprisingly performant while also being very high level if needed. So it is very close to being a "learn once" ecosystem. This means you use it to write code for a much broader range of usecases than others, you will have a broader / more mature ecosystem than others, and your potential hiring market is more vast.
Compare the ecosystems of .NET vs golang. No comparison whatsover. IoT, mobile, web (front and backend), cloud, etc. I think Go lacks variety and is more focused on traditional greybeard areas.
In addition to what the others have said, I also enjoy the extremely robust ringtone reflection system in .NET. I don't know of any other systems that provide more complete detail. Maybe Java, though it's been a while since I've used it. It makes reflection in other languages feel prehistoricaly primitive.
> go is much more efficient in syntax and memory

I'm going to talk about the second part first. .NET is often deployed with a JIT compiler runtime like Java. That means that hello-world scripts use a lot more memory than Go, but that difference becomes a lot smaller on real-world programs and .NET can use less memory than Go depending on what you're doing.

C#'s concurrency can also be more efficient than Go's since it's coroutine based async/await is a lightweight state machine rather than green threads. That's not to say Go is especially heavy or anything, but it is more overhead.

In terms of "efficient in syntax", Go has a lot fewer features. That's one of Go's biggest strengths and weaknesses.

Here's an example. With Go, you just have struct tags: strings of anything that can be attached to a field in a struct. Let's say you have a User struct and you want to make it so the JSON won't have the user's email in it. You do: Email string `json:"-"`. But what if you mess up and write "jsom" or `json:-` without the quotes? It's basically a meaningless string to the compiler. With C#/.NET, you have annotatons/attributes that are a part of the language and checked as types. You'd do: [JsonIgnore] public string Email. JsonIgnore is an attribute class so your IDE can help you.

There's a lot in Go where the answer kinda becomes "f-it, we'll just use strings instead of having something meaningful." Go talks about how important error handling is, but then you get an error from a function and it's basically just a string. If you're doing good error handling, you want to handle different errors differently, but that's not easy in Go. Frankly, it's not easy in most languages, but this is definitely an area where it felt like Go gave up on creating something good in order to get something out the door quickly enough that Google didn't cancel the project. In a language like Zig, errors are enums and you get exhaustiveness checking. With Go, someone could add another error state to something you're using and you'd never know - or they could change the phrasing of an existing error and you'd silently stop matching on it.

Go's lambda syntax is clunky. func(x MyType) string { x.ToString(); } vs (x) => x.ToString()

There's lots of stuff like that. I'm not arguing that Go is bad, but it has a ton less stuff and that's both a blessing and a curse.

.net has a much stronger ecosystem and more experienced developers.

Golang is a fantastic delightful language, but it's still missing a lot of stuff that's existed in C# for years.

However, do you *need* all those .net tricks?

Golang is usually enough for a small project you need to build in a weekend. Scaling it to a mono repo with 200 developers might be a bit difficult

One thing I really, really wish Go had was met a daughter that was checked at compile time.

me miss spelling a tag has burnt me so many times.

Metadaughter? Like metadata but with an Australian accent?
Every new release of Go brings some of the features that have been available for twenty years in .NET (and every other language), like generics. Some features, like ergonomic error handling (whether or not you think unchecked exceptions are a good idea), Go has said will never be available. There isn't much to recommend about Go. It's fast to do the mediocre thing, faster than any language, but for a serious code-base intended to be maintained long-term, C# has better libraries, established patterns and frameworks, abstraction features, developer ergonomics, etc.
Well for me, that's like asking why don't you write everything in Erlang rather than C#.

Go is for me just a, hmm, concurrency programming language. Its popularity stems just from being pushed by Google, and the cosmetics of using braces. Despite what pundits say, it's completely and utterly not like C.

While C# is a successful and comfortable everything-language. It is blazing fast, has amazing tooling, you can get going to prototyping, then enterprise code, its serverside handling is excellent. It has many low level features and built-in data structures. It's I would say preferable for almost any kind of work except scripting. (I really don't like C# scripting.)

Modern C# is a much more powerful and expressive language than Go: iterators, collection expressions, records, async await, source generator, much more powerful generics, low level memory management features like Span<T> and ref struct, etc. It is closer to C++ with opt out GC/opt in AoT than it is the old Java comparison days.

Go's advantage is mostly the fast compile speed, goroutines, profiling, and a very opinionated formatter. Neither has an overwhelming advantage over the other though.

For me, I use both languages. But there's a lot of things which are only like a couple lines or very easy to do in .NET but to do it in Go is a lot of work.

Some example.

Open API document generation using type handlers doing this in go was a pain in .net is comes out of the box.

A lot of people underestimate the power of extension methods.

.nets metadata system is compiled time safe where Go is not and this has burnt me a lot.

I really like go for command line tools Small binary sizes I lovely.

go's standard library is significantly more hackable than .nets there have been a few things where I've ended up using Go because to do it in .net would require me maintaining a fork of the standard library.

Go makes composing data insanely simple. where in .NET you can have an equivalency but it will be done via interfaces.

Go's Dark Type System is both great and really annoying.

C#'s stricter type system when it comes to interfaces can be really handy as that can be used as metadata to change how data is processed and enforce compile time checks.

Awesome stuff, as usual in .NET releases! The runtime async support is surprising to me... I get that stack traces are more friendly without state machines in the code, but I didn't expect they could switch to a runtime version and have equivalent performance. Cool!
They did that after the learnings with experiment of having a Erlang, Go, Java like implementation for async, await.
Is this a joke, like "hen's teeth"? Those languages don't have async/await.
They don't need to mark functions as needing special compilation / rewriting to support asynchronous use since the runtime provides the necessary mechanism to pause and resume (e.g. stackful continuations). So 'async' is unnecessary and 'await' can be a library function (or remain a keyword of course).
Seems to be a gift of the modern CLR cycling faster with each release since .NET 5 versus the backwards compatibilities the runtime used to have to keep in .NET <= 4 because the same runtime would power multiple versions at a time of the compilers and BCL above it. In the old world "Framework" days after the CLR made the huge changes from 1.0 to 2.0 (for generics and other things) it seemed almost "afraid" to add features, especially for things that compilers could support themselves. The .NET 5+ CLR makes fewer "forward compatibility" guarantees as it now assumes it cycles directly with the compilers and that most deployment methods "bake" the CLR version with the application.

There have been smaller runtime improvements like this one in recent releases, but this one seems a big one to point to to prove that the runtime is truly growing at a faster and more interesting pace than the old days.

Friendlier stack traces have an important upside: Cancellation is done by throwing exceptions, but you can't stop it from storing the full stack trace in a string. This can result in a noticeable hitch if the stack is very deep and complex. With a friendlier stack trace, I hope this issue is finally gone.
As the article mentions, stack traces in exceptions are the one place where this change doesn't really move the needle: they were already hiding stack frames related to the async machinery in exception stack traces. The main benefit here is the live call stack in the debugger.

> One especially useful result is a clearer live call stack. Profilers and debuggers can show the asynchronous methods themselves instead of the infrastructure used to execute them. This is a distinction from exception stack traces, which already hide much of that infrastructure.

i have been seeing a lot better performance, to be honest. It allocates a LOT less.
Does runtime async mean stackful coroutines? It's not obvious what exactly the state machines are replaced by, if not automatically inserted yield() calls.
I took it to mean that coroutines are still stackless but that yielding is now an operation the runtime knows about instead of being compiled out by the compiler.
To all the .NET outsiders, C# is indeed the .NET darling but you can also use F# if you feel like living in the future. Or VB if you feel nostalgic. So in .Net land, C# is not destiny. It is a choice
I feel like VB is a "better" Python for beginners and F# is a much better Python for data scientists.

The tooling ecosystem in Python is just so bad that I can barely stomach it after spending the last 20 years in .NET. At times, when supporting analysts at work wanting to write a little glue code, I've found their main complaint about C# is "curly braces" (which seems like a really odd thing to complain about, but ok) and I've found it easier to teach them a little VB than to figure out whatever the hell is going on with dependency and runtime version management in Python.

And then, for the folks who go deep on Python for ML tasks, I've mostly found them caring now about specific libraries than the language itself. I then show them how .NET has equivalent or better libraries available and that a lot of the code-golf stuff they do in Python has a much cleaner version in F#.

What do you recommend for numpy, duckdb, pandas/polars and pytorch in python?
Polars.NET is actually not bad already.

The data ecosystem is not good though e.g. try doing a ridge regression in dotnet

That’s always been my impression. Working with azure and mssql etc - great. Slightly off the enterprise app path - immediately dragons and lack of drivers, convenience and gpu, etc etc.
Ugh, I agree, Python tooling makes me want to pull my hair out every now and then. And then I weep for IronPython... it could have been a great blend, if it hadn't been abandoned. Though I can imagine that trying to "marry" Python to .NET became more and more of an uphill battle over the years. I think the last maintenance release was about two years ago.
> C# is indeed the .NET darling but you can also use F# if you feel like living in the future. Or VB if you feel nostalgic

Or PowerShell if you want to hash out something really quick.

> .NET 11 is a Standard Term Support (STS) release with two years of support under the .NET support policy. STS and Long Term Support (LTS) releases have the same quality and servicing policies; the difference is the length of support. .NET 10 remains a supported LTS option. Stay current with servicing updates whichever release you choose.

They burried the lede on this one.

- .NET 10 is end of life'd on Nov 14th, 2028 - .NET 11 is end of life'd on Nov 9th, 2028

Which means anyone who upgrades to 11 has fewer days of support. But the idea is that you'll upgrade to 12 as soon as it's RTM'd.

The problem with that is I have clients who refuse to budge from 2.1 (or even upgrade to the 2.1 re-release: 2.3).

Nothing new to comment on here. MS has been open about its long term and short term releases based on even and odd numbers. Unsurprisingly, there's a web page that explains it https://dotnet.microsoft.com/en-us/platform/support/policy
This whole thread is a bit of a tangent, but I'm not sure the STS/LTS distinction makes much sense for the end user. STS gets a relatively generous 2 years of support (cf. Java at 6 months) while LTS gets a relatively anemic 3 years of support (cf. Java at 8+ years [1]). Plus, with yearly releases, every LTS expires at the exact same time as its successor STS. Are STS releases generally less stable or more experimental than LTS releases? Otherwise, this feels like a valueless distinction.

[1]: https://www.oracle.com/java/technologies/java-se-support-roa...

Supporting anything for 8 years is a huge commitment. That means 8 concurrent versions needing at least some work all the time.

I think Microsoft regretted those long (10 years) support guarantees they had for .net framework. In the end, it probably slows you down in terms of innovating

Given .NET's annual release cadence, 7-8 years of LTS would mean 5 concurrent versions: 1 STS release and 4 LTS releases. This is still a lot of old versions to keep updating, of course.

Anyway, the critique was less about the exact length of LTS, and more about the lack of significant difference between LTS and STS.

>They burried the lede on this one.

Not really for any groups that commonly use .Net. Even numbers are LTS and odd numbers are not, or at least it's been this way for a while.

>I have clients who refuse to budge from 2.1

Give me their names, sounds like it would be easy to penetrate them again and again and again with AI.

> The problem with that is I have clients who refuse to budge from 2.1 (or even upgrade to the 2.1 re-release: 2.3).

2.3 on .NET Framework reaches end of life on 2027-04-13, so upgrades have to happen soon.

If you mean ASP.NET Core 2.1 or ASP.NET Core 2.3, then they are actually .NET Framework despite the name, and are not the same lineage as .NET 10 and .NET 11.

It's still in support, and led to one of the most confusing release announcements in history: https://devblogs.microsoft.com/dotnet/servicing-release-advi...

ASP.NET Core 2.3 does go end of life in April 2027 however: https://devblogs.microsoft.com/dotnet/aspnet-core-2-3-end-of...

It's not that complicated. ASP.net Core 2.2 and earlier was targeted at .NET Standard, so could run in any CLR (CoreCLR or Framework or even Mono, though I don't know how supported mono was). Asp.Net Core is actually just a csharp library like everything else.
ASP.NET Core 2.2 could not run on .NET Framework, which is why 2.3 was a re-release of 2.1.
C# is a really great language, and I hope I can keep using it. I like Microsoft’s ecosystem, but personally, I’d like to see its cross-platform support strengthened a bit more.
What's missing from cross-platform support? You can basically run it everywhere already?
MAUI is still not great, is it? I remember Linux wasn't supported either. I tried MAUI on macOS, but honestly it's hard to consider that supported. Many people use WinForms and WPF, but these don't support cross-platform, and honestly WinUI 3 is also lacking. On the server side, TypeScript is actually better (both are Microsoft languages).

In fact, desktop apps are mostly used for factories or Windows-only programs, which is a bit disappointing. It's a very good language for making games and the most widely used language for factory programming, but whether to build a product with it is a bit ambiguous. I'd use it when making a program for a specific customer, but for a product I'd probably use TypeScript.

If you're limiting yourself to Microsoft's options then I'm going to have to say that's a you problem. Avalonia is pretty great. What do you use when you're building apps in other languages?

> On the server side, TypeScript is actually better

I like TypeScript but I'd never pick it over C# on the server side unless I had to do React SSR for some reason.

The issue is that it's not a hobby, but a delivery. For delivery, you have to check commercial compatibility and long-term maintainability, so I'm not sure. Actually, I don't particularly like the XAML model itself, but the problem is the LTS policy and long-term viability. In delivery, technology choice is important. Because what can be maintained later is what matters. I have learned TypeScript, but I don't think you're wrong. It's sufficiently understandable for personal development and hobbies, but from a delivery perspective, it could be considered a risky choice.

I often build ERPs too, and for delivery I usually use TypeScript with Electron. C#'s biggest problem is mobile support. It's very strong on the game side, but weak on most phones. TypeScript, on the other hand, uses a bit more memory but is easier to wrap for mobile. You can just use Capacitor alongside Electron.

In my case, it's not a huge project—it's usually a small ERP dedicated to a local company in the region, so even if there are many employees, it's often only 100–200 people. At that scale, TypeScript holds up well enough. (For factory MES, there are tens of thousands of data points, but in that case it's usually fixed to C#.)

In this context, the mobile option in the ERP is good for charging customers, and it offers good extensibility as a reference option.

You lost me a bit - everything you mention is client side, not server side.
Avalonia has enterprise support available if you need it. It also supports mobile (native AOT, not WASM).

I do agree that it's hard to beat web tech though. Great support across all platforms. Just don't forget to optimize.

[delayed]
https://learn.microsoft.com/en-us/dotnet/core/compatibility/...

Be aware

    (decimal)0.1
    // .NET 10: 0.1
    // .NET 11: 0.1000000000000000055511151231
Wow, what a vicious footgun. I do a lot of work related to pricing, invoicing, exchange rates etc... where decimals do matter, so this kind of stresses me out. Thanks for the heads up.
You shouldn’t cast from double to decimal anyway. Just use decimal throughout.
Yeah, while I do agree this change in behavior could be a major footgun for a few people, the vast majority of use cases for decimal should be unaffected. Decimal is usually used for business applications to the exclusion of double/float, not alongside them (the only doubles I've seen in my company's applications are just storing Lat/Long values for addresses, everything else uses decimal values).

Hell, on the rare occasion I've needed to use a decimal literal in code, I just use a decimal literal: don't do (decimal)0.1, just use 0.1m.

Exactly. If you want an actual decimal literal you should always write it as 1.2345m rather than converting it with the (decimal) prefix. The compiler refuses to accept a plain 1.2345 assigned to a decimal type so it’s not such a footgun as it may appear to some; though it might offer a better DX if the type of the literal was inferred from the thing you are trying to assign it to, that would no doubt have unintended consequences.
Fair enough, this is mostly what i do but since the runtime has been forgiving, i'll need to triple check that. I label all pure money fields as decimal, but am less confident for the ProductQuantity kind of fields. I typically use int for whole numbers but wouldn't be surprised if i used float occasionnally for quantities accepting decimals.
In cases where you have to convert from float/double to decimal you should use an explicit rounding method, not just a raw cast.
The code (decimal)0.1 shouldn't involve a double in the first place.
The literal 0.1 is a double. If you want a decimal literal use the “m” postfix like 0.1m.

Then you dont need the cast and there is no problem with hidden roundings.

> The literal 0.1 is a double.

I know. It shouldn't be.

Why? What do you mean?
Even among floats, why double in particular? Why not single? Why not quad?

If practical, I'd give it either infinite precision or the type of whatever variable it's being stored into.

If that doesn't work and it has to be a specific type in all cases, making it a special decimal that converts to double without a warning would be a better baseline.

You suggestions seem like complex solutions to a non-existing problem. If you need a decimal literal, just use the “m”-postfix! Why introduce weird ambiguities? E.g what would be the type of the expression `1.0 / 3.0` in your system?

The bottom line is you need to know if you are using a decimal or a double.

> E.g what would be the type of the expression `1.0 / 3.0` in your system? It might not be assigned directly to a variable but could be an argument to an overloaded method.

Ugh, I think it's extra gross that it would automatically set the overload when you never told it what size to use.

> The bottom line is you need to know if you are using a decimal or a double. If you think suffix-less literals are confusing, just make it a rule to always use a suffix.

Making a rule for my codebase to always use a suffix doesn't remove the confusion from all other codebases.

But even that is impossible because there is no suffix that specifies double.

> Why is double the default for suffix-less numbers? Probably because it is a standard floating point type supported by all processors and languages. Seems like a reasonable default.

So's single precision. And integer literals pick the opposite size and default to 32 bits in C#.

The suffix for double is “d”. It is just a syntactic shortcut that it can be left out. From the compilers perspective and at the level of the type system, “1.0d” and “1.0” are exactly equivalent.
0.1 is not representable in binary floating point. The old behavior was adding magic that shouldn't be there.
Did they deprecate it, then?
> Wow, what a vicious footgun.

We do too at $dayjob, but use cents for everything and at the end of the calculation we divide by 100 to get the dollar amount.

Exchange rates are 4 decimals, so you would still not get bit by this.

Thanks for sharing, this is an interesting approach. Unfortunately, too late for us to transition to this across the board, but I'll definitely keep it in mind moving forward.
found this one out the hard way, lol. my C# interface for a vector db stumbled into this right off due to how my tests were written
I feel like they've done a lot to resolve a lot of the confusing versioning and runtime compatibility problems that drove away non-Windows developers from using .NET.

However they still suffer from an incredible branding problem.

It's really too bad because as a runtime it's fairly incredible, and F# in particular is fun to work with. They also have good cross-platform support and tooling, which they didn't have a number of years ago.

Combine that with the fact that nobody really writes code anyway thanks to AI, and this could be a slam dunk runtime for an AI-native development environment.

But it will never happen.

    > ...this could be a slam dunk runtime for an AI-native development environment.
I wrote this in my other comment, but I really think that C# is an underappreciated language and tooling stack for AI.

    - Roslyn analyzers
    - Simple, stable tool chain
    - Language has largely been stable and backwards compatible for the two and half decades of its existence
    - Now have a very, very good type system that promotes good practices
    - Very good corpus of docs
Something else I stumbled upon recently is hooking CSharpRepl directly into DI and handing that to an agent: https://fuqua.io/blog/2026/06/injecting-a-csharp-repl-into-a...

It's actually crazy what the agent can do with that.

I am actually quite convinced that having solid framework as a base will be a huge win for building business line applications with use of LLM agents.
In my experience, C# and .NET are both "underappreciated" in a large part based on the legacy.

Some folks out there still think .NET is Windows only. Some folks out there haven't looked at C# since the .NET Framework days. Some folks out there are still salty about some of Microsoft's decision around OSS (debugger, hot reload fiasco, etc.)

But day to day working with C# and .NET for backends? It's really fantastic. AI seems to like it a lot and a lot of tools for agents to go HAM. Roslyn analyzer, source generators, tons of really good docs from Microsoft, generally low variance and high consistency (e.g. Drizzle vs Prisma vs TypeORM vs Kysely vs ... in Node land).

My previous team switched from TS to C# and F#[0] and it was a blessing; a lot of the platform ops have been simplified. It's just one very solid tool chain and packages are generally stable. First party packages get consistent security updates.

C# feels like a really solid choice in the age of AI coding because of it's general stability, strong static analyzer, insistence on types, and really good tooling.

[0] https://engineering.usemotion.com/moving-off-of-typescript-e...

How does AI do with F#?
Motion shifted to C# around August of last year. Part of the reason, I suspect, is that the CTO (Hi Chander!) is an OCAML fanboy and F# was the most practical platform alternative.

We shifted all new product backend build to C# (because at this time last year, we were still "AI assisted" and deemed F# too foreign for most devs to read well), but all internal tooling was built on F#.

By maybe May of this year? We had multiple F# backend codebases, fully AI generated. Only one person on the entire team had worked with F# by hand. Several things work in F#'s favor even though it has a lot less representation in training: 1) the people that write F# really love F# so the code out in the wild is going to be better quality (hunch), 2) F# is a bit more terse/dense than C# and less noise in context, 3) F# benefits from the same tooling stack, 4) F# type system is still a bit more expressive than C#.

I know C# deeply so I know what good looks like and I know how to get agents to write good C#. F# I'm less familiar with, but we had great success with it.

AIs write pretty good F#, but there simply isn't very much of a reason to use F# over C# since Microsoft basically uses F# as an experimental test bed to test .NET features before bringing them into C#. Plus, annoyingly, F# doesn't interop well with existing C# projects which there is even less of a reason for existing .NET shops to adopt F#.
I also agree with this. When we were internally finalizing on C#/F#, I showed the CTO that most of what he liked about F# was already possible in C# (though requiring third party libs like OneOf or Dunet) with the benefit that C# syntax is more familiar for most folks. With 15, I think they are even closer now.
One of my favorite things about F# is what some would consider a deficiency: that within a project, files must be ordered and you may only refer to a symbol defined earlier, with the sole exception of types which are explicitly declared together in a single statement (`type X = ... and Y = ...`).

This in contrast to C# where, within one .csproj, there is no "order" and all classes and methods are able to mutually reference one another.

The F# way creates an annoying housekeeping step of maintaining file order, and would be a nightmare to do with manually edited .fsproj files (I have only ever written F# with an IDE), but IMO, it is worth it. On the reading side, it makes it easier to understand how a project you've never read before is structured, since you know the order of the F# source files also must be the bottom-to-top layering of the code. On the writing side, it sometimes causes one to rethink the architecture and simplify it to minimize the number of mutual declarations.

The advantage of F# over C# is defaults and baggage. The FP story in F# is great. In C# it’s possible.
That's a good way to put it. C# can be made closer to F#, but it has to be done so explicitly.
That might be true. But I still think code and ideas are more clearly expressed in a higher level language like F# still. Even though C# has adopted a lot of features from F# over the years, F# is still a lot cleaner to read and write with its excellent type inference and super minimalist syntax.
Built the massive enterprise backend of a super app fully in F#. From my experience, AI was able to write idiomatic F# code since Opus 4.8 (all models started doing very decent things around that period).
I've used F# on several projects, and right now we're building all our infra with it. AI does very well it these days.

AI isnt quite as creative and clever coders as humans though, but thats true for any language you direct it at, but its a bit more obvious for higher level languages like F#.

Seems very good at it; for a while in my F# project I didn't know how to tell claude code on the web how to install it, but claude still made code that worked fine - its COT said, paraphrasing: "no F# compiler here so I will check this code by inspection". Later I learned how to make F# available there - in claude.md tell it to install the ubuntu dotnet runtime via apt, which includes F#. May not be needed anymore though.
when I realised I didn't have time to actually finish my own programming language (there was a big change needed in the type checker and it would have taken months with how much I can use a computer atm), I let claude something like 98% of the work, and it worked very well. The code comments are awful, but the code is ok. recently i have just let it have a go, and the code has grown more than I care for, but generally it has been doing well: https://github.com/bjoli/Bjolang
It's certainly not a big topic of discussion online but it's powered all of the healthcare infra my career has been around. There's a lot of "dark matter" code written in C#.
The fact that when most devs look at C#, they can only see the silhouette of Microsoft is kind of making me mad sometimes, but I think it is understandable.

The corporate history of C# is undeniably strong, and even till this day in modern C#, they still have a lot of legacy components in it, like AppDomain, APM and MarshalByRefObject.

It is also unfortunately that C# has largely lost in the AI race, that it failed to gain tractions from AI developers despite heavy investments from Microsoft. Early AI stuff like Semantic Kernel actually included C# as its primary languages besides from Python. Nowadays it is not mentioned so much and the default is just Python but perhaps it really isn't a fair comparison due to the gravity of Python in AI as a whole.

Yet for another fact that even within Microsoft, Rust wins over C# for agentic development, is a clear indication that C# has lost a meaningful place in software development as its former parent started to berate it as well. TypeScript is rewritten in Go rather than C#, and consider the fact that Anders Hejlsberg made both C# and TypeScript...

Sure, maybe Bing and a large part of Azure and Xbox services still have heavily relying on it, probably because of ASP.NET Core and Orleans, but outside of the two Microsoft greenhouses, it is a free for all battle royale where C# don't even have a chance of being picked at due to being too weak.

I even tried to contribute a C# SDK to the Restate project, but the maintainers actively rejected it due to them not being familiar and refused the handover. They said they will consider if there are commercial fundings backing it, then they would starting to consider. This also shows how unpopular C#/dotnet is among open source development and failed to build hype. The same Restate project even have a Java SDK for it, so it is not like they can't handle C#, they just didn't like to.

The last few thing C# is good at is just Unity I'm afraid, and that is also dying too as Unity is also not doing so well lately.

Semantic Kernel isn't getting updates because they've replaced it with Agent Framework.
Interesting. One of the Restate team reached out to me because I write a lot about durable execution and I’m part of the Temporal Constellation program.

I was curious about their approach to durable execution, so I told them to come back to me when they had a .NET SDK.

The fact that they don’t is either due to the fact that they have a historic prejudice against Microsoft and by extension dotnet, or they can’t be bothered and see no point in it.

Either way the types of companies that are going to have a strong interest in resilient distributed applications, are corporations, and dotnet is still highly prevalent in those types of organizations.

So refusing to support dotnet as a SDK option in Restate is beyond short sighted. It’s leaving money in the table. I can’t take them seriously if that’s the case.

I think the fact that most coding agent images don’t include dotnet support by default. Just look at codex-universal. Swift gets included but not dotnet. Yes it’s not hard to install dotnet yourself and setup the environment, but there isn’t a real valid reason to exclude it since they’ve covered nearly every other popular language.

https://github.com/openai/codex-universal

> historic prejudice against Microsoft and by extension dotnet

This. A lot of segregation is very much due to this.

> I think the fact that most coding agent images don’t include dotnet support by default

And it gets worse that that:

https://github.com/openai/codex-universal/issues/13

https://github.com/openai/codex/issues/1276

https://github.com/openai/codex-universal/pull/120

And you see that the community members are doing the work for them, yet they would still refuse using the stiffiest corpo lingo in the most passive aggressive way

"Sorry, we're not accepting PRs in this repo. If you'd like to see a change to the codex universal docker image, please file a feature request in the main codex issue tracker."

Okay, so what the fuck is this:

https://github.com/openai/codex-universal/pull/131

https://github.com/openai/codex-universal/pull/90

I know, but the fact that it is not included by default, then someone made a PR to hopefully get it in, but got refused, tell him to turn around to another issue, and then idling that issue for a long time now, it really pisses me off because there is no communication whatsoever, just like how I have this recent situation with LayerStack fucking up their control panel, and stripped some features, not ever telling me, just avoided me. And it is not that they have a shitty firewall that can do jack shit, and fucking up the control panel with no recovery onset for a month now.

Again, it is all about the lack of communication to not give me a heads up, leaving things on an ambiguous state until I found it out. This is the part that pisses me off and I have to go on a furious exchange in the tickets to them.

"come on, it is just a matter of adding the fucking dotnet SDK by yourself". You know, the problem is not that simple anymore, there is a little hidden agenda which turned into a stance problem, or, oh, well, I hate to say it, "technological politics".

Yeah, I know, "tech is just a tool", then where are all the criticisms when the punks are boasting how "Rust or Golang is so fast, Python and Node is dead" blah blah blah.

Anyway, if you are just trying to hide the vendetta against dotnet, then just say it. Say it out loud and stop fucking around. Make an assertion and stand on your fucking ground.

So simple, "We don't want to add dotnet because it is fucking trash". Now that we know how, so case closed, things can move on now without enduring the radio silence.

Top rant, i enjoyed it

I might point out that passive-aggressive weasels hiding behind stiff corporate speak are visually undifferentiatiable from people doing the best they can in a project with multiple competing goals in a world where they could lose their jobs for a careless public comment. Not everybody is free.

> I have to go on a furious exchange in the tickets to them

...furious?

Did you have to?

Did you _have_ to?

Being a Microsoft product is such a heavy baggage. Last time I checked the official debugger was still not open sourced and that alone was enough to make many people think twice. The fact that MSFT chose golang instead of C# for Typescript compiler, the state of Windows native GUI app dev... all erode C#'s reputation.

    > Being a Microsoft product is such a heavy baggage
Which I always found ironic because TypeScript (from the same guy that created C# even!), VS Code are both Microsoft. Microsoft also makes big contributions and investments in Postgres and Python as well.
TypeScript has fewer competitors for the frontend than C# does for the backend
Did anyone ever explain why C# was not considered in the first place ?
Yes, it's because the structure of the existing codebase for the typescript compiler matched go better. (There's a blogpost about it somewhere)

edit: I think it was considered, but go was a better fit

Yes, Anders Hejlsberg did various times in podcasts when they announced the move go. It has nothing to do with C# not being capable enough, but rather that a line-by-line port from Typescript to Go would be easier. I think IIRC several time that had LLMs be more advanced as they are today, that choice would have been a different one.
It is weird now that you mention it. I worked in C# and .NET for a long time. In theory for 20 years. In practice I wasn't writing much C# after 2019 even though the team I led still used it.

I guess I... just got bored of it, and fed up of Microsoft. I came to hate Windows and having to work on Windows so much that it sort of tainted C# for me. I'm not saying I'd never use it again but, whilst it will run cross-platform nowadays, so will loads of other languages and frameworks, so it's never at the top of the list when it comes to choosing something for a new project.

As for TypeScript? Absolutely loathe it. I'll use it professionally when I have to, but I'd never use it for one of my own projects. It's just so ugly I don't even like looking at it. I get why people like it but, for me, it's not enough. If I'm staring at something all day then, I'm sorry, it can't be ugly.

But, strangely, I still use and enjoy VS Code from Microsoft, and have no plans to switch to anything else.

(I also still have an Office subscription - or whatever it is Microsoft are calling that suite nowadays, I don't care - because I still use both Excel and Word fairly frequently. I could probably get by without, but I actually quite like Office - even on the Mac.)

    > As for TypeScript? Absolutely loathe it.
I just write my TS like I write my C#. They are similar enough, IMO. I ended up writing this as a precursor to our team's move from TS to C#: https://typescript-is-like-csharp.chrlschn.dev/

The main things I don't like about TS are the volatile tooling, bad habits from other devs (not declaring types), compromised ORMs, require lots of package hunting, and module system.

Language is fine, tho.

Speaking of PostgreSQL and Microsoft, I was at at a presentation earlier this year and they are developing an underlying storage engine for it based on Azure Blob storage to get “instant” WAL replay across many replicas at once.

It was pretty impressive work to scale PostgreSQL.

Sounds very similar to what Amazon has had with aurora postgres for many years now. Very effective but not novel from ms.
The decision to use Go for TS7 compiler is even more baffling considering Go's low level memory management functionalities is nowhere near the level of C#'s Span<T> etc, especially since TS and C# are invented by the same person.

I got so worked up by it I built my own TyepScript compiler with my clankers in C# to prove that it can be done, my revival of the Common Language Runtime concept, project Copeland:

https://github.com/yuechen-li-dev/copeland

Currently, Copeland compiles a dialect of TypeScript to JavaScript, C#, WASM via Blazor WebAssembly, and NativeAOT, runs in csproj, and uses xUnit.NET for testing framework.

(The other reason is that Microsoft still refuses to do the obvious thing in .NET 11 and take the best part of Rust and let enums be `match`ed, despite the fact that both TypeScript and C# have weak enums historically, so I added payload enums to my TypeScript dialect because Microsoft won't.)

https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...

Pattern matching is in C# unless I misunderstood you.

Well, there's a lot of sides of it.

On the historical (And semi-current-ish) downside we had/have;

- lots of 'flash in the pan' stuff between 2008-2012ish (Silverlight comes to mind here)

- Anemic Entity Framework in pre-core, and the weird stuff EF Core had going on early in it's life.

- That constant worry as to whether you need to add .ConfigureAwait(false) to every async call in a library you want to open source.

- The thing where trying to do 'traits' in NetCore (Now that you can mostly mimic the behavior) has had some side-effects on performance, mostly resolved but still something you have to consider as far as impact. (To be clear tho, thank god, needed that...)

- WTF was that UWP workflow?

- Why can't we get a proper designer? I don't think it would be that hard especially given I can do nice things around workflow designers today. Speaking of workflows...

- The complete (what I probably guess was MS groups eating their own tail) thing where Workflow Foundation was almost truly productive, SSMS had a thing based on it that was surprisingly productive, and it has been murdered instead of getting the TLC it needed to really disrupt. This one is extra loud because it is so similar to the 'low code' platforms so many orgs have sank money into.

- Less impactful as far as people eating the lunch microsoft left on the table, but WCF.

The upshot is;

- If you're willing to do some looking there are great options out there. lazy example, linq2db is basically a DSL that is close enough to EFCore as far as 'how you compose' that you can teach it to a group of WITCH devs in 30 minutes or less.

- It really is easy to do all sorts of stuff. It's just productive.

Also they dropped any pretence of doing any long term support, which is going to create all sort of interesting CVE over the long run given that it is mostly used now for backend.

And I am still not over the many breaking changes when they dumped full framework. Have to support a large code base, I think only now with AI will it be economical to redevelop it for .net core.

I've narrowly focused on .NET and C# for HTTP backends. In that capacity, it's been very stable and gotten better with each release.

EF Core now is very, very good with only one minor gap with respect to migration merging (long migration history causes build times to explode).

Every company I've ever worked for used C# to write business apps. The software that handles a huge fraction of all closed captioning of telephone calls is C#.
I think C# would be a great choice for both CLI apps and server less functions.

Other than that I totally agree with everything you said.

    > I think C# would be a great choice for both CLI apps and server less functions.
Really? I feel those are the two areas where it falls short. CLI apps and serverless both value cold starts and C# is not great at it because of the JIT overhead. The immaturity of NativeAOT ecosystem on C# was cited by Anders as one of the reasons the TS team chose to rewrite in Go.
I think by CLI apps they mean something more like Claude Code than ripgrep.
I write all my CLI apps in C#, but I hear you on the startup time. I guess it depends what you are working on whether that little hiccup is a problem. I've never once noticed it with anything I've written.
I recently started a new project on .NET, mainly for its batteries included approach, seemingly a bit more serious ecosystem and the tooling AI agents can leverage during development and ops. Really happy so far, but too early and too small to have meaningful conclusions yet.

I'm especially interested in exploring F# as a concise, non ambiguous way to communicate definitions between humans and agents, somewhere between writing code like the olden days of yesteryear and describing things in English prose.

I've been writing C# for literally 25 years.

I still choose .NET as the go-to whenever I can. On Windows or Linux.

I think the baggage view was valid for a while - but now we have a new generation of developers who only know about .Net Core and may not associate the Framework years in quite the same way.

I've been writing .NET code for 25 years too. I've tried a lot of other languages and platforms. Every time I've come back to .NET. All my web apps run on bare metal Kestrel under Linux which has come such a long way. I write all my Windows desktop apps in .NET too. Very clean code, easy to read, easy to write.
the APIs/primitives are so good too
Just out of curiosity, what do you use for your desktop apps? Winforms, WPF, WinUI, the commonplace web browser pretend app, something else?
It’s also awesome for SREs / SysOps / Whatever We Call Ourselves Today:

Opinionated in a good way, which means almost all C# apps have the same parameterisation with environment variables, command line, and config files. It’s all very systematic, consistent, but flexible and pluggable.

“Node has that too!” you’re about to say. Lol, no. It has bits and pieces the devs have to wire themselves, which means a fleet of vaguely related apps made by independent teams will have wildly different config styles. Good luck consistently making all of them pull API client certs from KMS or Key Vault, or whatever!

OpenTelemetry is now baked in to the core components and rapidly spreading through other libraries.

Excellent “pervasive” system APIs for spans, traces, metrics, and logs means that the sources are omnipresent and very rich, going back decades. Even very old third party libraries are often a breeze to instrument.

Debug snapshots from production crashes on App Service feels like cheating.

Built in container build outputs with no extra tooling.

A GC that automatically responds to container limits instead of the host limits.

It uses thread pools for async tasks in most configurations so whole categories of production-time issues that occur with single threaded runtimes just doesn’t happen.

Etc, etc…

I love C# and F#, but every .NET shop I worked for was full of MS cool aid drinkers and enterprisey nonsense. I don’t miss the culture at all. The languages are excellent, though.
Exactly this. The workaround is to explicitly hire developers from other languages whose idiomatic use matches your style.
This. It's so nice to work on C# stuff on your own without any of that baggage.
In my experience this is changing a lot and very quickly
Going to r/csharp over on Reddit is such a weird experience coming from any other background, save perhaps Java. A lot of people just yolo'ing with MockFactoryAbstractFactoryFactory abominations and injecting dependencies into your dependencies so you can inject your dependencies.

A lot of people also seem to have bought into the "Clean Code" dogma popular in the 00s, completely still living in a world where RAM is cheap and JITs are magical.

Add to this the absolutely miserable state of Microsoft's official .NET documentation, and it's a bizarre experience. Everything is "documented" - with things like "Foo(): Constructs a new instance of the Foo class", in case you were wondering what a constructor is...

Context: I'm coming from a background of C++ and Rust. Especially the latter leaves .NET's documentation in the dust, but that doesn't mean the CLR isn't a piece of extremely solid engineering. I'm continually impressed by the .NET JIT and GC, for example, and when you dive into the poorly documented details of the standard library (it's open source these days), you'll see that the quality is very high almost every time.

So yeah, I agree that .NET and C# has everything it needs to be really great in the right hands, but many hands aren't super right.

Agree, in Java world, most people have migrated from those design patterns, while the dotnet world still seems to be occupied with them.
Java factory factories was really a work of zealots...

But on the other hand you can't escape patterns - it's like trying to escape math - you will discover new patterns or circle back to old patterns, maybe with other names.

Planning architecture really is a thing. Just sometimes it takes 3rd implementation and domain knowledge...

Is there any book that you'd recommend for modern, sane C# development? I've inherited a .net project and coming from Rails, a lot of things seem plain weird.
I don't know man... Rails seems fairly unhinged to me as well, but it's been a few years since I touched it.

My recommendation is always to understand the technology in depth, then make decisions based on what makes engineering sense. Understand the tools first. For me, that's a hands-on process, but others learn better from books. A lot of programming books seem a bit ideological from a methodological point of view, often written by people who thought they found the magic bullet (see the "Clean Code" fiasco) with perhaps limited time in the trenches.

some folks here sound a little desperate
I pretty much exclusively use .NET with AI for backend stuff and run it all in linux containers. It's really good. I generally try to stick to stock standard .NET with only a few popular packages where it makes sense. You don't actually need too many extra things as there's quite a lot built in. Even for CLI its ok, though it won't be the smallest binary.
> Some folks out there still think .NET is Windows only.

Wait until you meet devs who don’t understand that other OS are a thing!

I know this is not really the case for many others, but for me it's because there's a lot of set up; that's usually done by IDEs, but I'm unlikely to get an IDE before I've kicked the tires a bit. Go is run "go mod init", or hand write one, or even skip that step to write a single file thing. JavaScript is similar, you can start with one file, or start with a relatively simple package.json. Python / ruby / Perl / PHP is just the one file.

As far as I know, C# and friends still require setting up a project file, and there isn't a tutorial that has one you can easily copy.

Maybe this is why I also can't get into Android development.

(It also doesn't help that my Linux distro doesn't ship the toolchain because it can't be bootstrapped from text files, as far as I understand it)

This used to be true but is very much false now! The CLI can create any new project, even complicated ones. You can create your own project templates if you want. You can even start a solution and project files in an editor. It’s all just xml!
[flagged]
Does `dotnet new <template>` not count?

You could also `dotnet run script.cs` to run a single file without setting up project.

`dotnet run script.cs` is (in most cases) now a really nice replacement for powershell.
This should do it:

dotnet new console

dotnet run

You are exactly proving the parent comment right!
A lot of this changed with .NET Core and later numbered .NET releases (currently 11 as you see from this thread :)

    dotnet new webapi
    dotnet new console
    dotnet new <template_or_sdk_here>
    dotnet run
    dotnet test
The tool chain has matured significantly and stabilized and it's quite easy to use. IMO, much easier than building backends with TS (the madness that is tsconfig.json) and getting configuration correct with TS tool chain (some easier than others).
Yeah. I fell in love with it about 15 years ago during undergrad at an internship. Built a few of my senior projects in it, and have made a career out of being good at it. It's been such a pleasure to see it turn into a general purpose non-MS locked language that i can run anywhere and do anything with, and it only gets better every year.

Thanks for the links. Your agent repl thing looks cool as hell.

I generally agree but so far every place I've been that had a sizable .NET codebase were stuck on Framework and so in reality it was very much Windows-only.

Modern .NET is great though.

> Some folks out there are still salty about some of Microsoft's decision around OSS (debugger, hot reload fiasco, etc.)

Have these decisions changed? Is everything now open source?

No, although LLMs have reduced the amount of time you use those tools.
Wiring CSharpRepl to the running app and handing that to an agent is :chefs_kiss:
It's kind of bewildering for me that, despite all similarities between C# and TS (including their actual design architect), only one has received so much negativity.

Maybe MS can work out a longish-term roadmap, where in a certain future version C# and TS gradually "morph" into being the same thing (e.g. Typescript 10 == C# 20 or so)

I would love a "T#" which is a trimmed down, modern C# that converges with TS.

I suppose it would look a bit like F# (LMAO)

I wrote C# non-professionally long ago and loved it.

I recently tried to come back and the problem isn't the language. It's getting into it. Try to click "new project" and you're met with dozens of templates, and a lot of them sound identical to the untrained observer. Which web project should you start with? Which GUI project?

I pushed through it and made the wrong choice a few times for each of those. Apparently there are stable old one, and rapidly changing and underdeveloped new ones, and no way to tell them apart other than knowing the magic incantation.

Microsoft would do themselves a major favor if they cleaned that up and made things clearer, including definite guidance on why you should pick one template over another.

Instead, they treat them all as if they're perfect and newcomers have to just guess.

And no, web research doesn't help. There are tons of people who love each of them, and only a few people willing to write well-reasoned articles based on their experience, helping someone pick the best ones to start with.

Same experience here. My side project's backend is .NET 10 on Linux, in Docker on a single Hetzner box. It polls the now-playing line of ~58k internet radio stations every 20-60s and serves it as an API (tuneping.com). It's one process for all the background work (sync, polling, matching, webhooks), one for the API, and one Postgres. The thing I'd point at is the "low variance" you mention: hosted services, config and logging all work the same way, so there's very little glue code I had to invent.
The thing I do not like about modern .NET is that Microsoft completely switched to AI-generated garbage as their documentation. This may be ok if you only interact with it though agents but painful to read otherwise.
I'm curious why you would consider C# not right for a CLI? There are some jagged edges with xplat support (e.g. System.Environment.SetEnvironmentVariable had/has issues on Linux, haven't checked recently), but IMHO its pretty solid for composing CLIs.
C# is really good language with world class tooling

but job offers are kind of boring :/

Must depend where you live. In the Midwest, like Wisconsin, there are plenty of jobs for .NET
I moved from PHP to C# jobs because thought it will be more fun.

Have to agree, PHP codebases also were nice organized, bigger repos, mostly web apps / company backoffice apps and so on. Personally, products were more interesting.

With today dotnet state, it really suits well for API development / microservices / integrations / we had many workers - jobs running, queue subscribers, K8S, good test coverage, open telemetry.

Even migrating from .NET Framework wasn't so big pain.

Job postings sucks nowadays for all stacks.

What IDE are people using for C# these days? Back in the day (circa 2008) Visual Studio was your only real option.

But I'm on linux now. If I wanted to pick up back up then what should I be using?

JetBrains Rider is top-tier.
VSCode is mostly good enough and if you don't mind forking out for a license, Jetbrains Rider is better overall
Claude and codex ? Half joking, but can't remember last time I bothered booting up Rider - probably over 6 months - will unsubscribe next year. VSCode is good enough for exploring changes, Llama are driving the CLI tooling anyway.
I’d go with Rider myself. Vscode?
I switched to Mac and tried Rider for a while but ended up very happy doing everything in VS Code. I guess in the pre Agent days I would have put more effort into learning Rider but in modern times I just don’t need so many fancy tools for manual refactoring etc. But if you’re still very hands on, it’s an excellent - and possibly superior - Visual Studio replacement.
Rider if you want a regular IDE. VS Code if reading code from an AI is enough.
Visual Studio / Rider / VS Code, depends how much RAM and CPU device has.

I prefer VS but for the performance, I use VS Code. Unable to work in Rider on 32 GB RAM.

As a C dev, the thought that just running an IDE needs 32GB of RAM is insane to me
I've been using Rider for about a decade, but honestly these days I just use Zed. I'm surprised how fast roslyn-language-server is now.
IDE? In the AI era?
I used to use Rider, but its slow and clunky with too many bugs now. It's big advantages were all its code fixes, refactoring etc. These days with AI on linux I just make the AI environment the IDE and use vim as an editor when I need it. Haven't opened Rider for 8/9 months now and stopped my renewal for it. .NET is super easy to use from a command line, so you can do whatever custom set up you like. If you really want an IDE, you could go with Rider, I believe they have a free version now for non commercial work, but I feel like the days of IDEs are kind of numbered.
Same experience. Used Rider exclusively for maybe 8 years, all of them on linux, but clanker advancements in the past six months finally allowed me not to open it at all recently. I believe I even removed it from disk.

Good IDE but they ignored bugs and serious performance problems for too long. The main project I'm working on isn't even that big, maybe 1M SLoC in total, most of them C#, and Rider really struggles with it even on good hardware.

This forced some architectural changes to satisfy the machine (breaking out libraries where they weren't necessary, running code analyzers only in CI, not during development, etc).

So I don't miss the experience.

MS finally have a language server (still in preview, but it works fine) which can be attached to helix in a couple of lines, and that + good knowledge of Unix command line tools is more than enough now.

GitHub Copilot CLI ¯ \ _ ( ツ ) _ / ¯ Then I use a draft PR to review the code
I'm using VSCode with remote development on Linux server to develop for Dynamics 365 Dataverse/Sales.. let that sink in :)
Visual studio still feels like the only real option to me. I would consider switching to windows if it meant I could use it.

There is a gigantic difference between "technically possible", "practical" and "enjoyable". I had some junior engineers hounding my ass about using ORMs and the liability of manual schema management until they saw how sqlproj and sql compare work in VS proper. You can certainly string this along with 3rd party and custom using other IDEs, but then you don't have as much time and energy to focus on the actual problem. Maintaining a stack just to maintain your stack is pretty crazy to me. I'll happily pay the idiot tax at Home Depot for the Milwaukee option so I can place an invariant on this part of the problem space. I never want to be in a position where I can blame my tools for a bad work product.

My first job out of college was at Microsoft, probably at the height of its powers. I was a developer on the .NET team and helped bring SQLCLR to life, the regrettable decision to let you run .NET code inside SQL Server. That job opened a lot of interesting doors for me. The weather sucked though.
No mention of Avalonia. I remember it was chosen as a back-end for MAUI awhile ago.
They have a section for breaking changes in .NET 11, containing a few dozen items. It starts with "If you're migrating an app to .NET 11", as if you'd ever have a choice. Microsoft forces you to upgrade every 2 years, and they ship breaking changes. It is completely unacceptable that these two coexist, and I'm confused why more people aren't angry about it.

Either you should not be forced to upgrade, or backward compatibility should be guaranteed -- not both. But Microsoft is happy to say "hey, we're going to completely abandon support for every version of .NET every 2 years, and if you can't keep up to date then everything that goes wrong is all your fault." Meanwhile, they have no problem breaking your code.

This essentially kills the possibility of just writing a bunch of small, useful libraries, and having them be useful forever. It is the antithesis of a healthy software ecosystem. Are you really expecting that every single open source library that is referenced by a reference of your references is going to be maintained in the face of breaking changes every 2 years? If not, then upgrading your version of .NET is just a gamble that things won't randomly break. But you must upgrade, or you're a bad developer who's leaving your apps vulnerable and every automated security checking system in the world will yell at you about how awful you are. You must upgrade everything you have ever written every two years, and hope that every library you've ever depended on does the same, or you are putting yourself at risk of some breaking change sneaking its way in, or leaving yourself vulnerable to a critical security issue that Microsoft refuses to back-apply.

I cannot understand why I'm the only one shouting from the rooftops about this. It's completely unacceptable to me.

Plenty of systems still use .NET 8/9 today. It's very likely that there are some websites that we use daily running on .NET 8 with ASP. Microsoft never barged in our server room and forced us to upgrade .NET, but YMMV.
Godot still defaults to .net 8
I think a lot of this stems from the fact that we live in a "why we can't have nice things" world. As long as there are bad actors, there will need to be security updates. So if you don't update, and Microsoft no longer provides security updates for that version, you're in quite the bind.
If I wrote a useful library a few years back and it targeted net472 and net6.0 then… it just keeps targeting those? I can still use it from a net48 and net10.0 app just fine?
No, you cannot use it "just fine". There could be any number of breaking changes to your library between .NET 6 and .NET 10, and you're not guaranteed that a build will catch them. Have you painstakingly reviewed every line of code against every breaking change that Microsoft introduces with every new runtime?
I wonder what this means for custom async implementations in the long run. I was considering using my own AsyncBuilder to bring over a rudimentary "computation expression" capability. But that might be out of question now.